Player Matchup

Ne Zha
Ne Zha
Climax
Ne Zha
Level 153
God Stats
4W - 5L
1,551 SR
Queue Stats
153W - 155L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Jessipessi
Kukulkan
Level 139
God Stats
27W - 29L
1,604 SR
Queue Stats
137W - 128L
1,613 Elo+
Party 2
Discordia
Discordia
RedMyth
Discordia
Level 160
God Stats
101W - 79L
1,639 SR
Queue Stats
750W - 823L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
bebboow
Sun Wukong
Level 120
God Stats
8W - 4L
1,545 SR
Queue Stats
119W - 105L
1,609 Elo+
Party 2
Tiamat
Tiamat
bloodBroccoli
Tiamat
Level 143
God Stats
6W - 11L
1,339 SR
Queue Stats
651W - 502L
1,525 Elo+
Solo
Team Averages
Level 143
1,536 SR
1,567 Elo+

VS

Team Averages
Level 108
1,588 SR
1,572 Elo+
Chang'e
Chang'e
Braxten3
Chang'e
Level 65
God Stats
4W - 4L
1,555 SR
Queue Stats
54W - 50L
1,557 Elo+
Party 1
Artemis
Artemis
LucKy353
Artemis
Level 142
God Stats
13W - 12L
1,838 SR
Queue Stats
486W - 525L
1,570 Elo+
Solo
Thor
Thor
Persivalj
Thor
Level 160
God Stats
12W - 12L
1,242 SR
Queue Stats
154W - 166L
1,652 Elo+
Solo
Nu Wa
Nu Wa
Vedyxa
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Åþħřøðïťē
Aphrodite
Level 66
God Stats
73W - 39L
1,802 SR
Queue Stats
198W - 151L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Climax
Ne Zha
16
4 / 6 / 10
10,290
1,143
17,234
13,640
4,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Jessipessi
Kukulkan
15
2 / 1 / 3
9,665
1,074
7,637
3,806
1,425
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
RedMyth
Discordia
15
1 / 1 / 10
9,076
1,008
11,330
3,850
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
bebboow
Sun Wukong
15
2 / 1 / 8
9,328
1,036
7,679
12,051
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 2 / 5
10,868
1,208
11,509
9,299
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

242

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Braxten3
Chang'e
15
1 / 3 / 5
8,922
991
5,007
15,260
5,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LucKy353
Artemis
15
1 / 3 / 7
9,104
1,012
10,482
11,869
3,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
15
5 / 2 / 5
9,779
1,087
9,787
15,107
7,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Vedyxa
Nu Wa
14
2 / 4 / 3
8,832
981
7,229
8,201
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 2 / 6
9,303
1,034
4,494
9,319
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
14
Kills
11
11
Deaths
14
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Braxten3
Chang'e
1
3
5
1.17
W
Ne Zha
Climax
Ne Zha
4
6
10
1.5
W
Kukulkan
Jessipessi
Kukulkan
2
1
3
3.5
L
Artemis
LucKy353
Artemis
1
3
7
1.5
L
Thor
5
2
5
3.75
W
Discordia
RedMyth
Discordia
1
1
10
6
L
Nu Wa
Vedyxa
Nu Wa
2
4
3
0.88
W
Sun Wukong
bebboow
Sun Wukong
2
1
8
6
W
5
2
5
3.75
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,389
Damage
36,999
42,646
Taken
59,756
25,811
Mitigated
22,331
6,413
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Braxten3
Chang'e
5,007
288
1,448
1,706
15,260
5,020
0
8,609
6,526
23,078
0
W
Ne Zha
Climax
Ne Zha
17,234
4,015
0
1,784
13,640
4,877
0
3,837
9,709
0
35,507
W
Kukulkan
Jessipessi
Kukulkan
7,637
379
0
500
3,806
1,425
0
1,285
2,421
52,018
0
L
Artemis
LucKy353
Artemis
10,482
3,790
0
632
11,869
3,935
0
5,776
6,018
0
25,867
L
Thor
9,787
1,502
0
0
15,107
7,234
0
8,665
6,317
0
20,203
W
Discordia
RedMyth
Discordia
11,330
108
0
0
3,850
1,259
0
1,358
2,412
21,566
0
L
Nu Wa
Vedyxa
Nu Wa
7,229
1,398
0
142
8,201
1,837
0
2,484
5,642
22,403
0
W
Sun Wukong
bebboow
Sun Wukong
7,679
669
0
2,414
12,051
9,121
0
5,698
6,191
0
23,975
W
11,509
285
0
1,715
9,299
9,129
0
3,972
5,183
19,302
0
L
4,494
559
4,894
3,835
9,319
4,305
0
4,942
4,327
26,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,227
Gold Earned
45,940
214
Minions Killed
191
11
Camps Cleared
4
1,032,119
Distance Traveled
890,358
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,922
991
46
5
0
197,185
0
W
Ne Zha
10,290
1,143
23
3
6
195,567
0
W
Kukulkan
9,665
1,074
123
14
2
192,593
1
L
Artemis
9,104
1,012
38
4
2
199,097
1
L
Thor
9,779
1,087
17
2
1
204,901
0
W
Discordia
9,076
1,008
18
2
1
201,185
1
L
Nu Wa
8,832
981
27
3
1
135,006
2
W
Sun Wukong
9,328
1,036
31
3
0
231,136
1
W
Tiamat
10,868
1,208
19
2
2
211,638
3
L
Aphrodite
9,303
1,034
63
7
0
154,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role