Player Matchup

Thanatos
Thanatos
Silver II
Dulnir
Thanatos
Silver II
Level 53
God Stats
13W - 11L
1,500 SR
Queue Stats
55W - 47L
1,527 MMR
Solo
Danzaburou
Danzaburou
Gold II
Hickarõ
Danzaburou
Gold II
Level 150
God Stats
1W - 4L
1,169 SR
Queue Stats
37W - 42L
1,533 MMR
Solo
Janus
Janus
Silver II
PHoeniXXX1X
Janus
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold II
theeSidekick
Osiris
Gold II
Level 87
God Stats
7W - 4L
1,611 SR
Queue Stats
352W - 352L
1,507 MMR
Solo
Artio
Artio
Gold II
xDasBrotx
Artio
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,456 SR
1,514 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,617 SR
1,517 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
DrDrain23
Ah Muzen Cab
Gold V
Level 127
God Stats
2W - 1L
1,717 SR
Queue Stats
118W - 118L
1,524 MMR
Solo
Cerberus
Cerberus
Bronze III
LordSauron8
Cerberus
Bronze III
Level 64
God Stats
2W - 7L
1,735 SR
Queue Stats
173W - 182L
1,505 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
NootNootPlayz
Ratatoskr
Bronze III
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
187W - 184L
1,505 MMR
Solo
Bakasura
Bakasura
Gold II
elpropapuxdlol
Bakasura
Gold II
Level 144
God Stats
9W - 6L
1,829 SR
Queue Stats
265W - 277L
1,517 MMR
Solo
Chronos
Chronos
Bronze III
snakenana
Chronos
Bronze III
Level 73
God Stats
0W - 2L
1,304 SR
Queue Stats
194W - 223L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dulnir
Thanatos
15
11 / 1 / 5
9,637
642
13,284
9,471
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Hickarõ
Danzaburou
14
0 / 2 / 0
8,014
534
3,643
9,095
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 1 / 6
9,571
638
11,032
5,864
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
13
1 / 2 / 5
8,181
545
5,511
10,353
8,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
xDasBrotx
Artio
12
1 / 2 / 3
7,238
483
2,932
9,522
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ScyllaPersephoneApolloKaliSet

VS

Bans
PoseidonBellonaMercuryPeleNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrDrain23
Ah Muzen Cab
13
2 / 0 / 0
7,495
500
6,151
5,590
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
LordSauron8
Cerberus
9
0 / 1 / 3
6,179
412
3,475
9,124
3,899
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
NootNootPlayz
Ratatoskr
13
1 / 5 / 2
7,746
516
5,524
12,515
3,767
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
15
3 / 7 / 2
8,990
599
8,690
14,779
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
snakenana
Chronos
10
1 / 6 / 0
6,092
406
2,529
11,758
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
7
8
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DrDrain23
Ah Muzen Cab
2
0
0
2
W
Thanatos
Dulnir
Thanatos
11
1
5
13.5
W
Danzaburou
Hickarõ
Danzaburou
0
2
0
0
L
Cerberus
LordSauron8
Cerberus
0
1
3
1.5
L
Ratatoskr
NootNootPlayz
Ratatoskr
1
5
2
0.4
W
6
1
6
9
L
Bakasura
3
7
2
0.57
L
Chronos
snakenana
Chronos
1
6
0
0.17
W
Osiris
1
2
5
1.75
W
Artio
xDasBrotx
Artio
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,402
Damage
26,369
44,305
Taken
53,766
23,779
Mitigated
19,008
20,469
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DrDrain23
Ah Muzen Cab
6,151
2,609
0
3,090
5,590
2,682
1,256
565
5,025
0
53,897
W
Thanatos
Dulnir
Thanatos
13,284
4,464
0
9,018
9,471
5,402
1,334
947
7,840
0
62,187
W
Danzaburou
Hickarõ
Danzaburou
3,643
1,330
0
4,054
9,095
2,996
621
292
8,803
0
61,962
L
Cerberus
LordSauron8
Cerberus
3,475
173
0
2,605
9,124
3,899
0
3,936
5,163
14,178
0
L
Ratatoskr
NootNootPlayz
Ratatoskr
5,524
1,761
0
4,308
12,515
3,767
0
2,370
10,145
0
49,515
W
11,032
1,015
0
1,536
5,864
2,079
0
2,498
3,366
68,916
0
L
Bakasura
8,690
5,482
0
3,913
14,779
5,442
0
2,114
12,215
0
50,443
L
Chronos
snakenana
Chronos
2,529
613
0
2,106
11,758
3,218
23
4,979
6,754
26,172
0
W
Osiris
5,511
1,572
0
3,272
10,353
8,117
0
174
9,339
0
42,086
W
Artio
xDasBrotx
Artio
2,932
342
286
2,303
9,522
5,185
0
2,093
7,149
17,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
36,502
471
Minions Killed
426
0
Camps Cleared
0
1,473,784
Distance Traveled
1,435,622
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,495
500
114
8
0
284,418
4
W
Thanatos
9,637
642
115
8
0
330,403
0
W
Danzaburou
8,014
534
130
9
0
235,439
2
L
Cerberus
6,179
412
43
3
0
298,158
2
L
Ratatoskr
7,746
516
92
6
0
332,697
2
W
Janus
9,571
638
120
8
0
310,931
5
L
Bakasura
8,990
599
119
8
0
271,065
3
L
Chronos
6,092
406
58
4
0
249,284
5
W
Osiris
8,181
545
77
5
0
273,493
3
W
Artio
7,238
483
29
2
0
323,518
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role