Player Matchup

Ymir
Ymir
CreedThe3rd
Ymir
Level 9
God Stats
0W - 2L
1,543 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dowuu
Tsukuyomi
Level 8
God Stats
1W - 2L
1,427 SR
Queue Stats
2W - 3L
1,744 Elo+
Party 2
Hel
Hel
Terrarizer
Hel
Level 101
God Stats
12W - 8L
1,612 SR
Queue Stats
295W - 275L
1,524 Elo+
Party 2
Team Averages
Level 39
1,528 SR
1,589 Elo+

VS

Team Averages
Level 59
1,540 SR
1,439 Elo+
Cthulhu
Cthulhu
DareRelaqz1
Cthulhu
Level 32
God Stats
19W - 13L
1,560 SR
Queue Stats
43W - 56L
1,403 Elo+
Party 1
Anubis
Anubis
PetrPlays
Anubis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Progangstars
Thanatos
Level 48
God Stats
14W - 11L
1,560 SR
Queue Stats
44W - 57L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
9,363
624
2,198
13,031
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Dowuu
Tsukuyomi
11
0 / 3 / 1
8,311
554
7,115
9,098
3,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 1
8,763
584
9,281
8,991
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DareRelaqz1
Cthulhu
13
1 / 1 / 7
9,303
620
6,389
10,779
7,813
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
PetrPlays
Anubis
14
4 / 0 / 5
9,751
650
8,881
7,255
2,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Progangstars
Thanatos
14
4 / 0 / 5
9,726
648
9,749
7,109
2,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Cthulhu
DareRelaqz1
Cthulhu
1
1
7
4.5
L
Tsukuyomi
Dowuu
Tsukuyomi
0
3
1
0.17
W
Anubis
PetrPlays
Anubis
4
0
5
6.5
W
Thanatos
Progangstars
Thanatos
4
0
5
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,594
Damage
25,019
31,120
Taken
25,143
15,838
Mitigated
13,220
12,848
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,198
246
0
1,070
13,031
9,529
0
6,026
7,005
18,333
0
W
Cthulhu
DareRelaqz1
Cthulhu
6,389
158
400
1,718
10,779
7,813
0
3,154
7,377
41,920
0
L
Tsukuyomi
Dowuu
Tsukuyomi
7,115
1,255
0
975
9,098
3,335
0
4,993
4,105
174
30,222
W
Anubis
PetrPlays
Anubis
8,881
306
0
4,088
7,255
2,943
80
3,943
2,994
50,916
0
W
Thanatos
Progangstars
Thanatos
9,749
576
0
7,706
7,109
2,464
674
3,853
2,972
0
23,500
L
9,281
261
6,978
3,825
8,991
2,974
0
4,315
4,676
52,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,437
Gold Earned
28,780
147
Minions Killed
169
0
Camps Cleared
0
774,517
Distance Traveled
767,844
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,363
624
29
2
0
258,363
0
W
Cthulhu
9,303
620
56
4
0
281,746
6
L
Tsukuyomi
8,311
554
36
2
0
248,212
1
W
Anubis
9,751
650
77
5
0
209,115
0
W
Thanatos
9,726
648
36
2
0
276,983
5
L
Hel
8,763
584
82
5
0
267,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role