Player Matchup

Ra
Ra
Bronze IV
JheyMi
Ra
Bronze IV
Level 138
God Stats
28W - 43L
1,531 SR
Queue Stats
200W - 213L
1,462 MMR
Solo
Ymir
Ymir
Gold IV
SinfulSora
Ymir
Gold IV
Level 160
God Stats
5W - 5L
1,607 SR
Queue Stats
396W - 412L
1,450 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Wakaflockamane
Danzaburou
Gold IV
Level 90
God Stats
0W - 2L
1,133 SR
Queue Stats
185W - 195L
1,475 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Zevuspls
Tsukuyomi
Silver I
Level 88
God Stats
8W - 7L
1,769 SR
Queue Stats
117W - 134L
1,467 MMR
Solo
Guan Yu
Guan Yu
Bronze III
jpelrick2000
Guan Yu
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,508 SR
1,471 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,487 SR
1,470 MMR
Nemesis
Nemesis
Silver II
Aerromac
Nemesis
Silver II
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 112L
1,442 MMR
Party 1
Achilles
Achilles
Silver I
ElSnowman
Achilles
Silver I
Level 82
God Stats
6W - 2L
1,611 SR
Queue Stats
31W - 32L
1,508 MMR
Party 1
Chernobog
Chernobog
Bronze III
Macalla
Chernobog
Bronze III
Level 30
God Stats
1W - 0L
1,430 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Hel
Hel
Gold V
TheGankSinatraJr
Hel
Gold V
Level 160
God Stats
3W - 2L
1,365 SR
Queue Stats
143W - 124L
1,457 MMR
Solo
Bacchus
Bacchus
Silver II
wtfbbq
Bacchus
Silver II
Level 155
God Stats
17W - 13L
1,530 SR
Queue Stats
112W - 117L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
3 / 5 / 10
14,770
462
23,971
21,317
8,640
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 7 / 8
12,993
406
16,144
30,496
36,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Danzaburou
Wakaflockamane
Danzaburou
20
5 / 3 / 9
15,952
499
24,440
23,887
11,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Zevuspls
Tsukuyomi
20
10 / 5 / 5
16,287
509
29,755
29,331
24,646
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
jpelrick2000
Guan Yu
19
2 / 5 / 4
13,028
407
12,958
22,304
29,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
He BoSetAthenaApolloJormungandr

VS

Bans
ScyllaJanusGebSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aerromac
Nemesis
20
6 / 4 / 9
16,434
514
19,509
32,569
17,871
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
ElSnowman
Achilles
20
4 / 3 / 5
16,450
514
21,871
28,333
38,308
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Macalla
Chernobog
20
4 / 9 / 11
15,968
499
18,052
24,132
11,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 5 / 7
18,548
580
24,422
30,037
23,243
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
wtfbbq
Bacchus
20
2 / 1 / 10
15,599
487
11,690
30,884
43,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
67
22
Kills
25
25
Deaths
22
36
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aerromac
Nemesis
6
4
9
2.63
W
Achilles
ElSnowman
Achilles
4
3
5
2.17
L
Ra
3
5
10
1.6
W
Chernobog
Macalla
Chernobog
4
9
11
1.06
L
2
7
8
0.86
W
9
5
7
2.5
L
Danzaburou
Wakaflockamane
Danzaburou
5
3
9
3.17
L
Tsukuyomi
Zevuspls
Tsukuyomi
10
5
5
2.5
L
Guan Yu
jpelrick2000
Guan Yu
2
5
4
0.8
W
Bacchus
wtfbbq
Bacchus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,268
Damage
95,544
127,335
Taken
145,955
111,422
Mitigated
134,494
42,553
Healing
62,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aerromac
Nemesis
19,509
8,676
0
3,847
32,569
17,871
3,815
8,327
24,242
0
147,536
W
Achilles
ElSnowman
Achilles
21,871
4,256
0
9,433
28,333
38,308
629
8,188
18,990
0
96,515
L
Ra
23,971
1,982
4,400
9,239
21,317
8,640
1,115
11,506
9,686
121,127
0
W
Chernobog
Macalla
Chernobog
18,052
9,136
0
4,373
24,132
11,171
1,370
6,214
17,868
0
108,650
L
16,144
2,932
0
1,801
30,496
36,752
16
9,432
20,964
48,767
0
W
24,422
1,454
16,318
18,599
30,037
23,243
654
12,453
17,509
176,868
0
L
Danzaburou
Wakaflockamane
Danzaburou
24,440
9,170
0
10,877
23,887
11,641
1,223
3,568
19,866
0
144,725
L
Tsukuyomi
Zevuspls
Tsukuyomi
29,755
8,421
0
6,689
29,331
24,646
344
6,657
22,369
0
157,030
L
Guan Yu
jpelrick2000
Guan Yu
12,958
497
3,724
5,823
22,304
29,743
813
5,084
16,748
0
69,109
W
Bacchus
wtfbbq
Bacchus
11,690
1,071
0
9,653
30,884
43,901
146
7,542
23,158
36,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,030
Gold Earned
82,999
749
Minions Killed
757
0
Camps Cleared
0
2,895,669
Distance Traveled
3,166,091
41
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,434
514
136
4
0
708,106
10
W
Achilles
16,450
514
168
5
0
633,346
5
L
Ra
14,770
462
178
6
0
570,020
7
W
Chernobog
15,968
499
127
4
0
571,799
4
L
Ymir
12,993
406
55
2
0
562,885
5
W
Hel
18,548
580
282
9
0
618,612
5
L
Danzaburou
15,952
499
193
6
0
530,620
12
L
Tsukuyomi
16,287
509
203
6
0
598,493
15
L
Guan Yu
13,028
407
120
4
0
633,651
2
W
Bacchus
15,599
487
44
1
0
634,228
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role