Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
KING NASTY NAS
Odin
Level 160
God Stats
6W - 0L
1,836 SR
Queue Stats
93W - 74L
1,674 Elo+
Party 1
Nemesis
Nemesis
KrAzYMoNsTeR
Nemesis
Level 138
God Stats
3W - 0L
1,825 SR
Queue Stats
60W - 33L
1,725 Elo+
Party 1
Tiamat
Tiamat
Nox1438
Tiamat
Level 48
God Stats
3W - 0L
1,869 SR
Queue Stats
7W - 3L
1,864 Elo+
Party 1
Chiron
Chiron
esco370
Chiron
Level 102
God Stats
8W - 2L
1,649 SR
Queue Stats
37W - 13L
1,640 Elo+
Solo
Team Averages
Level 121
1,736 SR
1,681 Elo+

VS

Team Averages
Level 100
1,711 SR
1,688 Elo+
Aphrodite
Aphrodite
B4C0N_4_M3311
Aphrodite
Level 39
God Stats
154W - 68L
1,706 SR
Queue Stats
175W - 81L
1,693 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BloodcodeRequiem
Cu Chulainn
Level 154
God Stats
44W - 35L
1,747 SR
Queue Stats
311W - 225L
1,714 Elo+
Party 2
Raijin
Raijin
ContentJupiter
Raijin
Level 38
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 2L
1,718 Elo+
Solo
Susano
Susano
KillingPro115
Susano
Level 158
God Stats
411W - 273L
1,723 SR
Queue Stats
1,210W - 1,065L
1,663 Elo+
Party 2
Neith
Neith
mcdeevle
Neith
Level 109
God Stats
17W - 16L
1,662 SR
Queue Stats
45W - 48L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 3 / 4
6,886
459
3,155
10,087
9,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 4 / 6
8,609
574
7,038
11,451
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
KrAzYMoNsTeR
Nemesis
15
6 / 0 / 10
8,657
577
10,994
11,035
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Nox1438
Tiamat
14
2 / 2 / 7
7,833
522
4,773
10,428
8,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
esco370
Chiron
15
5 / 2 / 3
8,851
590
7,472
8,231
2,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
B4C0N_4_M3311
Aphrodite
10
1 / 6 / 2
6,482
432
3,517
11,059
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
BloodcodeRequiem
Cu Chulainn
14
3 / 2 / 2
8,239
549
9,938
9,416
6,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 7 / 3
6,946
463
3,551
9,794
2,907
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 5
7,361
491
11,378
13,340
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
mcdeevle
Neith
15
5 / 1 / 1
8,708
581
4,035
6,544
2,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
21
Kills
11
11
Deaths
21
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
3
4
0.67
L
Aphrodite
B4C0N_4_M3311
Aphrodite
1
6
2
0.33
L
Cu Chulainn
BloodcodeRequiem
Cu Chulainn
3
2
2
2
L
1
7
3
0.36
W
8
4
6
2.75
L
1
5
5
0.7
W
Nemesis
KrAzYMoNsTeR
Nemesis
6
0
10
11
W
Tiamat
Nox1438
Tiamat
2
2
7
2.75
W
Chiron
esco370
Chiron
5
2
3
3.25
L
Neith
mcdeevle
Neith
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,432
Damage
32,419
51,232
Taken
50,153
31,418
Mitigated
22,938
16,327
Healing
16,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,155
999
866
2,937
10,087
9,656
875
356
9,731
34,028
2,184
L
Aphrodite
B4C0N_4_M3311
Aphrodite
3,517
129
2,207
4,311
11,059
7,000
201
1,547
9,512
23,343
0
L
Cu Chulainn
BloodcodeRequiem
Cu Chulainn
9,938
2,071
0
3,546
9,416
6,053
828
2,504
6,912
0
55,681
L
3,551
319
0
778
9,794
2,907
231
1,663
8,131
35,172
0
W
7,038
1,562
0
1,771
11,451
6,678
15
2,413
9,038
0
30,591
L
11,378
3,192
0
2,594
13,340
4,864
0
1,970
11,370
0
47,112
W
Nemesis
KrAzYMoNsTeR
Nemesis
10,994
4,908
0
1,556
11,035
4,430
533
1,939
9,096
0
59,236
W
Tiamat
Nox1438
Tiamat
4,773
850
88
4,519
10,428
8,059
245
1,647
8,781
43,100
0
W
Chiron
esco370
Chiron
7,472
3,410
255
4,335
8,231
2,595
1,653
700
7,518
0
54,571
L
Neith
mcdeevle
Neith
4,035
755
0
2,970
6,544
2,114
0
0
6,544
0
56,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,836
Gold Earned
37,736
390
Minions Killed
414
0
Camps Cleared
0
1,359,080
Distance Traveled
1,350,386
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,886
459
72
5
0
217,085
0
L
Aphrodite
6,482
432
31
2
0
271,320
2
L
Cu Chulainn
8,239
549
112
7
0
283,368
0
L
Raijin
6,946
463
64
4
0
232,146
4
W
Odin
8,609
574
37
2
0
288,618
0
L
Susano
7,361
491
91
6
0
282,458
3
W
Nemesis
8,657
577
93
6
0
336,027
2
W
Tiamat
7,833
522
86
6
0
263,200
3
W
Chiron
8,851
590
102
7
0
254,150
3
L
Neith
8,708
581
116
8
0
281,094
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role