Player Matchup

Danzaburou
Danzaburou
Chinox1496
Danzaburou
Level 28
God Stats
60W - 48L
1,673 SR
Queue Stats
132W - 100L
1,556 Elo+
Party 1
Chaac
Chaac
I Artmuss I
Chaac
Level 24
God Stats
16W - 10L
1,676 SR
Queue Stats
38W - 25L
1,571 Elo+
Party 1
Zeus
Zeus
TheNagatox18
Zeus
Level 101
God Stats
20W - 5L
1,845 SR
Queue Stats
761W - 612L
1,560 Elo+
Party 1
Team Averages
Level 51
1,731 SR
1,562 Elo+

VS

Team Averages
Level 45
1,568 SR
1,536 Elo+
Nu Wa
Nu Wa
DEViL REVAN
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,572 Elo+
Party 2
Loki
Loki
Yessir Matt
Loki
Level 25
God Stats
7W - 5L
1,703 SR
Queue Stats
24W - 16L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
you are dead577
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chinox1496
Danzaburou
10
3 / 0 / 9
7,649
850
5,679
4,556
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
7 / 0 / 6
7,931
881
2,886
9,825
7,196
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 0 / 7
7,481
831
7,695
3,916
1,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,602
622
2,766
5,403
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

5
0 / 2 / 0
5,266
585
1,322
2,453
1,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 8 / 0
5,550
617
2,337
12,847
8,356
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chinox1496
Danzaburou
3
0
9
7.5
L
0
4
0
0
W
7
0
6
10
W
4
0
7
7.5
L
0
2
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,260
Damage
6,425
18,297
Taken
20,703
9,704
Mitigated
11,261
5,525
Healing
1,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chinox1496
Danzaburou
5,679
2,116
0
2,729
4,556
1,376
1,668
1,745
2,631
0
26,359
L
2,766
630
0
968
5,403
1,797
0
2,469
2,934
12,497
0
W
2,886
685
0
2,445
9,825
7,196
503
1,335
8,234
0
14,175
W
7,695
821
0
351
3,916
1,132
321
1,501
2,321
34,120
0
L
1,322
147
0
0
2,453
1,108
0
709
1,744
0
4,749
L
2,337
122
0
474
12,847
8,356
0
4,528
8,319
13,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,061
Gold Earned
16,418
116
Minions Killed
52
0
Camps Cleared
0
490,981
Distance Traveled
330,187
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,649
850
33
4
0
173,259
2
L
Nu Wa
5,602
622
22
2
0
108,274
0
W
Chaac
7,931
881
14
2
0
157,698
4
W
Zeus
7,481
831
69
8
0
160,024
3
L
Loki
5,266
585
9
1
0
91,547
0
L
Cthulhu
5,550
617
21
2
0
130,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role