Player Matchup

Jormungandr
Jormungandr
KaioviniX
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,657 Elo+
Solo
Cernunnos
Cernunnos
RIIIR
Cernunnos
Level 18
God Stats
4W - 7L
1,715 SR
Queue Stats
21W - 24L
1,690 Elo+
Solo
Guan Yu
Guan Yu
WenyRoo
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,700 Elo+
Solo
Set
Set
gunzerker057
Set
Level 21
God Stats
15W - 12L
1,603 SR
Queue Stats
166W - 133L
1,578 Elo+
Solo
Anubis
Anubis
herb1563
Anubis
Level 10
God Stats
7W - 13L
1,500 SR
Queue Stats
265W - 307L
1,567 Elo+
Solo
Team Averages
Level 11
1,564 SR
1,638 Elo+

VS

Team Averages
Level 18
1,573 SR
1,628 Elo+
Achilles
Achilles
AshNerfed
Achilles
Level 13
God Stats
72W - 75L
1,763 SR
Queue Stats
490W - 418L
1,711 Elo+
Solo
Tiamat
Tiamat
GOLDDUCKI
Tiamat
Level 14
God Stats
14W - 5L
1,600 SR
Queue Stats
364W - 306L
1,708 Elo+
Solo
Terra
Terra
Ubboa
Terra
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
367W - 272L
1,721 Elo+
Solo
Chernobog
Chernobog
baconaterso
Chernobog
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Палач300
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KaioviniX
Jormungandr
5
0 / 6 / 0
4,189
419
588
6,516
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
RIIIR
Cernunnos
8
2 / 3 / 2
5,330
533
6,381
8,083
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
WenyRoo
Guan Yu
8
1 / 5 / 2
4,889
489
2,651
7,626
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,166
517
3,550
6,375
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
herb1563
Anubis
8
1 / 9 / 0
4,868
487
2,818
9,150
3,946
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AshNerfed
Achilles
12
8 / 0 / 6
7,113
711
7,670
6,560
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
GOLDDUCKI
Tiamat
13
12 / 1 / 3
8,105
811
9,745
4,577
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Ubboa
Terra
8
4 / 1 / 4
5,742
574
2,733
8,371
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
baconaterso
Chernobog
8
2 / 3 / 3
5,267
527
4,178
6,587
1,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Палач300
Sun Wukong
11
0 / 0 / 0
6,201
620
89
3,671
1,769
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
26
26
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
AshNerfed
Achilles
8
0
6
11
W
Tiamat
GOLDDUCKI
Tiamat
12
1
3
13.5
L
Jormungandr
KaioviniX
Jormungandr
0
6
0
0
L
Cernunnos
RIIIR
Cernunnos
2
3
2
1
W
Terra
Ubboa
Terra
4
1
4
6
L
Guan Yu
WenyRoo
Guan Yu
1
5
2
0.4
W
Chernobog
baconaterso
Chernobog
2
3
3
1.17
L
1
3
0
0.33
L
Anubis
herb1563
Anubis
1
9
0
0.11
W
Sun Wukong
Палач300
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,988
Damage
24,415
37,750
Taken
29,766
14,511
Mitigated
11,748
8,061
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AshNerfed
Achilles
7,670
2,973
0
3,292
6,560
2,214
0
1,230
5,305
0
38,626
W
Tiamat
GOLDDUCKI
Tiamat
9,745
1,856
0
2,452
4,577
3,048
0
1,658
2,909
44,205
0
L
Jormungandr
KaioviniX
Jormungandr
588
278
0
108
6,516
2,541
228
3,427
2,889
10,347
0
L
Cernunnos
RIIIR
Cernunnos
6,381
3,391
0
3,299
8,083
1,910
0
1,633
6,414
0
28,889
W
Terra
Ubboa
Terra
2,733
1,207
473
1,892
8,371
3,424
0
518
7,778
5,888
0
L
Guan Yu
WenyRoo
Guan Yu
2,651
428
185
939
7,626
3,979
0
2,511
5,053
0
14,570
W
Chernobog
baconaterso
Chernobog
4,178
2,814
0
1,954
6,587
1,293
0
0
6,512
0
22,159
L
3,550
1,269
0
1,828
6,375
2,135
0
295
6,076
0
26,076
L
Anubis
herb1563
Anubis
2,818
355
0
1,702
9,150
3,946
413
4,088
4,840
19,696
0
W
Sun Wukong
Палач300
Sun Wukong
89
0
0
1,237
3,671
1,769
1,776
0
3,671
0
30,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,442
Gold Earned
32,428
195
Minions Killed
271
0
Camps Cleared
0
835,865
Distance Traveled
1,019,434
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,113
711
71
7
0
243,194
1
W
Tiamat
8,105
811
88
9
0
201,675
3
L
Jormungandr
4,189
419
16
2
0
130,128
0
L
Cernunnos
5,330
533
49
5
0
154,566
0
W
Terra
5,742
574
4
0
0
213,716
6
L
Guan Yu
4,889
489
30
3
0
227,544
1
W
Chernobog
5,267
527
35
4
0
173,195
1
L
Set
5,166
517
62
6
0
168,018
0
L
Anubis
4,868
487
38
4
0
155,609
0
W
Sun Wukong
6,201
620
73
7
0
187,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role