Player Matchup

Cupid
Cupid
Bronze III
HakuX0oX
Cupid
Bronze III
Level 82
God Stats
3W - 1L
1,582 SR
Queue Stats
3W - 3L
1,449 MMR
Party 1
Khepri
Khepri
Bronze III
Offencivename
Khepri
Bronze III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,250 MMR
Party 1
Nox
Nox
Bronze III
TheFluffynator
Nox
Bronze III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,393 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,527 SR
1,364 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,422 SR
1,382 MMR
Cthulhu
Cthulhu
Gold II
ChanFulcher
Cthulhu
Gold II
Level 99
God Stats
9W - 13L
1,465 SR
Queue Stats
199W - 183L
1,662 MMR
Party 2
Chaac
Chaac
Silver II
HrFortnite
Chaac
Silver II
Level 66
God Stats
25W - 37L
1,493 SR
Queue Stats
279W - 237L
1,074 MMR
Party 2
Merlin
Merlin
Bronze III
Stallo
Merlin
Bronze III
Level 146
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 3L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HakuX0oX
Cupid
17
9 / 0 / 4
13,408
706
22,140
13,410
5,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 13
11,436
602
6,829
11,445
16,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 2 / 5
11,921
627
16,103
12,305
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeDanzaburouGuan YuThothPersephone

VS

Bans
Hou YiMedusaSobekVamanaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChanFulcher
Cthulhu
13
2 / 5 / 2
11,407
600
8,288
20,687
25,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
13
1 / 2 / 3
10,357
545
12,796
20,904
15,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Stallo
Merlin
14
1 / 6 / 1
10,856
571
7,547
12,264
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
4
4
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChanFulcher
Cthulhu
2
5
2
0.6
W
Cupid
HakuX0oX
Cupid
9
0
4
11
L
Chaac
1
2
3
1.25
W
0
2
13
3.25
L
Merlin
Stallo
Merlin
1
6
1
0.25
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,072
Damage
28,631
37,160
Taken
53,855
27,959
Mitigated
45,393
14,642
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChanFulcher
Cthulhu
8,288
338
0
2,172
20,687
25,188
0
8,273
12,003
36,380
0
W
Cupid
HakuX0oX
Cupid
22,140
12,916
2,770
6,883
13,410
5,810
2,769
4,382
8,738
0
106,108
L
Chaac
12,796
1,444
1,539
7,750
20,904
15,426
278
8,923
11,656
589
37,934
W
6,829
529
0
1,192
11,445
16,877
232
6,159
4,986
27,052
0
L
Merlin
Stallo
Merlin
7,547
250
0
1,311
12,264
4,779
415
4,884
7,146
52,365
0
W
16,103
1,817
0
3,797
12,305
5,272
666
5,945
6,010
57,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,765
Gold Earned
32,620
220
Minions Killed
192
0
Camps Cleared
0
1,109,004
Distance Traveled
1,037,106
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,407
600
51
3
0
359,855
6
W
Cupid
13,408
706
127
7
0
379,406
7
L
Chaac
10,357
545
41
2
0
359,347
6
W
Khepri
11,436
602
21
1
0
363,777
5
L
Merlin
10,856
571
100
5
0
317,904
8
W
Nox
11,921
627
72
4
0
365,821
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role