Player Matchup

Chiron
Chiron
DisabledRhino69
Chiron
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 63L
1,335 Elo+
Party 3
Ymir
Ymir
Dumb0_B4MBI223
Ymir
Level 33
God Stats
4W - 13L
1,301 SR
Queue Stats
4W - 14L
1,273 Elo+
Party 3
Set
Set
Killer_H_123
Set
Level 87
God Stats
1W - 7L
1,275 SR
Queue Stats
42W - 67L
1,363 Elo+
Party 3
He Bo
He Bo
MINIFELLOW2
He Bo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,331 Elo+
Party 3
Tiamat
Tiamat
TheKingIkky_
Tiamat
Level 81
God Stats
1W - 4L
1,262 SR
Queue Stats
19W - 24L
1,471 Elo+
Party 3
Team Averages
Level 77
1,368 SR
1,355 Elo+

VS

Team Averages
Level 103
1,498 SR
1,520 Elo+
Ratatoskr
Ratatoskr
ELLOBLAZERS
Ratatoskr
Level 144
God Stats
8W - 6L
1,473 SR
Queue Stats
603W - 529L
1,489 Elo+
Party 1
Bellona
Bellona
SamSimJon
Bellona
Level 92
God Stats
9W - 11L
1,497 SR
Queue Stats
437W - 423L
1,517 Elo+
Party 2
Ravana
Ravana
SchmockOnFire
Ravana
Level 44
God Stats
9W - 9L
1,276 SR
Queue Stats
234W - 218L
1,552 Elo+
Party 2
Tiamat
Tiamat
Windychan
Tiamat
Level 112
God Stats
8W - 8L
1,745 SR
Queue Stats
363W - 316L
1,566 Elo+
Party 1
Ra
Ra
weyrdket
Ra
Level 124
God Stats
8W - 11L
1,500 SR
Queue Stats
476W - 428L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,227
523
5,358
8,005
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 4 / 2
5,185
519
2,353
8,215
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

10
1 / 2 / 1
5,597
560
3,890
6,677
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 1
4,214
421
1,134
3,780
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
8
0 / 3 / 0
4,746
475
3,329
7,204
6,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ELLOBLAZERS
Ratatoskr
10
5 / 3 / 6
6,229
623
5,596
6,894
2,996
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
SamSimJon
Bellona
11
3 / 0 / 4
6,359
636
5,037
7,698
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
5 / 1 / 2
5,554
555
3,283
3,883
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Windychan
Tiamat
12
1 / 0 / 3
6,440
644
5,109
6,035
5,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 6
6,191
619
4,375
2,591
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
16
16
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
2
4
2
0.75
W
Ratatoskr
ELLOBLAZERS
Ratatoskr
5
3
6
2.67
L
1
2
1
0.75
L
0
3
1
0.17
W
Bellona
SamSimJon
Bellona
3
0
4
5
W
5
1
2
6
L
Tiamat
0
3
0
0
W
Tiamat
Windychan
Tiamat
1
0
3
2.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,064
Damage
23,400
33,881
Taken
27,101
14,980
Mitigated
14,379
8,602
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,358
2,879
255
2,065
8,005
1,529
243
0
8,005
0
26,329
L
2,353
949
246
935
8,215
3,558
0
1,745
6,333
9,679
0
W
Ratatoskr
ELLOBLAZERS
Ratatoskr
5,596
2,171
0
2,589
6,894
2,996
0
1,884
4,992
0
21,844
L
3,890
1,601
0
2,632
6,677
2,242
0
1,440
5,185
0
32,193
L
1,134
41
0
237
3,780
920
0
1,303
2,349
12,198
0
W
Bellona
SamSimJon
Bellona
5,037
2,241
0
3,512
7,698
4,051
0
715
6,983
0
37,722
W
3,283
1,238
0
175
3,883
1,281
0
659
3,200
0
20,555
L
Tiamat
3,329
754
0
2,232
7,204
6,731
0
4,672
2,525
22,153
0
W
Tiamat
Windychan
Tiamat
5,109
1,455
0
4,173
6,035
5,290
164
2,801
3,234
38,922
0
W
4,375
492
616
1,345
2,591
761
78
669
1,876
37,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
30,773
205
Minions Killed
321
0
Camps Cleared
0
939,495
Distance Traveled
1,001,954
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,227
523
55
6
0
179,083
0
L
Ymir
5,185
519
10
1
0
187,616
1
W
Ratatoskr
6,229
623
38
4
0
223,101
3
L
Set
5,597
560
69
7
0
234,372
3
L
He Bo
4,214
421
19
2
0
153,635
2
W
Bellona
6,359
636
68
7
0
209,389
3
W
Ravana
5,554
555
37
4
0
193,662
1
L
Tiamat
4,746
475
52
5
0
184,789
0
W
Tiamat
6,440
644
94
9
0
175,512
4
W
Ra
6,191
619
84
8
0
200,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role