Player Matchup

Rama
Rama
Asbearn
Rama
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 84L
1,538 Elo+
Solo
Nu Wa
Nu Wa
DerpaLerp7
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
Mace1315
Zhong Kui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 77L
1,493 Elo+
Party 1
Neith
Neith
SgtApache81
Neith
Level 15
God Stats
19W - 16L
1,550 SR
Queue Stats
24W - 27L
1,438 Elo+
Solo
Amaterasu
Amaterasu
stannsatan
Amaterasu
Level 5
God Stats
7W - 4L
1,790 SR
Queue Stats
11W - 10L
1,554 Elo+
Party 1
Team Averages
Level 22
1,568 SR
1,488 Elo+

VS

Team Averages
Level 13
1,429 SR
1,541 Elo+
Hou Yi
Hou Yi
Lilturtle88
Hou Yi
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 21L
1,562 Elo+
Solo
Nemesis
Nemesis
StirFrei
Nemesis
Level 12
God Stats
6W - 2L
1,349 SR
Queue Stats
89W - 84L
1,684 Elo+
Solo
Cthulhu
Cthulhu
TamerSan
Cthulhu
Level 6
God Stats
9W - 7L
1,492 SR
Queue Stats
10W - 10L
1,584 Elo+
Solo
Janus
Janus
fisht94
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,817 Elo+
Solo
Zeus
Zeus
theking161116
Zeus
Level 25
God Stats
2W - 1L
1,304 SR
Queue Stats
43W - 48L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Asbearn
Rama
16
1 / 7 / 1
10,814
901
6,825
21,364
6,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
16
0 / 9 / 1
9,914
826
6,194
17,695
5,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
Mace1315
Zhong Kui
17
1 / 5 / 2
11,451
954
7,360
26,922
30,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 1 / 0
9,067
756
348
1,022
332
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
stannsatan
Amaterasu
16
1 / 9 / 2
10,193
849
6,636
26,475
17,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
1 / 1 / 13
10,893
908
8,011
6,729
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
StirFrei
Nemesis
19
10 / 0 / 17
13,296
1,108
18,807
8,249
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TamerSan
Cthulhu
17
0 / 1 / 11
10,498
875
6,988
7,259
4,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
fisht94
Janus
19
17 / 1 / 8
14,270
1,189
35,836
7,833
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 0 / 17
11,902
992
16,826
6,517
2,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
97
3
Kills
31
31
Deaths
3
6
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Rama
Asbearn
Rama
1
7
1
0.21
L
Nu Wa
0
9
1
0.06
W
Hou Yi
1
1
13
7.5
L
Zhong Kui
Mace1315
Zhong Kui
1
5
2
0.4
L
0
1
0
0
W
Nemesis
StirFrei
Nemesis
10
0
17
18.5
W
Cthulhu
TamerSan
Cthulhu
0
1
11
5.5
W
Janus
fisht94
Janus
17
1
8
21
L
Amaterasu
stannsatan
Amaterasu
1
9
2
0.22
W
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,363
Damage
86,468
93,478
Taken
36,587
61,055
Mitigated
16,190
6,700
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Asbearn
Rama
6,825
4,640
219
1,461
21,364
6,954
0
14,036
6,990
0
33,165
L
Nu Wa
6,194
2,369
0
669
17,695
5,390
0
13,829
3,506
17,275
0
W
Hou Yi
8,011
4,392
0
2,349
6,729
2,240
0
3,928
2,748
0
20,875
L
Zhong Kui
Mace1315
Zhong Kui
7,360
227
0
3,855
26,922
30,487
0
14,196
12,310
39,202
0
L
348
59
0
149
1,022
332
0
814
160
0
2,599
W
Nemesis
StirFrei
Nemesis
18,807
11,524
0
2,411
8,249
4,767
0
1,340
5,931
0
38,447
W
Cthulhu
TamerSan
Cthulhu
6,988
310
165
1,423
7,259
4,250
0
2,739
4,400
25,178
0
W
Janus
fisht94
Janus
35,836
2,726
0
1,380
7,833
2,848
0
2,547
4,516
58,113
0
L
Amaterasu
stannsatan
Amaterasu
6,636
5,085
0
347
26,475
17,892
0
15,369
10,862
0
12,413
W
16,826
4,420
0
2,223
6,517
2,085
0
3,000
3,414
49,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
60,859
172
Minions Killed
263
5
Camps Cleared
11
720,057
Distance Traveled
1,177,133
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,814
901
46
4
3
205,093
0
L
Nu Wa
9,914
826
26
2
0
153,528
0
W
Hou Yi
10,893
908
37
3
2
192,022
1
L
Zhong Kui
11,451
954
80
7
1
156,341
0
L
Neith
9,067
756
7
1
0
13,835
0
W
Nemesis
13,296
1,108
42
4
6
266,227
0
W
Cthulhu
10,498
875
33
3
0
240,019
4
W
Janus
14,270
1,189
74
6
2
248,151
1
L
Amaterasu
10,193
849
13
1
1
191,260
0
W
Zeus
11,902
992
77
6
1
230,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role