Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DRAGONBALLZ32251
Achilles
Level 160
God Stats
25W - 19L
1,446 SR
Queue Stats
376W - 360L
1,582 Elo+
Party 1
Apollo
Apollo
Denniis_09
Apollo
Level 148
God Stats
23W - 32L
1,518 SR
Queue Stats
248W - 279L
1,482 Elo+
Party 1
Khepri
Khepri
Furt648
Khepri
Level 107
God Stats
2W - 2L
1,748 SR
Queue Stats
29W - 32L
1,511 Elo+
Party 1
Team Averages
Level 147
1,542 SR
1,515 Elo+

VS

Team Averages
Level 112
1,684 SR
1,622 Elo+
Nemesis
Nemesis
BlackedRaw-_-
Nemesis
Level 141
God Stats
9W - 13L
1,473 SR
Queue Stats
202W - 181L
1,629 Elo+
Party 2
Anhur
Anhur
DarkWolf7661
Anhur
Level 108
God Stats
3W - 2L
1,834 SR
Queue Stats
158W - 134L
1,618 Elo+
Solo
Ares
Ares
Dazzle Em
Ares
Level 122
God Stats
7W - 2L
1,929 SR
Queue Stats
125W - 110L
1,674 Elo+
Solo
Chang'e
Chang'e
Kitnly
Chang'e
Level 83
God Stats
7W - 4L
1,684 SR
Queue Stats
81W - 73L
1,548 Elo+
Party 2
Erlang Shen
Erlang Shen
PAPW0RTH_
Erlang Shen
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 116L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
4 / 4 / 0
8,381
559
9,049
17,238
13,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
 
Kukulkan
13
1 / 3 / 0
7,590
506
4,067
5,035
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 3 / 1
7,284
486
2,981
10,414
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Denniis_09
Apollo
14
1 / 2 / 0
7,594
506
2,311
9,296
2,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Furt648
Khepri
8
0 / 7 / 0
5,821
388
2,305
10,929
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
9 / 0 / 2
9,218
615
10,366
8,886
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 1
9,170
611
7,084
6,233
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
13
2 / 0 / 8
8,479
565
6,412
11,169
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Kitnly
Chang'e
14
2 / 2 / 6
8,366
558
5,938
7,264
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
PAPW0RTH_
Erlang Shen
12
1 / 4 / 3
7,241
483
6,544
11,162
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
6
Kills
19
19
Deaths
6
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
4
0
1
L
Kukulkan
 
Kukulkan
1
3
0
0.33
W
Nemesis
9
0
2
10
L
0
3
1
0.17
W
5
0
1
5.5
W
Ares
2
0
8
6
L
Apollo
Denniis_09
Apollo
1
2
0
0.5
L
Khepri
Furt648
Khepri
0
7
0
0
W
Chang'e
Kitnly
Chang'e
2
2
6
2.5
W
Erlang Shen
PAPW0RTH_
Erlang Shen
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,713
Damage
36,344
52,912
Taken
44,714
25,372
Mitigated
23,545
17,182
Healing
17,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,049
3,830
0
8,102
17,238
13,413
582
3,497
13,645
0
53,945
L
Kukulkan
 
Kukulkan
4,067
179
0
760
5,035
1,882
62
2,773
2,098
53,043
0
W
Nemesis
10,366
5,625
0
827
8,886
4,386
1,018
937
7,949
0
65,589
L
2,981
998
0
4,226
10,414
3,950
0
1,771
8,533
0
48,210
W
7,084
2,314
0
4,253
6,233
1,990
220
524
5,709
0
66,500
W
Ares
6,412
239
0
3,438
11,169
9,286
120
2,145
9,024
27,860
0
L
Apollo
Denniis_09
Apollo
2,311
1,291
0
3,163
9,296
2,277
0
673
8,623
0
50,365
L
Khepri
Furt648
Khepri
2,305
291
0
931
10,929
3,850
0
3,230
7,663
13,465
0
W
Chang'e
Kitnly
Chang'e
5,938
203
1,328
3,051
7,264
2,855
0
2,514
4,750
49,878
0
W
Erlang Shen
PAPW0RTH_
Erlang Shen
6,544
3,259
0
4,262
11,162
5,028
1,045
252
10,910
0
33,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,670
Gold Earned
42,474
448
Minions Killed
417
0
Camps Cleared
0
1,407,018
Distance Traveled
1,498,771
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,381
559
103
7
0
258,397
1
L
Kukulkan
7,590
506
114
8
0
267,079
8
W
Nemesis
9,218
615
98
7
0
359,525
6
L
Achilles
7,284
486
102
7
0
314,371
6
W
Anhur
9,170
611
125
8
0
283,944
7
W
Ares
8,479
565
38
3
0
286,610
4
L
Apollo
7,594
506
115
8
0
272,483
6
L
Khepri
5,821
388
14
1
0
294,688
4
W
Chang'e
8,366
558
105
7
0
289,097
4
W
Erlang Shen
7,241
483
51
3
0
279,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role