Player Matchup

Chernobog
Chernobog
Diamond I
Astrày
Chernobog
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mercury
Mercury
Masters
Cervezavao
Mercury
Masters
Level 160
God Stats
3W - 2L
1,728 SR
Queue Stats
154W - 131L
2,457 MMR
Party 2
Cthulhu
Cthulhu
Masters
DisabledCowboy
Cthulhu
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond II
Glest
Nox
Diamond II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 141L
2,515 MMR
Party 2
Xing Tian
Xing Tian
Masters
Kaxay
Xing Tian
Masters
Level 158
God Stats
1W - 1L
1,277 SR
Queue Stats
242W - 233L
2,552 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,501 SR
2,105 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,502 SR
1,920 MMR
Vamana
Vamana
Masters
InstantKarmä
Vamana
Masters
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 145L
2,427 MMR
Party 1
Nemesis
Nemesis
Diamond I
Learsii
Nemesis
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
Serpentyn
Merlin
Masters
Level 160
God Stats
4W - 2L
1,509 SR
Queue Stats
168W - 163L
2,673 MMR
Solo
Jing Wei
Jing Wei
Masters
emilitoo
Jing Wei
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
tiagodjamanca
Sylvanus
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Astrày
Chernobog
20
12 / 4 / 15
17,184
573
36,084
29,247
18,583
Death's Embrace

Death's Embrace

+65
Physical Power
+110
Magical Power
+200
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+20
Physical Protection
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+40
Physical Power
+10
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Mercury
Cervezavao
Mercury
20
14 / 3 / 18
18,567
619
33,141
25,617
15,828
Protector of the Jungle

Protector of the Jungle

+55
Physical Power
+80
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - While in the jungle you gain 12% Power and 12% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+30
Physical Power
+45
Critical Strike Chance

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

20
2 / 2 / 23
15,076
503
21,217
28,085
42,449
Tainted Breastplate

Tainted Breastplate

+40
Physical Power
+60
Magical Power
+70
Physical Protection
+30
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 8s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Winged Blade

Winged Blade

+30
Magical Protection
+250
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Nox
Glest
Nox
20
9 / 5 / 13
16,239
541
25,889
19,458
8,538
Archmage's Gem

Archmage's Gem

+120
Magical Power
+25
Mp 5

PASSIVE - Every 1s you gain a stack of Demise, causing your next damaging ability to deal an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Enchanted Spear

Enchanted Spear

+30
Magical Power
+10
Magical Penetration

Xing Tian
Kaxay
Xing Tian
20
5 / 4 / 31
16,157
539
28,172
37,054
46,592
Compassion

Compassion

+40
Magical Protection
+300
Health
+30
Hp 5
+15
Mp 5

AURA - Damage taken by allied gods within 40 units of you is reduced by 15%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Winged Blade

Winged Blade

+30
Magical Protection
+250
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ScyllaAphroditeChang'ePersephone

VS

Bans
SetApolloTyrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 4
16,290
543
15,022
44,394
48,564
Death's Embrace

Death's Embrace

+65
Physical Power
+110
Magical Power
+200
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+20
Mp 5
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 25%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+300
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+20
Physical Protection
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Spectral Armor

Spectral Armor

+65
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Critical Strikes only deal 40% bonus damage to you instead of 100%.

Nemesis
Learsii
Nemesis
20
8 / 10 / 5
15,657
522
15,257
33,962
21,670
Protector of the Jungle

Protector of the Jungle

+55
Physical Power
+80
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - While in the jungle you gain 12% Power and 12% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+30
Physical Power
+45
Critical Strike Chance

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Physical Power and 3% Physical Lifesteal.

Merlin
Serpentyn
Merlin
20
2 / 11 / 4
14,020
467
26,233
21,758
9,716
Conduit Gem

Conduit Gem

+25
Magical Power
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
emilitoo
Jing Wei
20
1 / 7 / 6
15,811
527
22,729
31,729
14,715
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+65
Physical Power
+29%
Physical Lifesteal

Death's Embrace

Death's Embrace

+65
Physical Power
+110
Magical Power
+200
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+40
Physical Power
+10
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Short Sword

Short Sword

+25
Physical Power

Sylvanus
tiagodjamanca
Sylvanus
19
2 / 6 / 11
13,122
437
13,473
40,954
49,491
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+65
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Critical Strikes only deal 40% bonus damage to you instead of 100%.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
48
42
Kills
18
18
Deaths
42
100
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Astrày
Chernobog
12
4
15
4.88
W
Mercury
Cervezavao
Mercury
14
3
18
7.67
W
2
2
23
6.75
W
Nox
Glest
Nox
9
5
13
3.1
L
5
8
4
0.88
W
Xing Tian
Kaxay
Xing Tian
5
4
31
5.13
L
Nemesis
Learsii
Nemesis
8
10
5
1.05
L
Merlin
Serpentyn
Merlin
2
11
4
0.36
L
Jing Wei
emilitoo
Jing Wei
1
7
6
0.57
L
Sylvanus
tiagodjamanca
Sylvanus
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,503
Damage
92,714
139,461
Taken
172,797
131,990
Mitigated
144,156
39,113
Healing
55,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Astrày
Chernobog
36,084
26,983
0
15,054
29,247
18,583
6,935
9,090
19,972
0
161,612
W
Mercury
Cervezavao
Mercury
33,141
20,493
0
950
25,617
15,828
4,025
6,274
19,107
0
159,472
W
21,217
1,289
1,417
7,082
28,085
42,449
524
6,664
21,170
85,445
0
W
Nox
Glest
Nox
25,889
1,679
0
4,358
19,458
8,538
1,412
6,888
12,322
122,643
0
L
15,022
9,851
0
17,846
44,394
48,564
396
16,187
27,993
0
100,529
W
Xing Tian
Kaxay
Xing Tian
28,172
2,686
0
10,252
37,054
46,592
495
12,117
24,445
60,698
0
L
Nemesis
Learsii
Nemesis
15,257
8,482
0
5,808
33,962
21,670
0
14,154
19,618
0
121,410
L
Merlin
Serpentyn
Merlin
26,233
1,242
164
2,184
21,758
9,716
0
10,565
11,061
127,523
0
L
Jing Wei
emilitoo
Jing Wei
22,729
18,129
0
11,680
31,729
14,715
2,332
10,601
21,052
0
150,387
L
Sylvanus
tiagodjamanca
Sylvanus
13,473
1,931
3,228
14,195
40,954
49,491
0
22,977
17,645
40,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,223
Gold Earned
74,900
767
Minions Killed
829
0
Camps Cleared
0
3,071,212
Distance Traveled
2,542,506
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
17,184
573
175
6
0
543,592
5
W
Mercury
18,567
619
202
7
0
735,896
4
W
Cthulhu
15,076
503
133
4
0
635,706
0
W
Nox
16,239
541
213
7
0
525,965
11
L
Vamana
16,290
543
184
6
0
472,824
3
W
Xing Tian
16,157
539
44
1
0
630,053
6
L
Nemesis
15,657
522
142
5
0
521,546
4
L
Merlin
14,020
467
228
8
0
476,536
5
L
Jing Wei
15,811
527
241
8
0
520,186
10
L
Sylvanus
13,122
437
34
1
0
551,414
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role