Player Matchup

Tiamat
Tiamat
DivinexHomicide
Tiamat
Level 16
God Stats
20W - 14L
1,672 SR
Queue Stats
37W - 31L
1,602 Elo+
Solo
Tsukuyomi
Tsukuyomi
Explosiver_Keks
Tsukuyomi
Level 14
God Stats
5W - 5L
1,497 SR
Queue Stats
8W - 7L
1,742 Elo+
Solo
Neith
Neith
KerizAmaru
Neith
Level 14
God Stats
1W - 1L
1,833 SR
Queue Stats
4W - 4L
1,622 Elo+
Solo
Heimdallr
Heimdallr
Narrow_Grave
Heimdallr
Level 8
God Stats
6W - 5L
1,695 SR
Queue Stats
10W - 9L
1,707 Elo+
Solo
Ymir
Ymir
REDA61212
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,787 Elo+
Solo
Team Averages
Level 11
1,639 SR
1,692 Elo+

VS

Team Averages
Level 18
1,549 SR
1,599 Elo+
Ares
Ares
Code MrSwag
Ares
Level 5
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,713 Elo+
Solo
Tiamat
Tiamat
DarkBimb0
Tiamat
Level 20
God Stats
24W - 18L
1,496 SR
Queue Stats
75W - 79L
1,439 Elo+
Solo
Neith
Neith
IchigoZero_4
Neith
Level 27
God Stats
5W - 3L
1,535 SR
Queue Stats
136W - 140L
1,564 Elo+
Solo
Bastet
Bastet
J_Dysfunctional
Bastet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,520 Elo+
Solo
Amaterasu
Amaterasu
Squirrel--Hero
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 4
5,963
542
3,602
4,364
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Explosiver_Keks
Tsukuyomi
12
8 / 0 / 3
7,430
675
7,594
7,050
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
6
0 / 3 / 4
4,299
391
944
3,471
868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heimdallr
Narrow_Grave
Heimdallr
7
0 / 5 / 0
4,532
412
1,448
5,942
1,632
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
7
2 / 10 / 2
5,184
471
1,405
10,257
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 5 / 1
4,673
425
617
4,801
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
DarkBimb0
Tiamat
9
6 / 3 / 4
6,092
554
6,028
5,733
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 3 / 2
5,997
545
4,757
6,191
1,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 3
6,948
632
3,663
7,566
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Squirrel--Hero
Amaterasu
10
2 / 3 / 1
6,040
549
3,304
5,563
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
14
Kills
18
19
Deaths
15
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
5
1
0.3
W
Tiamat
DarkBimb0
Tiamat
6
3
4
2.67
L
4
1
4
6
L
Tsukuyomi
Explosiver_Keks
Tsukuyomi
8
0
3
9.5
W
4
3
2
1.67
W
5
1
3
6.5
L
Neith
0
3
4
0.67
L
Heimdallr
Narrow_Grave
Heimdallr
0
5
0
0
L
Ymir
2
10
2
0.3
W
Amaterasu
Squirrel--Hero
Amaterasu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,993
Damage
18,369
31,084
Taken
29,854
11,105
Mitigated
14,224
4,006
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
617
356
0
168
4,801
1,841
0
831
3,970
5,966
0
W
Tiamat
DarkBimb0
Tiamat
6,028
710
171
1,696
5,733
3,749
76
864
4,869
19,063
0
L
3,602
931
0
1,540
4,364
1,844
0
875
3,489
27,544
0
L
Tsukuyomi
Explosiver_Keks
Tsukuyomi
7,594
2,835
0
1,803
7,050
2,446
0
864
6,186
0
39,880
W
4,757
1,350
0
985
6,191
1,971
630
1,904
4,287
0
25,556
W
3,663
1,072
0
3,436
7,566
2,366
0
810
6,756
0
41,708
L
Neith
944
44
0
363
3,471
868
0
378
3,093
0
4,140
L
Heimdallr
Narrow_Grave
Heimdallr
1,448
770
0
0
5,942
1,632
88
979
4,963
0
15,675
L
Ymir
1,405
632
0
300
10,257
4,315
48
3,549
6,708
6,693
0
W
Amaterasu
Squirrel--Hero
Amaterasu
3,304
938
0
1,049
5,563
4,297
0
598
4,965
0
28,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,408
Gold Earned
29,750
192
Minions Killed
239
0
Camps Cleared
0
938,897
Distance Traveled
965,565
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,673
425
5
0
0
173,665
2
W
Tiamat
6,092
554
28
3
0
198,002
4
L
Tiamat
5,963
542
64
6
0
182,647
0
L
Tsukuyomi
7,430
675
76
7
0
203,110
4
W
Neith
5,997
545
56
5
0
154,581
0
W
Bastet
6,948
632
87
8
0
217,095
0
L
Neith
4,299
391
4
0
0
188,592
0
L
Heimdallr
4,532
412
34
3
0
180,623
0
L
Ymir
5,184
471
14
1
0
183,925
2
W
Amaterasu
6,040
549
63
6
0
222,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role