Player Matchup

Jormungandr
Jormungandr
Bast573100
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MishanyaZav
Kukulkan
Level 17
God Stats
2W - 2L
1,272 SR
Queue Stats
17W - 21L
1,233 Elo+
Solo
Osiris
Osiris
RandyRow1021
Osiris
Level 26
God Stats
7W - 4L
1,477 SR
Queue Stats
8W - 12L
1,278 Elo+
Solo
Aphrodite
Aphrodite
Velkagante
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
killoua07
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,452 Elo+
Solo
Team Averages
Level 10
1,450 SR
1,393 Elo+

VS

Team Averages
Level 13
1,442 SR
1,286 Elo+
Fenrir
Fenrir
GBEPIC709
Fenrir
Level 9
God Stats
4W - 6L
1,299 SR
Queue Stats
78W - 86L
1,262 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KA1ZE Arch
Cu Chulainn
Level 18
God Stats
17W - 18L
1,496 SR
Queue Stats
100W - 113L
1,293 Elo+
Party 2
Neith
Neith
KDA Evelynn8712
Neith
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 91L
1,469 Elo+
Solo
Sobek
Sobek
Ruand99
Sobek
Level 14
God Stats
3W - 2L
1,416 SR
Queue Stats
15W - 20L
1,279 Elo+
Solo
Bakasura
Bakasura
simo_bomba1321
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bast573100
Jormungandr
16
1 / 5 / 2
13,176
338
2,955
24,508
27,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
MishanyaZav
Kukulkan
20
10 / 11 / 6
20,486
525
40,748
27,238
13,077
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
20
17 / 11 / 4
20,533
526
28,145
33,152
46,559
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Velkagante
Aphrodite
17
0 / 16 / 2
13,366
343
2,267
24,483
9,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
killoua07
Bellona
7
0 / 5 / 3
10,685
274
1,006
6,151
3,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GBEPIC709
Fenrir
20
3 / 12 / 2
15,859
407
5,274
27,883
14,073
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
KA1ZE Arch
Cu Chulainn
20
18 / 7 / 6
20,323
521
22,702
31,764
43,938
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 8 / 5
22,706
582
32,208
30,491
14,383
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Sobek
Ruand99
Sobek
20
4 / 3 / 11
17,044
437
9,861
35,434
41,785
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
8
3 / 7 / 0
11,850
304
1,539
5,216
1,710
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
28
Kills
42
48
Deaths
37
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bast573100
Jormungandr
1
5
2
0.4
W
Fenrir
GBEPIC709
Fenrir
3
12
2
0.33
W
Cu Chulainn
KA1ZE Arch
Cu Chulainn
18
7
6
3
W
14
8
5
2.06
L
Kukulkan
MishanyaZav
Kukulkan
10
11
6
1.18
L
Osiris
17
11
4
1.73
W
Sobek
Ruand99
Sobek
4
3
11
3.17
L
Aphrodite
Velkagante
Aphrodite
0
16
2
0.06
L
Bellona
killoua07
Bellona
0
5
3
0.3
W
Bakasura
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,121
Damage
71,584
115,532
Taken
130,788
99,954
Mitigated
115,889
16,671
Healing
29,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bast573100
Jormungandr
2,955
830
0
1,907
24,508
27,851
1,494
1,044
23,439
26,315
0
W
Fenrir
GBEPIC709
Fenrir
5,274
1,333
0
6,085
27,883
14,073
1,160
5,913
21,970
0
93,020
W
Cu Chulainn
KA1ZE Arch
Cu Chulainn
22,702
6,977
0
3,174
31,764
43,938
1,464
9,294
22,445
647
148,167
W
32,208
17,366
312
13,300
30,491
14,383
14,717
17,570
12,896
0
203,346
L
Kukulkan
MishanyaZav
Kukulkan
40,748
3,488
375
3,247
27,238
13,077
4,102
4,315
22,923
167,826
0
L
Osiris
28,145
11,742
822
2,107
33,152
46,559
6,012
4,014
29,068
0
98,949
W
Sobek
Ruand99
Sobek
9,861
1,332
0
6,806
35,434
41,785
779
14,949
20,460
41,802
0
L
Aphrodite
Velkagante
Aphrodite
2,267
999
2,291
5,806
24,483
9,434
2,823
534
23,949
68,792
0
L
Bellona
killoua07
Bellona
1,006
530
0
116
6,151
3,033
0
179
5,897
0
8,818
W
Bakasura
1,539
1,175
0
0
5,216
1,710
144
736
4,430
0
10,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,246
Gold Earned
87,782
611
Minions Killed
653
0
Camps Cleared
0
2,599,154
Distance Traveled
2,618,027
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,176
338
49
1
0
656,158
1
W
Fenrir
15,859
407
112
3
0
505,983
4
W
Cu Chulainn
20,323
521
171
4
0
626,930
0
W
Neith
22,706
582
318
8
0
611,900
0
L
Kukulkan
20,486
525
281
7
0
622,237
2
L
Osiris
20,533
526
143
4
0
700,413
0
W
Sobek
17,044
437
24
1
0
746,861
9
L
Aphrodite
13,366
343
127
3
0
417,638
3
L
Bellona
10,685
274
11
0
0
202,708
0
W
Bakasura
11,850
304
28
1
0
126,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role