Player Matchup

Ra
Ra
Covidbytheway
Ra
Level 7
God Stats
1W - 6L
1,230 SR
Queue Stats
49W - 40L
1,547 Elo+
Solo
Danzaburou
Danzaburou
PensiveWriter
Danzaburou
Level 28
God Stats
2W - 5L
1,655 SR
Queue Stats
53W - 56L
1,429 Elo+
Solo
Fenrir
Fenrir
Slapstick5
Fenrir
Level 6
God Stats
10W - 25L
1,305 SR
Queue Stats
15W - 31L
1,296 Elo+
Solo
Achilles
Achilles
Tauoa808DnomyaR
Achilles
Level 18
God Stats
0W - 3L
1,162 SR
Queue Stats
141W - 165L
1,265 Elo+
Solo
Cerberus
Cerberus
wanderingzombie
Cerberus
Level 15
God Stats
5W - 6L
1,507 SR
Queue Stats
25W - 35L
1,350 Elo+
Solo
Team Averages
Level 15
1,372 SR
1,377 Elo+

VS

Team Averages
Level 19
1,486 SR
1,428 Elo+
Amaterasu
Amaterasu
LeOnaSeDeR
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
LurkingCR
Nemesis
Level 25
God Stats
2W - 1L
1,535 SR
Queue Stats
2W - 2L
1,311 Elo+
Solo
Ymir
Ymir
PlayArtMattiun
Ymir
Level 16
God Stats
2W - 1L
1,748 SR
Queue Stats
27W - 23L
1,575 Elo+
Solo
Nu Wa
Nu Wa
Trabeeeeeerg
Nu Wa
Level 27
God Stats
1W - 2L
1,150 SR
Queue Stats
72W - 64L
1,461 Elo+
Solo
Fenrir
Fenrir
xRhec
Fenrir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 257L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 3
13,646
525
18,188
16,744
6,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
PensiveWriter
Danzaburou
19
10 / 12 / 5
14,015
539
17,447
26,314
10,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Slapstick5
Fenrir
17
6 / 10 / 5
11,568
445
11,790
17,570
7,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
15
2 / 10 / 4
10,474
403
6,367
19,390
16,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
6
2 / 3 / 3
7,906
304
2,924
8,032
2,678
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LeOnaSeDeR
Amaterasu
18
1 / 7 / 6
12,926
497
4,762
19,616
18,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Nemesis
LurkingCR
Nemesis
20
9 / 6 / 8
14,502
558
11,010
23,728
9,619
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
12 / 2 / 12
15,680
603
16,703
27,000
35,857
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 4 / 13
14,466
556
25,592
14,182
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
xRhec
Fenrir
19
5 / 9 / 9
13,563
522
9,311
22,979
10,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
86
27
Kills
38
39
Deaths
28
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
7
4
3
2.13
W
Amaterasu
LeOnaSeDeR
Amaterasu
1
7
6
0.57
W
Nemesis
LurkingCR
Nemesis
9
6
8
2.17
L
Danzaburou
PensiveWriter
Danzaburou
10
12
5
1.04
W
12
2
12
9
L
Fenrir
Slapstick5
Fenrir
6
10
5
0.85
L
Achilles
2
10
4
0.4
W
11
4
13
4.38
L
Cerberus
2
3
3
1.17
W
Fenrir
xRhec
Fenrir
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,716
Damage
67,378
88,050
Taken
107,505
43,856
Mitigated
80,455
17,577
Healing
37,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,188
935
2,030
5,935
16,744
6,955
198
9,274
7,420
115,880
0
W
Amaterasu
LeOnaSeDeR
Amaterasu
4,762
1,454
0
5,875
19,616
18,628
4,817
2,570
16,813
206
72,034
W
Nemesis
LurkingCR
Nemesis
11,010
5,797
0
8,883
23,728
9,619
3,837
6,040
17,479
0
86,221
L
Danzaburou
PensiveWriter
Danzaburou
17,447
8,897
0
6,053
26,314
10,228
3,629
11,974
14,290
0
97,574
W
16,703
3,060
0
9,912
27,000
35,857
479
8,078
18,450
111,612
0
L
Fenrir
Slapstick5
Fenrir
11,790
3,451
0
1,168
17,570
7,946
0
6,479
11,066
0
45,076
L
Achilles
6,367
2,688
0
972
19,390
16,049
286
11,315
8,025
0
39,848
W
25,592
6,036
0
4,541
14,182
5,451
1,295
4,673
9,209
81,852
0
L
Cerberus
2,924
386
150
1,269
8,032
2,678
0
3,318
4,639
8,954
0
W
Fenrir
xRhec
Fenrir
9,311
2,211
0
7,796
22,979
10,900
0
4,036
18,628
0
75,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,609
Gold Earned
71,137
479
Minions Killed
559
0
Camps Cleared
0
1,857,880
Distance Traveled
2,350,396
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,646
525
198
8
0
477,277
4
W
Amaterasu
12,926
497
125
5
0
496,120
1
W
Nemesis
14,502
558
112
4
0
477,134
3
L
Danzaburou
14,015
539
149
6
0
379,825
2
W
Ymir
15,680
603
130
5
0
415,430
0
L
Fenrir
11,568
445
56
2
0
425,158
0
L
Achilles
10,474
403
62
2
0
390,320
6
W
Nu Wa
14,466
556
89
3
0
470,195
5
L
Cerberus
7,906
304
14
1
0
185,300
5
W
Fenrir
13,563
522
103
4
0
491,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role