Player Matchup

Jormungandr
Jormungandr
Cobra003
Jormungandr
Level 27
God Stats
5W - 2L
1,782 SR
Queue Stats
10W - 13L
1,678 Elo+
Party 1
Hou Yi
Hou Yi
Felurian1331
Hou Yi
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 113L
1,504 Elo+
Solo
Pele
Pele
Trist0rK
Pele
Level 18
God Stats
1W - 3L
1,725 SR
Queue Stats
5W - 5L
1,906 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZeusMissionsucks
Cu Chulainn
Level 22
God Stats
1W - 1L
1,778 SR
Queue Stats
8W - 6L
1,868 Elo+
Party 1
Nu Wa
Nu Wa
hitoriinoob
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,657 SR
1,691 Elo+

VS

Team Averages
Level 22
1,585 SR
1,680 Elo+
Artemis
Artemis
Hìnata
Artemis
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 79L
1,712 Elo+
Party 3
Set
Set
Nastyloll
Set
Level 26
God Stats
9W - 11L
1,326 SR
Queue Stats
120W - 91L
1,616 Elo+
Party 2
Merlin
Merlin
Smeerz
Merlin
Level 16
God Stats
13W - 4L
1,860 SR
Queue Stats
35W - 22L
1,741 Elo+
Party 3
Geb
Geb
Yamakaji
Geb
Level 16
God Stats
3W - 2L
1,670 SR
Queue Stats
22W - 10L
1,725 Elo+
Party 3
Guan Yu
Guan Yu
Zikou
Guan Yu
Level 26
God Stats
6W - 3L
1,570 SR
Queue Stats
105W - 83L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cobra003
Jormungandr
12
3 / 8 / 3
8,891
423
3,990
16,904
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
16
3 / 3 / 2
10,132
482
8,463
18,798
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
9 / 9 / 3
10,165
484
11,814
21,847
9,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
ZeusMissionsucks
Cu Chulainn
16
5 / 7 / 3
10,467
498
13,732
18,789
16,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 8 / 8
9,411
448
14,497
14,101
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hìnata
Artemis
20
13 / 3 / 3
13,294
633
23,406
14,455
6,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 7 / 7
11,007
524
7,798
20,122
9,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Smeerz
Merlin
19
8 / 6 / 9
12,152
579
16,780
11,759
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 19
10,838
516
10,235
16,766
14,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Zikou
Guan Yu
20
7 / 3 / 8
12,323
587
12,842
22,104
19,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
20
Kills
35
35
Deaths
21
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cobra003
Jormungandr
3
8
3
0.56
L
Hou Yi
3
3
2
1.33
W
Artemis
Hìnata
Artemis
13
3
3
4.83
W
5
7
7
1.21
W
Merlin
Smeerz
Merlin
8
6
9
2.08
L
Pele
9
9
3
1.17
W
2
2
19
5.75
L
Cu Chulainn
ZeusMissionsucks
Cu Chulainn
5
7
3
0.93
W
Guan Yu
Zikou
Guan Yu
7
3
8
3.67
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,496
Damage
71,061
90,439
Taken
85,206
46,546
Mitigated
54,976
17,988
Healing
30,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cobra003
Jormungandr
3,990
621
0
2,098
16,904
11,188
0
7,881
9,023
19,039
0
L
Hou Yi
8,463
4,429
0
6,583
18,798
6,013
0
6,332
12,466
0
60,436
W
Artemis
Hìnata
Artemis
23,406
15,908
0
5,920
14,455
6,554
2,272
3,794
10,636
0
127,518
W
7,798
2,363
0
8,245
20,122
9,364
710
2,225
17,772
0
85,759
W
Merlin
Smeerz
Merlin
16,780
2,228
0
1,611
11,759
5,029
0
2,754
8,955
74,550
0
L
Pele
11,814
3,295
0
3,148
21,847
9,134
27
4,702
17,145
0
54,182
W
10,235
1,262
0
3,066
16,766
14,271
240
5,241
11,400
28,384
0
L
Cu Chulainn
ZeusMissionsucks
Cu Chulainn
13,732
4,125
0
3,844
18,789
16,236
582
3,816
14,973
0
63,305
W
Guan Yu
Zikou
Guan Yu
12,842
3,045
1,100
10,241
22,104
19,758
3,229
4,473
17,256
0
78,010
L
14,497
3,662
0
2,315
14,101
3,975
203
4,284
9,817
64,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,066
Gold Earned
59,614
418
Minions Killed
602
0
Camps Cleared
0
1,809,726
Distance Traveled
2,038,906
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,891
423
35
2
0
386,571
6
L
Hou Yi
10,132
482
102
5
0
357,110
5
W
Artemis
13,294
633
173
8
0
383,400
4
W
Set
11,007
524
114
5
0
370,524
6
W
Merlin
12,152
579
156
7
0
416,037
3
L
Pele
10,165
484
92
4
0
380,333
2
W
Geb
10,838
516
17
1
0
460,145
12
L
Cu Chulainn
10,467
498
101
5
0
348,952
6
W
Guan Yu
12,323
587
142
7
0
408,800
6
L
Nu Wa
9,411
448
88
4
0
336,760
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role