Player Matchup

Vamana
Vamana
A5anime1
Vamana
Level 17
God Stats
2W - 0L
1,703 SR
Queue Stats
10W - 6L
1,537 Elo+
Party 2
Artio
Artio
Celecte
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
LintyShihtzu146
Loki
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 98L
1,656 Elo+
Solo
Tiamat
Tiamat
SpareQuasar9400
Tiamat
Level 27
God Stats
15W - 14L
1,633 SR
Queue Stats
136W - 120L
1,656 Elo+
Solo
Danzaburou
Danzaburou
Vegito115
Danzaburou
Level 16
God Stats
6W - 0L
1,759 SR
Queue Stats
16W - 7L
1,837 Elo+
Party 2
Team Averages
Level 41
1,619 SR
1,637 Elo+

VS

Team Averages
Level 66
1,520 SR
1,610 Elo+
Scylla
Scylla
KillerQueen1800
Scylla
Level 132
God Stats
2W - 3L
1,251 SR
Queue Stats
272W - 230L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
LiLXeno63
Heimdallr
Level 23
God Stats
0W - 2L
1,757 SR
Queue Stats
272W - 233L
1,586 Elo+
Party 1
Ymir
Ymir
PackMaxster
Ymir
Level 4
God Stats
5W - 3L
1,249 SR
Queue Stats
120W - 111L
1,739 Elo+
Party 1
Cthulhu
Cthulhu
dazmcginn13
Cthulhu
Level 12
God Stats
2W - 6L
1,609 SR
Queue Stats
250W - 226L
1,586 Elo+
Party 1
Loki
Loki
xDx Speddyx
Loki
Level 157
God Stats
6W - 4L
1,735 SR
Queue Stats
283W - 238L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
A5anime1
Vamana
18
3 / 2 / 12
12,496
521
11,933
19,830
18,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Celecte
Artio
15
0 / 3 / 22
11,141
464
7,953
19,243
21,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 5 / 11
11,948
498
4,976
14,476
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 2 / 7
14,769
615
21,378
13,097
10,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Vegito115
Danzaburou
20
12 / 1 / 7
16,218
676
15,096
19,009
8,536
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
10,267
428
15,678
15,029
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
LiLXeno63
Heimdallr
11
1 / 8 / 2
7,858
327
5,435
11,997
4,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 7 / 4
8,392
350
2,458
15,996
10,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
dazmcginn13
Cthulhu
17
2 / 3 / 2
10,499
437
9,700
14,504
14,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 5 / 3
12,539
522
16,862
21,607
8,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
28
Kills
13
13
Deaths
28
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
A5anime1
Vamana
3
2
12
4.5
W
Artio
Celecte
Artio
0
3
22
3.67
L
2
5
5
0.9
L
Heimdallr
LiLXeno63
Heimdallr
1
8
2
0.25
W
2
5
11
1.5
L
0
7
4
0.29
W
11
2
7
7.25
W
Danzaburou
Vegito115
Danzaburou
12
1
7
15.5
L
Cthulhu
dazmcginn13
Cthulhu
2
3
2
1
L
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,336
Damage
50,133
85,655
Taken
79,133
64,401
Mitigated
43,672
40,403
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
A5anime1
Vamana
11,933
4,160
0
6,796
19,830
18,840
3,789
7,642
11,666
0
69,024
W
Artio
Celecte
Artio
7,953
1,311
3,733
7,690
19,243
21,200
413
7,247
11,693
30,854
0
L
15,678
1,895
0
992
15,029
5,571
0
7,228
7,701
76,050
0
L
Heimdallr
LiLXeno63
Heimdallr
5,435
2,027
0
1,252
11,997
4,358
0
4,798
7,149
0
33,041
W
4,976
259
219
6,138
14,476
5,247
562
3,860
10,439
0
45,021
L
2,458
296
0
1,026
15,996
10,746
0
8,248
7,723
13,408
0
W
21,378
1,776
0
8,234
13,097
10,578
3,079
4,899
7,815
122,165
0
W
Danzaburou
Vegito115
Danzaburou
15,096
6,015
0
7,593
19,009
8,536
7,520
2,689
16,206
0
129,924
L
Cthulhu
dazmcginn13
Cthulhu
9,700
223
382
3,173
14,504
14,933
0
3,077
11,021
47,714
0
L
16,862
4,071
0
3,847
21,607
8,064
0
5,980
15,486
0
93,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,572
Gold Earned
49,555
586
Minions Killed
499
0
Camps Cleared
0
2,325,094
Distance Traveled
2,074,852
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,496
521
104
4
0
498,827
7
W
Artio
11,141
464
40
2
0
482,611
1
L
Scylla
10,267
428
132
6
0
392,984
0
L
Heimdallr
7,858
327
78
3
0
370,474
0
W
Loki
11,948
498
75
3
0
467,410
9
L
Ymir
8,392
350
34
1
0
385,967
0
W
Tiamat
14,769
615
203
8
0
439,603
5
W
Danzaburou
16,218
676
164
7
0
436,643
4
L
Cthulhu
10,499
437
99
4
0
456,105
1
L
Loki
12,539
522
156
7
0
469,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role