Player Matchup

Janus
Janus
Kreyzi Eyes
Janus
Level 29
God Stats
28W - 9L
1,803 SR
Queue Stats
156W - 67L
1,844 Elo+
Solo
Mercury
Mercury
Tomisong229
Mercury
Level 29
God Stats
3W - 5L
1,534 SR
Queue Stats
89W - 114L
1,460 Elo+
Solo
Bellona
Bellona
XIIKarmalIX
Bellona
Level 7
God Stats
3W - 4L
1,761 SR
Queue Stats
7W - 7L
1,629 Elo+
Solo
Jormungandr
Jormungandr
pocolo000
Jormungandr
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 54L
1,230 Elo+
Solo
Cthulhu
Cthulhu
ttv_dylenn420
Cthulhu
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,378 Elo+
Solo
Team Averages
Level 15
1,620 SR
1,508 Elo+

VS

Team Averages
Level 22
1,637 SR
1,605 Elo+
Chaac
Chaac
Mob Barley86
Chaac
Level 23
God Stats
4W - 2L
1,736 SR
Queue Stats
112W - 107L
1,484 Elo+
Solo
Izanami
Izanami
O0O0O0O0PSSSSS
Izanami
Level 28
God Stats
17W - 9L
1,654 SR
Queue Stats
292W - 271L
1,455 Elo+
Solo
Loki
Loki
OB Snipes867
Loki
Level 29
God Stats
7W - 9L
1,375 SR
Queue Stats
35W - 45L
1,577 Elo+
Solo
Discordia
Discordia
OhMrWilford
Discordia
Level 3
God Stats
14W - 5L
1,923 SR
Queue Stats
19W - 11L
1,898 Elo+
Solo
Jormungandr
Jormungandr
dreyeight
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,771
629
1,582
4,011
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Tomisong229
Mercury
4
0 / 1 / 0
3,210
535
90
2,721
544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
XIIKarmalIX
Bellona
1
0 / 1 / 0
2,647
441
200
1,386
738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
pocolo000
Jormungandr
4
0 / 5 / 0
3,053
509
737
4,678
1,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
4
0 / 3 / 1
2,948
491
757
3,229
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,825
638
0
1,181
508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
5 / 0 / 4
4,822
804
5,650
3,121
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
2 / 0 / 1
4,178
696
960
2,239
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
OhMrWilford
Discordia
6
0 / 1 / 1
3,643
607
1,650
2,611
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
dreyeight
Jormungandr
7
4 / 0 / 4
4,825
804
1,004
2,735
1,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
0
0
0
W
5
0
4
7
W
2
0
1
2.5
W
Discordia
OhMrWilford
Discordia
0
1
1
0.5
L
Mercury
Tomisong229
Mercury
0
1
0
0
L
Bellona
XIIKarmalIX
Bellona
0
1
0
0
W
Jormungandr
dreyeight
Jormungandr
4
0
4
6
L
Jormungandr
pocolo000
Jormungandr
0
5
0
0
L
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,366
Damage
9,264
16,025
Taken
11,887
4,786
Mitigated
3,624
2,740
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,582
577
0
1,025
4,011
968
0
1,468
2,543
13,706
0
W
0
0
0
290
1,181
508
619
0
1,181
0
12,084
W
5,650
4,642
0
1,773
3,121
811
548
1,108
1,988
0
23,300
W
960
200
0
1,216
2,239
536
412
419
1,796
0
12,208
W
Discordia
OhMrWilford
Discordia
1,650
35
0
455
2,611
684
170
1,181
1,364
13,756
0
L
Mercury
Tomisong229
Mercury
90
0
0
1,140
2,721
544
0
306
2,415
0
7,745
L
Bellona
XIIKarmalIX
Bellona
200
63
0
25
1,386
738
0
232
1,154
0
1,867
W
Jormungandr
dreyeight
Jormungandr
1,004
362
0
1,337
2,735
1,085
176
278
2,457
12,317
0
L
Jormungandr
pocolo000
Jormungandr
737
538
0
463
4,678
1,658
0
74
4,604
5,231
0
L
Cthulhu
757
463
0
87
3,229
878
0
574
2,655
5,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,629
Gold Earned
21,293
83
Minions Killed
148
0
Camps Cleared
0
485,089
Distance Traveled
522,470
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,771
629
37
6
0
96,304
0
W
Chaac
3,825
638
20
3
0
94,240
2
W
Izanami
4,822
804
39
7
0
98,212
1
W
Loki
4,178
696
40
7
0
127,326
0
W
Discordia
3,643
607
20
3
0
111,114
0
L
Mercury
3,210
535
29
5
0
102,353
2
L
Bellona
2,647
441
3
1
0
56,987
0
W
Jormungandr
4,825
804
29
5
0
91,578
0
L
Jormungandr
3,053
509
8
1
0
102,542
1
L
Cthulhu
2,948
491
6
1
0
126,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role