Player Matchup

Pele
Pele
AkudamaLife
Pele
Level 5
God Stats
1W - 1L
1,682 SR
Queue Stats
27W - 21L
1,485 Elo+
Party 3
Set
Set
Fridolin2406
Set
Level 17
God Stats
17W - 8L
1,691 SR
Queue Stats
192W - 173L
1,523 Elo+
Party 1
Yemoja
Yemoja
NoAimBiber
Yemoja
Level 15
God Stats
6W - 4L
1,630 SR
Queue Stats
68W - 55L
1,552 Elo+
Party 1
Anubis
Anubis
WelcomeToLobby
Anubis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,401 Elo+
Party 3
Anhur
Anhur
goldrahmen
Anhur
Level 8
God Stats
14W - 10L
1,599 SR
Queue Stats
39W - 27L
1,602 Elo+
Party 1
Team Averages
Level 10
1,621 SR
1,512 Elo+

VS

Team Averages
Level 27
1,511 SR
1,499 Elo+
Nemesis
Nemesis
HereticalTophat
Nemesis
Level 65
God Stats
12W - 8L
1,537 SR
Queue Stats
38W - 34L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Lamzik
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
PremiumGradeBeef
Amaterasu
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
TheKungFlu
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
finamegs
Scylla
Level 29
God Stats
3W - 2L
1,520 SR
Queue Stats
41W - 42L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,424
428
3,192
7,529
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 1
7,875
525
3,056
14,265
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
NoAimBiber
Yemoja
12
3 / 1 / 6
7,646
510
5,596
8,507
6,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
0 / 1 / 1
7,370
491
3,932
4,525
2,023
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
11
4 / 4 / 3
7,078
472
11,363
12,469
4,676
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 0
8,654
577
7,738
7,193
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Lamzik
Cthulhu
11
3 / 5 / 2
7,754
517
6,972
12,199
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
14
1 / 0 / 4
8,500
567
7,903
10,681
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
TheKungFlu
Yemoja
10
1 / 3 / 2
7,145
476
5,424
9,267
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
finamegs
Scylla
14
2 / 2 / 1
8,354
557
3,092
4,287
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
10
Kills
14
14
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
3
5
1
0.7
W
7
0
0
7
W
Cthulhu
Lamzik
Cthulhu
3
5
2
0.8
L
Yemoja
NoAimBiber
Yemoja
3
1
6
6
W
Amaterasu
1
0
4
3
W
Yemoja
TheKungFlu
Yemoja
1
3
2
0.67
L
0
1
1
0.5
W
Scylla
finamegs
Scylla
2
2
1
1.25
L
Anhur
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,139
Damage
31,129
47,295
Taken
43,627
19,661
Mitigated
24,981
13,570
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,192
834
0
994
7,529
2,042
301
177
7,086
0
26,398
L
3,056
1,463
414
6,062
14,265
4,827
0
1,508
12,667
0
51,754
W
7,738
3,803
0
1,017
7,193
3,288
514
1,138
6,055
0
49,530
W
Cthulhu
Lamzik
Cthulhu
6,972
835
526
496
12,199
7,996
125
2,955
9,244
22,793
0
L
Yemoja
NoAimBiber
Yemoja
5,596
1,759
965
724
8,507
6,093
24
5,042
3,440
17,435
0
W
Amaterasu
7,903
2,182
0
5,674
10,681
8,535
2,350
1,343
9,338
0
46,887
W
Yemoja
TheKungFlu
Yemoja
5,424
1,273
1,389
862
9,267
4,111
232
2,887
6,380
23,932
0
L
3,932
51
0
1,526
4,525
2,023
252
2,348
1,943
40,254
0
W
Scylla
finamegs
Scylla
3,092
94
0
131
4,287
1,051
230
1,205
3,082
45,240
0
L
Anhur
11,363
7,776
0
2,885
12,469
4,676
0
6,189
6,280
0
39,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,393
Gold Earned
40,407
350
Minions Killed
341
0
Camps Cleared
0
1,290,303
Distance Traveled
1,462,855
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,424
428
53
4
0
263,581
0
L
Set
7,875
525
104
7
0
289,758
0
W
Nemesis
8,654
577
88
6
0
341,621
2
W
Cthulhu
7,754
517
47
3
0
283,807
4
L
Yemoja
7,646
510
14
1
0
290,324
2
W
Amaterasu
8,500
567
83
6
0
311,602
0
W
Yemoja
7,145
476
20
1
0
266,241
1
L
Anubis
7,370
491
98
7
0
236,278
1
W
Scylla
8,354
557
103
7
0
259,584
5
L
Anhur
7,078
472
81
5
0
210,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role