Player Matchup

Chang'e
Chang'e
IQSupportAndFeed
Chang'e
Level 27
God Stats
15W - 14L
1,522 SR
Queue Stats
82W - 79L
1,566 Elo+
Solo
Amaterasu
Amaterasu
TheEchoPlays
Amaterasu
Level 18
God Stats
13W - 8L
1,499 SR
Queue Stats
19W - 18L
1,424 Elo+
Solo
Jormungandr
Jormungandr
Wif3lyflounder
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
thalysontk2
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
voturblu
Izanami
Level 29
God Stats
29W - 19L
1,491 SR
Queue Stats
350W - 431L
1,313 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,461 Elo+

VS

Team Averages
Level 11
1,509 SR
1,459 Elo+
Chernobog
Chernobog
ChaosMutated
Chernobog
Level 28
God Stats
12W - 26L
1,283 SR
Queue Stats
63W - 90L
1,311 Elo+
Solo
Thor
Thor
ForgottnWrld
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Lordishere
Chaac
Level 16
God Stats
14W - 18L
1,787 SR
Queue Stats
208W - 200L
1,405 Elo+
Solo
Amaterasu
Amaterasu
Lucky2521
Amaterasu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
SoloTiamat
Tiamat
Level 8
God Stats
5W - 2L
1,474 SR
Queue Stats
59W - 43L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,761
524
2,597
5,037
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
TheEchoPlays
Amaterasu
11
7 / 1 / 0
6,653
605
6,090
5,326
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Wif3lyflounder
Jormungandr
5
1 / 3 / 0
4,200
382
1,549
6,179
2,320
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 4 / 2
4,756
432
1,481
5,373
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Izanami
voturblu
Izanami
13
10 / 0 / 0
7,939
722
6,544
4,595
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChaosMutated
Chernobog
8
0 / 6 / 0
4,445
404
1,429
6,638
1,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
1 / 6 / 2
4,178
380
1,406
4,619
902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
9
1 / 4 / 2
5,231
476
2,837
8,240
3,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Lucky2521
Amaterasu
7
2 / 5 / 1
4,888
444
1,309
5,828
2,867
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
SoloTiamat
Tiamat
10
3 / 0 / 1
5,912
537
7,071
5,174
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
20
Kills
7
8
Deaths
21
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ChaosMutated
Chernobog
0
6
0
0
L
1
6
2
0.33
W
1
0
1
1.5
L
Chaac
1
4
2
0.5
L
Amaterasu
Lucky2521
Amaterasu
2
5
1
0.5
L
Tiamat
SoloTiamat
Tiamat
3
0
1
3.5
W
Amaterasu
TheEchoPlays
Amaterasu
7
1
0
7
W
Jormungandr
Wif3lyflounder
Jormungandr
1
3
0
0.33
W
1
4
2
0.5
W
Izanami
voturblu
Izanami
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,261
Damage
14,052
26,510
Taken
30,499
12,071
Mitigated
11,848
6,668
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ChaosMutated
Chernobog
1,429
842
0
1,214
6,638
1,159
266
0
6,638
0
17,401
L
1,406
746
0
73
4,619
902
124
90
4,529
0
4,493
W
2,597
170
250
2,594
5,037
1,485
0
2,101
2,736
33,216
0
L
Chaac
2,837
1,227
0
1,996
8,240
3,215
0
4
8,236
0
20,648
L
Amaterasu
Lucky2521
Amaterasu
1,309
667
0
720
5,828
2,867
255
993
4,808
0
10,446
L
Tiamat
SoloTiamat
Tiamat
7,071
629
0
2,189
5,174
3,705
0
2,872
2,142
34,941
0
W
Amaterasu
TheEchoPlays
Amaterasu
6,090
3,646
0
2,036
5,326
4,633
800
0
5,326
0
27,803
W
Jormungandr
Wif3lyflounder
Jormungandr
1,549
805
0
300
6,179
2,320
176
3,600
2,285
7,880
0
W
1,481
457
0
1,194
5,373
1,108
0
332
5,027
0
10,880
W
Izanami
voturblu
Izanami
6,544
4,769
0
294
4,595
2,525
1,592
492
4,065
0
49,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,309
Gold Earned
24,654
269
Minions Killed
167
0
Camps Cleared
0
937,235
Distance Traveled
930,691
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,445
404
26
2
0
137,456
0
L
Thor
4,178
380
4
0
0
185,279
2
W
Chang'e
5,761
524
76
7
0
211,110
1
L
Chaac
5,231
476
44
4
0
205,316
0
L
Amaterasu
4,888
444
15
1
0
198,868
2
L
Tiamat
5,912
537
78
7
0
203,772
4
W
Amaterasu
6,653
605
52
5
0
219,585
0
W
Jormungandr
4,200
382
11
1
0
146,145
0
W
Loki
4,756
432
26
2
0
180,016
0
W
Izanami
7,939
722
104
9
0
180,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role