Player Matchup

Bakasura
Bakasura
GrungierMoon43
Bakasura
Level 24
God Stats
5W - 6L
1,454 SR
Queue Stats
76W - 109L
1,418 Elo+
Party 2
Neith
Neith
How13r
Neith
Level 21
God Stats
116W - 119L
1,430 SR
Queue Stats
219W - 263L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
ItZlUiCd
Baron Samedi
Level 105
God Stats
2W - 1L
1,574 SR
Queue Stats
116W - 116L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
Leviatán2002
Cthulhu
Level 15
God Stats
1W - 0L
1,329 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Survixed
Amaterasu
Level 18
God Stats
16W - 20L
1,520 SR
Queue Stats
76W - 99L
1,366 Elo+
Party 2
Team Averages
Level 37
1,461 SR
1,410 Elo+

VS

Team Averages
Level 10
1,344 SR
1,225 Elo+
Yemoja
Yemoja
Bi0V0rtex
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
BigDdonny
Fenrir
Level 15
God Stats
20W - 23L
1,077 SR
Queue Stats
39W - 44L
1,094 Elo+
Party 1
Kukulkan
Kukulkan
ducngt12
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,232 Elo+
Solo
Loki
Loki
lolek00013
Loki
Level 8
God Stats
0W - 3L
1,196 SR
Queue Stats
5W - 17L
1,044 Elo+
Solo
Medusa
Medusa
tiltedbitties
Medusa
Level 17
God Stats
16W - 25L
1,447 SR
Queue Stats
164W - 185L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
4 / 1 / 7
7,194
600
3,327
7,380
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
How13r
Neith
11
2 / 2 / 6
6,579
548
5,048
6,126
2,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ItZlUiCd
Baron Samedi
13
10 / 1 / 5
8,420
702
10,195
6,621
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
10
5 / 2 / 3
6,696
558
2,640
8,812
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Survixed
Amaterasu
11
3 / 0 / 0
6,438
537
3,371
6,643
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bi0V0rtex
Yemoja
9
2 / 5 / 0
6,080
507
2,688
7,570
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
BigDdonny
Fenrir
8
0 / 6 / 0
5,271
439
2,382
11,017
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ducngt12
Kukulkan
8
0 / 8 / 1
5,326
444
3,280
7,154
2,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 3 / 0
5,104
425
2,751
4,777
1,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
6,500
542
3,959
6,475
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
24
Kills
5
6
Deaths
25
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bi0V0rtex
Yemoja
2
5
0
0.4
L
Fenrir
BigDdonny
Fenrir
0
6
0
0
W
Bakasura
4
1
7
7.5
W
Neith
How13r
Neith
2
2
6
2.5
W
Baron Samedi
ItZlUiCd
Baron Samedi
10
1
5
12.5
W
Cthulhu
5
2
3
3.25
W
Amaterasu
Survixed
Amaterasu
3
0
0
3
L
Kukulkan
ducngt12
Kukulkan
0
8
1
0.06
L
2
3
0
0.67
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
15,060
35,582
Taken
36,993
13,743
Mitigated
11,865
11,104
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bi0V0rtex
Yemoja
2,688
934
371
300
7,570
3,152
142
3,756
3,757
16,169
0
L
Fenrir
BigDdonny
Fenrir
2,382
612
0
2,862
11,017
3,288
238
3,597
7,090
0
26,468
W
Bakasura
3,327
2,658
0
3,942
7,380
2,453
0
1,256
6,124
0
21,821
W
Neith
How13r
Neith
5,048
2,704
0
1,011
6,126
2,019
2,243
1,466
4,660
0
29,495
W
Baron Samedi
ItZlUiCd
Baron Samedi
10,195
1,265
491
2,984
6,621
2,629
360
1,118
5,503
48,849
0
W
Cthulhu
2,640
637
0
648
8,812
3,955
386
1,445
7,367
15,932
0
W
Amaterasu
Survixed
Amaterasu
3,371
1,604
0
2,028
6,643
2,687
155
683
5,960
0
21,829
L
Kukulkan
ducngt12
Kukulkan
3,280
966
0
173
7,154
2,327
144
3,736
3,042
19,840
0
L
2,751
463
0
218
4,777
1,109
0
550
4,227
0
12,235
L
3,959
1,897
0
2,046
6,475
1,989
936
492
5,713
0
31,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,327
Gold Earned
28,281
263
Minions Killed
172
0
Camps Cleared
0
1,096,020
Distance Traveled
988,935
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,080
507
23
2
0
197,804
0
L
Fenrir
5,271
439
43
4
0
202,764
0
W
Bakasura
7,194
600
65
5
0
243,354
0
W
Neith
6,579
548
47
4
0
172,322
0
W
Baron Samedi
8,420
702
89
7
0
232,248
0
W
Cthulhu
6,696
558
28
2
0
215,750
0
W
Amaterasu
6,438
537
34
3
0
232,346
1
L
Kukulkan
5,326
444
29
2
0
180,786
0
L
Loki
5,104
425
16
1
0
209,787
1
L
Medusa
6,500
542
61
5
0
197,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role