Player Matchup

Set
Set
DavidCat767
Set
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 163L
1,324 Elo+
Solo
Neith
Neith
How13r
Neith
Level 20
God Stats
116W - 119L
1,433 SR
Queue Stats
219W - 263L
1,325 Elo+
Solo
Vulcan
Vulcan
LessonLearned
Vulcan
Level 6
God Stats
0W - 1L
1,695 SR
Queue Stats
22W - 10L
1,500 Elo+
Solo
Geb
Geb
iovecorgis
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Arachne
Arachne
twisted1991
Arachne
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 10
1,526 SR
1,430 Elo+

VS

Team Averages
Level 11
1,327 SR
1,237 Elo+
Nike
Nike
RcAlan89
Nike
Level 7
God Stats
31W - 27L
1,500 SR
Queue Stats
103W - 99L
1,188 Elo+
Solo
Ares
Ares
TheNerdle
Ares
Level 4
God Stats
3W - 4L
1,165 SR
Queue Stats
3W - 4L
1,169 Elo+
Solo
Tsukuyomi
Tsukuyomi
esportsnig
Tsukuyomi
Level 22
God Stats
3W - 1L
1,247 SR
Queue Stats
73W - 74L
1,179 Elo+
Solo
Bakasura
Bakasura
jeisson103
Bakasura
Level 8
God Stats
1W - 0L
1,288 SR
Queue Stats
17W - 20L
1,321 Elo+
Solo
Neith
Neith
кирмих
Neith
Level 13
God Stats
24W - 25L
1,437 SR
Queue Stats
29W - 33L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,621
552
4,336
9,436
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
How13r
Neith
11
1 / 3 / 2
6,119
510
4,657
5,691
1,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
7 / 0 / 0
7,999
667
6,845
2,771
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 2
4,716
393
1,088
4,990
2,076
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
twisted1991
Arachne
11
3 / 4 / 1
6,714
560
4,011
7,274
2,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
4 / 3 / 0
6,282
524
2,497
7,295
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
9
0 / 2 / 5
5,225
435
1,965
6,070
2,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
esportsnig
Tsukuyomi
11
5 / 4 / 2
6,585
549
7,391
9,164
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
jeisson103
Bakasura
12
2 / 3 / 0
6,738
562
2,164
7,606
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 5
6,427
536
2,881
6,210
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
12
Kills
13
14
Deaths
14
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Neith
How13r
Neith
1
3
2
0.67
L
7
0
0
7
W
Nike
4
3
0
1.33
W
Ares
0
2
5
1.25
W
Tsukuyomi
esportsnig
Tsukuyomi
5
4
2
1.5
L
0
3
2
0.33
W
Bakasura
jeisson103
Bakasura
2
3
0
0.67
L
Arachne
twisted1991
Arachne
3
4
1
0.88
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
16,898
30,162
Taken
36,345
10,903
Mitigated
14,082
9,459
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,336
1,806
207
3,410
9,436
3,947
0
603
8,713
0
35,938
L
Neith
How13r
Neith
4,657
1,055
0
789
5,691
1,524
522
0
5,491
0
29,357
L
6,845
1,819
0
1,983
2,771
997
540
0
2,746
53,651
0
W
Nike
2,497
743
0
714
7,295
3,698
671
2,445
4,850
0
24,168
W
Ares
1,965
337
123
334
6,070
2,855
291
700
5,370
11,142
0
W
Tsukuyomi
esportsnig
Tsukuyomi
7,391
2,833
0
787
9,164
3,507
339
1,656
7,508
0
26,897
L
1,088
296
135
723
4,990
2,076
0
523
4,392
5,641
0
W
Bakasura
jeisson103
Bakasura
2,164
1,838
0
415
7,606
2,271
0
1,487
6,119
0
38,406
L
Arachne
twisted1991
Arachne
4,011
3,258
378
1,834
7,274
2,359
721
839
6,435
0
24,692
W
2,881
1,409
0
2,133
6,210
1,751
971
1,645
4,565
0
26,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
31,257
273
Minions Killed
280
0
Camps Cleared
0
1,003,050
Distance Traveled
1,138,403
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,621
552
71
6
0
217,689
0
L
Neith
6,119
510
47
4
0
168,001
0
L
Vulcan
7,999
667
94
8
0
252,904
2
W
Nike
6,282
524
47
4
0
223,840
1
W
Ares
5,225
435
26
2
0
210,270
0
W
Tsukuyomi
6,585
549
57
5
0
250,431
4
L
Geb
4,716
393
8
1
0
154,271
1
W
Bakasura
6,738
562
91
8
0
251,393
3
L
Arachne
6,714
560
53
4
0
210,185
1
W
Neith
6,427
536
59
5
0
202,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role