Player Matchup

Nemesis
Nemesis
Alfon237
Nemesis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 47L
1,566 Elo+
Solo
Tiamat
Tiamat
ERROR2469
Tiamat
Level 5
God Stats
4W - 1L
1,646 SR
Queue Stats
4W - 1L
1,571 Elo+
Solo
Geb
Geb
brettpenzer123
Geb
Level 43
God Stats
12W - 8L
1,462 SR
Queue Stats
52W - 70L
1,581 Elo+
Party 1
Zeus
Zeus
longyoc
Zeus
Level 16
God Stats
5W - 8L
1,230 SR
Queue Stats
37W - 56L
1,638 Elo+
Party 1
Neith
Neith
ola6303
Neith
Level 28
God Stats
13W - 12L
1,583 SR
Queue Stats
24W - 27L
1,511 Elo+
Solo
Team Averages
Level 23
1,484 SR
1,573 Elo+

VS

Team Averages
Level 20
1,541 SR
1,523 Elo+
Zeus
Zeus
GalAbergil94
Zeus
Level 29
God Stats
18W - 18L
1,474 SR
Queue Stats
115W - 110L
1,430 Elo+
Party 3
King Arthur
King Arthur
Septom
King Arthur
Level 29
God Stats
34W - 41L
1,450 SR
Queue Stats
58W - 69L
1,434 Elo+
Party 3
Osiris
Osiris
Swagcap
Osiris
Level 17
God Stats
3W - 2L
1,750 SR
Queue Stats
23W - 21L
1,569 Elo+
Party 2
The Morrigan
The Morrigan
Timsano
The Morrigan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,614 Elo+
Party 2
Scylla
Scylla
xxxHASHIRAMAxxx
Scylla
Level 14
God Stats
12W - 12L
1,531 SR
Queue Stats
17W - 21L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alfon237
Nemesis
16
1 / 4 / 17
9,843
984
6,569
13,120
5,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
ERROR2469
Tiamat
20
23 / 0 / 13
14,817
1,482
33,729
10,273
10,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 1 / 26
11,862
1,186
8,073
15,375
12,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
longyoc
Zeus
17
8 / 5 / 17
10,794
1,079
17,913
9,104
3,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
ola6303
Neith
17
6 / 0 / 18
11,220
1,122
10,112
9,796
4,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

291

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
9,996
1,000
21,814
14,757
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Septom
King Arthur
16
3 / 11 / 5
9,781
978
8,818
22,474
14,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Swagcap
Osiris
14
1 / 3 / 2
8,620
862
4,509
10,603
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Timsano
The Morrigan
15
1 / 11 / 4
9,017
902
11,592
19,022
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 12 / 3
9,114
911
4,882
17,641
5,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
27
42
Kills
10
10
Deaths
43
91
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alfon237
Nemesis
1
4
17
2.38
W
Tiamat
ERROR2469
Tiamat
23
0
13
29.5
L
4
6
3
0.92
L
King Arthur
Septom
King Arthur
3
11
5
0.5
L
Osiris
Swagcap
Osiris
1
3
2
0.67
L
The Morrigan
Timsano
The Morrigan
1
11
4
0.27
W
4
1
26
17
W
Zeus
longyoc
Zeus
8
5
17
3.3
W
Neith
ola6303
Neith
6
0
18
15
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,396
Damage
51,615
57,668
Taken
84,497
36,984
Mitigated
38,452
11,885
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alfon237
Nemesis
6,569
2,882
0
670
13,120
5,535
0
10,188
2,844
0
25,851
W
Tiamat
ERROR2469
Tiamat
33,729
3,572
351
5,535
10,273
10,395
0
6,486
3,690
55,453
0
L
21,814
1,070
503
183
14,757
4,958
0
12,942
1,815
47,986
0
L
King Arthur
Septom
King Arthur
8,818
2,070
327
768
22,474
14,336
0
15,117
7,357
0
17,111
L
Osiris
Swagcap
Osiris
4,509
1,704
0
805
10,603
6,760
0
5,498
5,105
0
11,649
L
The Morrigan
Timsano
The Morrigan
11,592
2,975
0
0
19,022
6,613
0
15,381
3,641
23,394
0
W
8,073
533
0
2,652
15,375
12,996
0
8,858
6,453
22,611
0
W
Zeus
longyoc
Zeus
17,913
4,451
1,032
936
9,104
3,926
0
5,116
3,968
23,697
0
W
Neith
ola6303
Neith
10,112
4,306
0
709
9,796
4,132
0
7,281
2,425
0
28,361
L
4,882
344
0
0
17,641
5,785
0
10,777
6,300
25,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,536
Gold Earned
46,528
186
Minions Killed
151
4
Camps Cleared
5
935,021
Distance Traveled
815,596
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,843
984
47
5
0
175,002
0
W
Tiamat
14,817
1,482
38
4
2
205,397
0
L
Zeus
9,996
1,000
60
6
0
164,447
0
L
King Arthur
9,781
978
14
1
1
190,225
0
L
Osiris
8,620
862
8
1
1
148,514
1
L
The Morrigan
9,017
902
21
2
1
160,945
1
W
Geb
11,862
1,186
41
4
0
225,785
3
W
Zeus
10,794
1,079
16
2
2
146,602
1
W
Neith
11,220
1,122
44
4
0
182,235
0
L
Scylla
9,114
911
48
5
2
151,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role