Player Matchup

Neith
Neith
Anmelika
Neith
Level 7
God Stats
1W - 2L
1,723 SR
Queue Stats
12W - 13L
1,609 Elo+
Solo
Ra
Ra
MarhederV2
Ra
Level 20
God Stats
1W - 4L
1,264 SR
Queue Stats
25W - 29L
1,510 Elo+
Party 2
Izanami
Izanami
luvixo8
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
maikyisus02
Apollo
Level 22
God Stats
9W - 12L
1,460 SR
Queue Stats
87W - 78L
1,481 Elo+
Party 2
He Bo
He Bo
xjolarex01
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 18
1,489 SR
1,520 Elo+

VS

Team Averages
Level 28
1,646 SR
1,531 Elo+
Chiron
Chiron
IkeaMan
Chiron
Level 26
God Stats
5W - 1L
1,832 SR
Queue Stats
158W - 167L
1,506 Elo+
Party 1
Chaac
Chaac
ZongoBongo
Chaac
Level 26
God Stats
10W - 4L
1,757 SR
Queue Stats
132W - 128L
1,524 Elo+
Party 1
Baba Yaga
Baba Yaga
nebbono
Baba Yaga
Level 14
God Stats
3W - 3L
1,635 SR
Queue Stats
80W - 92L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
oldkingmole
Sylvanus
Level 47
God Stats
3W - 6L
1,269 SR
Queue Stats
116W - 131L
1,533 Elo+
Party 1
Loki
Loki
xHiralex
Loki
Level 28
God Stats
9W - 6L
1,736 SR
Queue Stats
23W - 17L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anmelika
Neith
10
1 / 4 / 3
6,652
475
5,099
9,938
3,342
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,474
462
2,617
5,757
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
luvixo8
Izanami
11
2 / 5 / 0
6,643
475
7,037
11,339
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
11
1 / 1 / 2
6,217
444
4,396
8,611
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
11
1 / 3 / 1
6,703
479
2,506
8,194
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IkeaMan
Chiron
13
3 / 0 / 6
7,896
564
7,197
7,019
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
13
2 / 1 / 2
7,932
567
9,424
8,810
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
nebbono
Baba Yaga
13
0 / 1 / 4
7,492
535
4,297
6,716
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
oldkingmole
Sylvanus
10
1 / 3 / 5
6,774
484
4,736
10,435
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
15
9 / 0 / 0
9,363
669
6,784
6,679
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
15
15
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Anmelika
Neith
1
4
3
0.63
W
Chiron
IkeaMan
Chiron
3
0
6
6
L
0
2
0
0
W
Chaac
2
1
2
3
L
Izanami
luvixo8
Izanami
2
5
0
0.4
L
Apollo
1
1
2
2
W
Baba Yaga
nebbono
Baba Yaga
0
1
4
2
W
Sylvanus
oldkingmole
Sylvanus
1
3
5
1.17
W
Loki
9
0
0
9
L
He Bo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
32,438
43,839
Taken
39,659
13,308
Mitigated
19,318
15,185
Healing
21,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anmelika
Neith
5,099
1,869
0
3,267
9,938
3,342
333
634
8,929
0
28,450
W
Chiron
IkeaMan
Chiron
7,197
3,488
529
5,222
7,019
2,187
581
0
7,019
0
42,956
L
2,617
242
1,213
1,964
5,757
2,184
0
2,553
3,154
36,903
0
W
Chaac
9,424
310
0
5,017
8,810
5,482
664
799
8,011
0
46,445
L
Izanami
luvixo8
Izanami
7,037
3,988
0
4,831
11,339
3,061
27
1,926
9,388
0
36,053
L
Apollo
4,396
2,091
314
2,432
8,611
2,515
33
3,220
5,341
0
29,380
W
Baba Yaga
nebbono
Baba Yaga
4,297
541
0
1,688
6,716
3,151
198
3,153
3,563
47,472
0
W
Sylvanus
oldkingmole
Sylvanus
4,736
1,275
1,411
3,274
10,435
6,111
495
963
9,472
16,787
0
W
Loki
6,784
2,378
0
4,402
6,679
2,387
0
208
6,471
0
61,147
L
He Bo
2,506
0
0
1,164
8,194
2,206
0
700
7,444
46,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,689
Gold Earned
39,457
359
Minions Killed
408
0
Camps Cleared
0
1,309,466
Distance Traveled
1,448,058
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,652
475
61
4
0
223,229
2
W
Chiron
7,896
564
81
6
0
263,130
2
L
Ra
6,474
462
85
6
0
275,734
6
W
Chaac
7,932
567
87
6
0
307,083
0
L
Izanami
6,643
475
74
5
0
234,636
2
L
Apollo
6,217
444
56
4
0
291,774
1
W
Baba Yaga
7,492
535
94
7
0
256,322
2
W
Sylvanus
6,774
484
15
1
0
278,394
7
W
Loki
9,363
669
131
9
0
343,129
10
L
He Bo
6,703
479
83
6
0
284,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role