Player Matchup

Bellona
Bellona
Edinho2121
Bellona
Level 22
God Stats
0W - 1L
1,244 SR
Queue Stats
22W - 37L
1,252 Elo+
Party 1
Neith
Neith
Elleguis
Neith
Level 7
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 4L
1,262 Elo+
Solo
Khepri
Khepri
Mademoissellee
Khepri
Level 23
God Stats
3W - 5L
1,691 SR
Queue Stats
8W - 17L
1,252 Elo+
Party 1
Tiamat
Tiamat
Nico0666
Tiamat
Level 28
God Stats
7W - 5L
1,160 SR
Queue Stats
43W - 60L
1,297 Elo+
Solo
Loki
Loki
gustavocandido
Loki
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,290 Elo+
Solo
Team Averages
Level 19
1,380 SR
1,271 Elo+

VS

Team Averages
Level 26
1,516 SR
1,461 Elo+
Osiris
Osiris
Fenrir32212
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,513 Elo+
Solo
Skadi
Skadi
LissandroCo
Skadi
Level 13
God Stats
3W - 1L
1,262 SR
Queue Stats
8W - 4L
1,292 Elo+
Solo
Yemoja
Yemoja
RAYCCO
Yemoja
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
90W - 96L
1,531 Elo+
Solo
Scylla
Scylla
manuelpaulon
Scylla
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 65L
1,512 Elo+
Party 2
Pele
Pele
saqssoj
Pele
Level 29
God Stats
3W - 1L
1,816 SR
Queue Stats
68W - 69L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Edinho2121
Bellona
14
0 / 5 / 0
8,860
422
12,124
17,476
16,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Elleguis
Neith
11
0 / 12 / 3
7,439
354
4,856
15,608
4,402
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 9 / 1
7,432
354
3,063
17,057
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Nico0666
Tiamat
15
1 / 9 / 3
9,461
451
12,149
19,340
8,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 6 / 0
11,351
541
14,520
15,515
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
4 / 0 / 3
9,956
474
7,846
14,937
17,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
11 / 3 / 4
10,899
519
17,759
15,103
5,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
RAYCCO
Yemoja
15
0 / 2 / 9
9,147
436
2,440
9,946
5,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
6 / 5 / 5
10,291
490
11,554
11,903
3,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
saqssoj
Pele
20
20 / 1 / 7
13,058
622
24,484
17,373
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
11
Kills
41
41
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Edinho2121
Bellona
0
5
0
0
L
Neith
Elleguis
Neith
0
12
3
0.13
W
Osiris
4
0
3
5.5
W
11
3
4
4.33
L
0
9
1
0.06
L
Tiamat
Nico0666
Tiamat
1
9
3
0.28
W
Yemoja
RAYCCO
Yemoja
0
2
9
2.25
L
10
6
0
1.67
W
Scylla
6
5
5
1.7
W
Pele
saqssoj
Pele
20
1
7
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,712
Damage
64,083
84,996
Taken
69,262
45,539
Mitigated
38,432
18,515
Healing
25,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Edinho2121
Bellona
12,124
2,312
0
1,877
17,476
16,667
890
675
16,113
12,453
42,307
L
Neith
Elleguis
Neith
4,856
1,329
0
1,175
15,608
4,402
0
3,033
12,465
0
20,768
W
Osiris
7,846
2,105
0
3,676
14,937
17,238
451
2,191
11,900
234
43,583
W
17,759
9,326
381
6,872
15,103
5,868
4,432
3,654
11,393
0
77,058
L
3,063
174
623
2,426
17,057
10,467
0
1,338
15,659
14,789
0
L
Tiamat
Nico0666
Tiamat
12,149
2,227
150
6,270
19,340
8,900
565
4,949
13,945
57,669
0
W
Yemoja
RAYCCO
Yemoja
2,440
709
3,274
1,713
9,946
5,128
2,204
1,315
8,460
32,456
0
L
14,520
3,868
0
5,994
15,515
5,103
166
3,458
11,834
0
64,959
W
Scylla
11,554
1,045
0
1,521
11,903
3,065
200
2,138
9,503
51,721
0
W
Pele
saqssoj
Pele
24,484
6,282
0
7,902
17,373
7,133
0
7,799
9,118
0
104,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,543
Gold Earned
53,351
341
Minions Killed
524
0
Camps Cleared
0
1,871,575
Distance Traveled
1,876,962
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,860
422
90
4
0
442,810
1
L
Neith
7,439
354
34
2
0
367,024
0
W
Osiris
9,956
474
93
4
0
372,023
0
W
Skadi
10,899
519
111
5
0
341,581
0
L
Khepri
7,432
354
21
1
0
371,463
1
L
Tiamat
9,461
451
113
5
0
320,440
1
W
Yemoja
9,147
436
78
4
0
372,588
1
L
Loki
11,351
541
83
4
0
369,838
5
W
Scylla
10,291
490
100
5
0
324,402
0
W
Pele
13,058
622
142
7
0
466,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role