Player Matchup

Bacchus
Bacchus
BUTTWEE17
Bacchus
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 76L
1,593 Elo+
Party 3
Tiamat
Tiamat
CSTANTON007
Tiamat
Level 158
God Stats
6W - 3L
1,739 SR
Queue Stats
131W - 88L
1,651 Elo+
Party 3
Janus
Janus
Kusei436
Janus
Level 27
God Stats
2W - 3L
1,469 SR
Queue Stats
35W - 21L
1,440 Elo+
Party 3
Arachne
Arachne
LeoGNS
Arachne
Level 156
God Stats
4W - 2L
1,696 SR
Queue Stats
38W - 28L
1,605 Elo+
Party 3
Medusa
Medusa
jackstanton1234
Medusa
Level 118
God Stats
4W - 0L
1,882 SR
Queue Stats
44W - 25L
1,683 Elo+
Party 3
Team Averages
Level 113
1,657 SR
1,595 Elo+

VS

Team Averages
Level 93
1,580 SR
1,657 Elo+
Bellona
Bellona
DajiMainBtw
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 7L
1,938 Elo+
Party 2
Sylvanus
Sylvanus
Danukikos
Sylvanus
Level 109
God Stats
17W - 18L
1,607 SR
Queue Stats
340W - 327L
1,487 Elo+
Party 1
Medusa
Medusa
DerTolu
Medusa
Level 109
God Stats
10W - 6L
1,500 SR
Queue Stats
325W - 156L
1,911 Elo+
Party 2
Vamana
Vamana
Vyzion2020
Vamana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 283L
1,455 Elo+
Solo
Zeus
Zeus
iker3009
Zeus
Level 101
God Stats
26W - 11L
1,791 SR
Queue Stats
282W - 255L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BUTTWEE17
Bacchus
19
5 / 3 / 13
12,323
474
13,883
20,535
30,449
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
20
5 / 6 / 7
14,869
572
20,642
24,326
27,299
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Kusei436
Janus
20
10 / 7 / 9
14,424
555
20,323
16,347
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
LeoGNS
Arachne
20
9 / 7 / 10
14,686
565
17,965
28,287
19,775
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 4 / 7
14,322
551
11,669
22,489
9,359
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DajiMainBtw
Bellona
20
13 / 6 / 1
15,654
602
28,575
39,710
41,120
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Danukikos
Sylvanus
18
2 / 6 / 6
11,927
459
7,984
22,463
19,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
DerTolu
Medusa
20
2 / 4 / 5
14,517
558
12,801
18,332
7,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Vyzion2020
Vamana
20
5 / 8 / 4
13,205
508
9,869
27,976
14,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
19
5 / 10 / 4
13,704
527
21,656
19,607
7,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
32
Kills
27
27
Deaths
34
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BUTTWEE17
Bacchus
5
3
13
3.83
W
Tiamat
5
6
7
1.42
L
Bellona
DajiMainBtw
Bellona
13
6
1
2.25
L
Sylvanus
Danukikos
Sylvanus
2
6
6
0.83
L
Medusa
DerTolu
Medusa
2
4
5
1.13
W
Janus
Kusei436
Janus
10
7
9
2.07
W
Arachne
LeoGNS
Arachne
9
7
10
2
L
Vamana
Vyzion2020
Vamana
5
8
4
0.88
L
Zeus
5
10
4
0.7
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,482
Damage
80,885
111,984
Taken
128,088
93,112
Mitigated
90,738
33,955
Healing
48,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BUTTWEE17
Bacchus
13,883
1,622
570
1,519
20,535
30,449
246
8,393
11,820
40,742
0
W
Tiamat
20,642
2,128
388
12,004
24,326
27,299
582
1,259
23,041
101,478
0
L
Bellona
DajiMainBtw
Bellona
28,575
16,102
0
19,029
39,710
41,120
549
16,897
22,813
0
127,319
L
Sylvanus
Danukikos
Sylvanus
7,984
2,518
3,442
7,486
22,463
19,680
601
12,495
9,968
40,515
6,626
L
Medusa
DerTolu
Medusa
12,801
6,659
0
6,552
18,332
7,758
2,574
4,141
14,191
0
142,550
W
Janus
Kusei436
Janus
20,323
844
0
829
16,347
6,230
770
6,659
9,424
67,138
0
W
Arachne
LeoGNS
Arachne
17,965
11,629
0
6,855
28,287
19,775
1,454
8,813
19,299
0
135,415
L
Vamana
Vyzion2020
Vamana
9,869
6,071
0
8,452
27,976
14,906
35
13,226
14,750
0
90,115
L
Zeus
21,656
1,112
517
3,263
19,607
7,274
1,702
9,940
9,667
76,012
0
W
11,669
5,514
0
11,790
22,489
9,359
3,018
3,238
19,161
0
124,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,624
Gold Earned
69,007
710
Minions Killed
776
0
Camps Cleared
0
2,574,579
Distance Traveled
2,210,601
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,323
474
45
2
0
528,071
0
W
Tiamat
14,869
572
188
7
0
451,762
4
L
Bellona
15,654
602
213
8
0
442,887
1
L
Sylvanus
11,927
459
89
3
0
426,286
6
L
Medusa
14,517
558
204
8
0
467,441
2
W
Janus
14,424
555
133
5
0
492,712
1
W
Arachne
14,686
565
144
6
0
594,077
3
L
Vamana
13,205
508
131
5
0
500,722
4
L
Zeus
13,704
527
139
5
0
373,265
0
W
Medusa
14,322
551
200
8
0
507,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role