Player Matchup

Odin
Odin
GartnerD94
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,544 Elo+
Solo
Set
Set
MaGiQuE BinGo
Set
Level 29
God Stats
22W - 16L
1,595 SR
Queue Stats
234W - 193L
1,644 Elo+
Solo
Kukulkan
Kukulkan
Netulo
Kukulkan
Level 13
God Stats
2W - 2L
1,312 SR
Queue Stats
105W - 99L
1,617 Elo+
Solo
Ymir
Ymir
Riley_07
Ymir
Level 29
God Stats
23W - 12L
1,821 SR
Queue Stats
95W - 68L
1,632 Elo+
Party 2
Izanami
Izanami
unicorngamerabi
Izanami
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 19L
1,634 Elo+
Party 2
Team Averages
Level 19
1,546 SR
1,614 Elo+

VS

Team Averages
Level 22
1,557 SR
1,662 Elo+
King Arthur
King Arthur
BigFatMince
King Arthur
Level 29
God Stats
50W - 21L
1,813 SR
Queue Stats
350W - 233L
1,816 Elo+
Party 1
Neith
Neith
Qgell
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,445 Elo+
Solo
Vulcan
Vulcan
R4G3K1NG159
Vulcan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 64L
1,557 Elo+
Solo
Kali
Kali
SoaringCactusJr
Kali
Level 30
God Stats
12W - 9L
1,640 SR
Queue Stats
212W - 135L
1,816 Elo+
Party 1
Khepri
Khepri
mooonshine1992
Khepri
Level 21
God Stats
1W - 3L
1,330 SR
Queue Stats
433W - 263L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,529
502
4,998
8,885
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 2
7,429
571
4,817
8,655
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Netulo
Kukulkan
10
2 / 3 / 0
6,023
463
2,165
5,211
1,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
4 / 2 / 6
7,150
550
5,450
9,812
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 4
8,060
620
7,425
8,655
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigFatMince
King Arthur
13
0 / 2 / 2
7,117
547
5,371
8,577
4,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Qgell
Neith
9
0 / 5 / 2
5,615
432
1,345
6,070
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
10
1 / 5 / 5
6,321
486
7,278
7,277
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
9 / 1 / 2
8,834
680
7,512
8,948
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 2
5,085
391
1,848
3,888
1,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
14
Kills
11
11
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigFatMince
King Arthur
0
2
2
0.5
W
0
2
3
0.75
W
3
2
2
2
W
Kukulkan
Netulo
Kukulkan
2
3
0
0.67
L
Neith
Qgell
Neith
0
5
2
0.2
L
Vulcan
1
5
5
0.7
W
Ymir
4
2
6
3.5
L
9
1
2
10
L
1
1
2
2
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,855
Damage
23,354
41,218
Taken
34,760
18,780
Mitigated
12,760
11,670
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigFatMince
King Arthur
5,371
654
0
3,572
8,577
4,845
37
259
7,927
0
41,582
W
4,998
1,607
0
2,305
8,885
5,541
0
0
8,560
0
31,830
W
4,817
2,125
0
3,119
8,655
3,196
0
1,535
6,932
0
44,014
W
Kukulkan
Netulo
Kukulkan
2,165
505
0
56
5,211
1,422
195
1,096
4,013
23,587
0
L
Neith
Qgell
Neith
1,345
498
0
1,471
6,070
1,438
35
1,830
4,240
0
17,266
L
Vulcan
7,278
1,839
0
436
7,277
2,086
56
3,629
3,544
27,926
0
W
Ymir
5,450
691
0
2,412
9,812
5,045
0
3,787
5,746
21,021
0
L
7,512
4,421
0
4,500
8,948
2,994
0
793
8,041
0
44,359
L
1,848
76
0
720
3,888
1,397
0
936
2,952
10,021
0
W
7,425
4,270
0
3,778
8,655
3,576
235
2,145
6,416
0
69,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,191
Gold Earned
32,972
361
Minions Killed
264
0
Camps Cleared
0
1,209,925
Distance Traveled
1,191,948
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,117
547
88
7
0
247,426
3
W
Odin
6,529
502
57
4
0
242,616
0
W
Set
7,429
571
92
7
0
266,390
4
W
Kukulkan
6,023
463
51
4
0
216,923
2
L
Neith
5,615
432
40
3
0
201,306
0
L
Vulcan
6,321
486
50
4
0
238,538
4
W
Ymir
7,150
550
34
3
0
258,958
4
L
Kali
8,834
680
81
6
0
251,250
3
L
Khepri
5,085
391
5
0
0
253,428
0
W
Izanami
8,060
620
127
10
0
225,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role