Player Matchup

Vamana
Vamana
Elrohil
Vamana
Level 58
God Stats
1W - 1L
1,334 SR
Queue Stats
31W - 27L
1,471 Elo+
Party 2
Artemis
Artemis
Kalizio
Artemis
Level 22
God Stats
13W - 8L
1,447 SR
Queue Stats
58W - 48L
1,521 Elo+
Solo
Artio
Artio
Lenakes
Artio
Level 7
God Stats
2W - 3L
1,475 SR
Queue Stats
7W - 7L
1,578 Elo+
Party 2
Discordia
Discordia
MissionPlays
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Sicrax
Nemesis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 22L
1,585 Elo+
Party 2
Team Averages
Level 28
1,451 SR
1,531 Elo+

VS

Team Averages
Level 26
1,564 SR
1,522 Elo+
Chernobog
Chernobog
EMİREGE
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,248 Elo+
Solo
Awilix
Awilix
IQSupportAndFeed
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,587 Elo+
Solo
Sobek
Sobek
Renegade3131
Sobek
Level 25
God Stats
15W - 18L
1,600 SR
Queue Stats
71W - 63L
1,681 Elo+
Solo
Tiamat
Tiamat
Trumpster69000
Tiamat
Level 66
God Stats
56W - 52L
1,587 SR
Queue Stats
140W - 131L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
iloe
Guan Yu
Level 7
God Stats
3W - 3L
1,631 SR
Queue Stats
17W - 9L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Elrohil
Vamana
14
2 / 1 / 2
8,141
582
7,462
8,226
5,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Kalizio
Artemis
13
7 / 6 / 1
8,312
594
10,699
11,900
4,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Lenakes
Artio
11
1 / 2 / 6
7,449
532
4,480
9,606
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
MissionPlays
Discordia
14
5 / 3 / 3
8,708
622
9,522
6,569
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Sicrax
Nemesis
14
8 / 0 / 2
8,661
619
5,578
6,935
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EMİREGE
Chernobog
6
0 / 13 / 0
4,889
349
616
11,921
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 2 / 1
8,715
623
4,656
11,316
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 2
6,890
492
7,707
13,827
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 4 / 0
7,466
533
4,637
9,041
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
iloe
Guan Yu
12
1 / 3 / 0
7,151
511
5,249
11,025
6,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
23
Kills
12
12
Deaths
25
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
EMİREGE
Chernobog
0
13
0
0
W
Vamana
Elrohil
Vamana
2
1
2
3
L
7
2
1
3.75
W
Artemis
Kalizio
Artemis
7
6
1
1.25
W
Artio
Lenakes
Artio
1
2
6
2
W
Discordia
MissionPlays
Discordia
5
3
3
2.17
L
2
3
2
1
W
Nemesis
Sicrax
Nemesis
8
0
2
9
L
2
4
0
0.5
L
Guan Yu
iloe
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,741
Damage
22,865
43,236
Taken
57,130
20,546
Mitigated
29,755
18,077
Healing
18,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
EMİREGE
Chernobog
616
601
0
591
11,921
2,874
295
3,519
8,129
0
5,582
W
Vamana
Elrohil
Vamana
7,462
2,327
0
3,215
8,226
5,403
736
496
7,730
5,761
36,484
L
4,656
2,186
0
5,009
11,316
5,700
0
1,864
9,350
0
54,096
W
Artemis
Kalizio
Artemis
10,699
7,165
0
4,030
11,900
4,144
3,192
3,567
8,333
0
42,456
W
Artio
Lenakes
Artio
4,480
590
840
3,161
9,606
5,922
210
3,308
6,298
16,736
0
W
Discordia
MissionPlays
Discordia
9,522
755
0
2,337
6,569
2,277
1,368
3,529
2,612
52,462
0
L
7,707
499
0
5,009
13,827
9,508
0
3,254
10,540
26,061
0
W
Nemesis
Sicrax
Nemesis
5,578
1,989
0
4,494
6,935
2,800
0
994
5,919
0
47,535
L
4,637
365
0
3,554
9,041
5,354
703
4,246
4,291
38,033
0
L
Guan Yu
iloe
Guan Yu
5,249
1,238
188
4,450
11,025
6,319
193
1,371
9,116
0
38,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,271
Gold Earned
35,111
384
Minions Killed
344
0
Camps Cleared
0
1,324,584
Distance Traveled
1,305,239
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,889
349
9
1
0
253,094
0
W
Vamana
8,141
582
89
6
0
286,032
0
L
Awilix
8,715
623
101
7
0
299,751
3
W
Artemis
8,312
594
67
5
0
211,720
1
W
Artio
7,449
532
27
2
0
275,577
1
W
Discordia
8,708
622
108
8
0
239,697
0
L
Sobek
6,890
492
42
3
0
241,101
1
W
Nemesis
8,661
619
93
7
0
311,558
3
L
Tiamat
7,466
533
99
7
0
245,096
2
L
Guan Yu
7,151
511
93
7
0
266,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role