Player Matchup

Olorun
Olorun
Artof5tealthx
Olorun
Level 29
God Stats
3W - 2L
1,792 SR
Queue Stats
79W - 61L
1,622 Elo+
Party 1
Janus
Janus
LargePeenguin
Janus
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 117L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
SYNnerox
Sun Wukong
Level 8
God Stats
5W - 5L
1,521 SR
Queue Stats
10W - 9L
1,611 Elo+
Solo
Set
Set
dcqRosie
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,570 Elo+
Solo
Apollo
Apollo
xtimxthextankx
Apollo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,559 Elo+
Party 1
Team Averages
Level 17
1,563 SR
1,588 Elo+

VS

Team Averages
Level 18
1,693 SR
1,585 Elo+
Ares
Ares
AGted
Ares
Level 8
God Stats
11W - 14L
1,892 SR
Queue Stats
530W - 504L
1,662 Elo+
Solo
Amaterasu
Amaterasu
Ly04
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,477 Elo+
Solo
Eset
Eset
PhoenixCCG
Eset
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 121L
1,624 Elo+
Solo
Ullr
Ullr
TheLionKing202
Ullr
Level 28
God Stats
21W - 22L
1,760 SR
Queue Stats
254W - 291L
1,570 Elo+
Party 2
Ratatoskr
Ratatoskr
XxBigTeethsxX
Ratatoskr
Level 25
God Stats
10W - 4L
1,814 SR
Queue Stats
194W - 209L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,240
520
2,232
7,973
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 6 / 3
6,631
553
3,051
8,204
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
SYNnerox
Sun Wukong
11
3 / 1 / 0
6,568
547
5,523
7,406
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 0
6,224
519
437
8,380
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 1
6,280
523
2,264
8,960
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AGted
Ares
10
0 / 0 / 1
6,203
517
2,488
4,462
1,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Ly04
Amaterasu
12
1 / 2 / 0
6,682
557
2,300
7,244
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
9 / 3 / 1
8,519
710
11,103
7,448
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 0
6,546
546
3,582
3,817
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
XxBigTeethsxX
Ratatoskr
10
1 / 2 / 1
6,239
520
4,229
7,575
2,369
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
11
11
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
AGted
Ares
0
0
1
0.5
L
0
0
3
1.5
L
1
6
3
0.42
W
Amaterasu
Ly04
Amaterasu
1
2
0
0.5
W
9
3
1
3.17
L
Sun Wukong
SYNnerox
Sun Wukong
3
1
0
3
W
0
0
0
0
W
Ratatoskr
XxBigTeethsxX
Ratatoskr
1
2
1
0.75
L
1
3
0
0.33
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,507
Damage
23,702
40,923
Taken
30,546
15,341
Mitigated
12,511
16,259
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AGted
Ares
2,488
62
0
1,418
4,462
1,834
0
577
3,845
13,080
0
L
2,232
744
869
4,235
7,973
3,698
0
3,514
4,327
23,105
0
L
3,051
0
0
1,647
8,204
2,645
0
5,306
2,558
38,306
0
W
Amaterasu
Ly04
Amaterasu
2,300
1,113
0
1,729
7,244
4,688
775
0
6,941
0
28,433
W
11,103
702
0
2,441
7,448
2,478
500
2,547
4,733
53,696
0
L
Sun Wukong
SYNnerox
Sun Wukong
5,523
1,709
0
2,938
7,406
3,739
486
0
7,181
0
31,196
W
3,582
1,767
0
1,005
3,817
1,142
1,102
765
3,052
0
44,467
W
Ratatoskr
XxBigTeethsxX
Ratatoskr
4,229
984
0
2,752
7,575
2,369
0
1,086
6,339
0
30,870
L
437
163
0
2,380
8,380
2,651
0
2,510
5,744
0
21,701
L
2,264
1,032
0
4,190
8,960
2,608
0
1,623
7,297
0
36,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,943
Gold Earned
34,189
304
Minions Killed
351
0
Camps Cleared
0
1,170,129
Distance Traveled
1,186,113
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,203
517
16
1
0
255,275
3
L
Olorun
6,240
520
35
3
0
234,558
2
L
Janus
6,631
553
84
7
0
224,264
1
W
Amaterasu
6,682
557
68
6
0
225,020
3
W
Eset
8,519
710
102
9
0
228,676
3
L
Sun Wukong
6,568
547
70
6
0
216,700
1
W
Ullr
6,546
546
96
8
0
207,639
3
W
Ratatoskr
6,239
520
69
6
0
269,503
0
L
Set
6,224
519
46
4
0
266,685
0
L
Apollo
6,280
523
69
6
0
227,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role