Player Matchup

Fenrir
Fenrir
AMA Darkari
Fenrir
Level 143
God Stats
3W - 3L
1,536 SR
Queue Stats
207W - 240L
1,514 Elo+
Party 1
Erlang Shen
Erlang Shen
JacketedSphinx
Erlang Shen
Level 78
God Stats
3W - 10L
1,166 SR
Queue Stats
260W - 306L
1,432 Elo+
Party 1
Scylla
Scylla
N E L Z Y EzW
Scylla
Level 102
God Stats
42W - 26L
1,618 SR
Queue Stats
469W - 410L
1,434 Elo+
Party 1
Ares
Ares
Swole Muffin
Ares
Level 103
God Stats
19W - 23L
1,482 SR
Queue Stats
100W - 130L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
howston
Danzaburou
Level 68
God Stats
14W - 12L
1,636 SR
Queue Stats
50W - 65L
1,439 Elo+
Party 1
Team Averages
Level 99
1,488 SR
1,464 Elo+

VS

Team Averages
Level 104
1,658 SR
1,607 Elo+
Nemesis
Nemesis
Divine FusionX
Nemesis
Level 104
God Stats
5W - 6L
1,593 SR
Queue Stats
38W - 32L
1,617 Elo+
Party 2
Anubis
Anubis
Inu Kani
Anubis
Level 107
God Stats
13W - 6L
1,737 SR
Queue Stats
30W - 22L
1,659 Elo+
Party 2
Bellona
Bellona
Knuckles827
Bellona
Level 80
God Stats
5W - 9L
1,472 SR
Queue Stats
35W - 32L
1,599 Elo+
Party 2
Chiron
Chiron
esco370
Chiron
Level 102
God Stats
8W - 2L
1,727 SR
Queue Stats
37W - 13L
1,659 Elo+
Solo
Sylvanus
Sylvanus
iHex Jinx
Sylvanus
Level 127
God Stats
4W - 4L
1,764 SR
Queue Stats
104W - 103L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
1 / 9 / 5
11,248
450
8,125
25,637
11,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
JacketedSphinx
Erlang Shen
15
1 / 9 / 2
9,437
377
6,077
25,318
15,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 8 / 2
12,265
491
15,861
15,135
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 7 / 7
10,794
432
10,682
25,155
21,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
howston
Danzaburou
18
3 / 9 / 4
12,295
492
16,441
26,443
8,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 11
14,531
581
20,674
18,166
8,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Inu Kani
Anubis
20
17 / 2 / 10
15,697
628
28,786
18,014
10,548
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Knuckles827
Bellona
20
4 / 0 / 9
14,927
597
12,391
13,232
15,861
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
esco370
Chiron
19
7 / 3 / 15
13,544
542
18,432
22,160
8,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
iHex Jinx
Sylvanus
19
4 / 5 / 22
12,692
508
10,646
27,580
30,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
13
Kills
42
42
Deaths
13
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
9
5
0.39
W
10
3
11
5.17
W
Anubis
Inu Kani
Anubis
17
2
10
11
L
Erlang Shen
JacketedSphinx
Erlang Shen
1
9
2
0.22
W
Bellona
Knuckles827
Bellona
4
0
9
8.5
L
7
8
2
1
L
1
7
7
0.64
W
Chiron
esco370
Chiron
7
3
15
4.83
L
Danzaburou
howston
Danzaburou
3
9
4
0.56
W
Sylvanus
iHex Jinx
Sylvanus
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,186
Damage
90,929
117,688
Taken
99,152
62,044
Mitigated
74,563
21,080
Healing
43,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,125
1,505
0
3,204
25,637
11,844
0
7,741
17,724
0
88,241
W
20,674
11,326
0
7,826
18,166
8,462
1,085
4,296
13,838
0
98,930
W
Anubis
Inu Kani
Anubis
28,786
2,361
0
10,593
18,014
10,548
3,133
6,603
11,115
127,613
0
L
Erlang Shen
JacketedSphinx
Erlang Shen
6,077
2,236
0
4,812
25,318
15,195
0
9,756
15,434
0
42,441
W
Bellona
Knuckles827
Bellona
12,391
2,711
0
2,666
13,232
15,861
5,463
2,771
10,448
0
98,725
L
15,861
992
135
1,152
15,135
4,471
471
6,695
8,244
65,186
0
L
10,682
31
0
4,085
25,155
21,779
0
6,263
18,771
49,563
0
W
Chiron
esco370
Chiron
18,432
10,997
1,421
9,024
22,160
8,986
4,318
6,988
14,984
0
88,964
L
Danzaburou
howston
Danzaburou
16,441
5,999
0
7,692
26,443
8,755
620
7,568
18,775
0
79,312
W
Sylvanus
iHex Jinx
Sylvanus
10,646
3,654
5,382
6,658
27,580
30,706
2,510
5,237
22,224
43,861
9,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,039
Gold Earned
71,391
523
Minions Killed
717
0
Camps Cleared
0
2,118,576
Distance Traveled
2,408,338
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,248
450
137
5
0
452,071
1
W
Nemesis
14,531
581
148
6
0
560,132
0
W
Anubis
15,697
628
182
7
0
442,551
9
L
Erlang Shen
9,437
377
100
4
0
439,599
0
W
Bellona
14,927
597
195
8
0
553,361
0
L
Scylla
12,265
491
106
4
0
403,999
4
L
Ares
10,794
432
59
2
0
427,238
0
W
Chiron
13,544
542
132
5
0
441,789
3
L
Danzaburou
12,295
492
121
5
0
395,669
4
W
Sylvanus
12,692
508
60
2
0
410,505
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role