Player Matchup

Yemoja
Yemoja
E3nz08
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,529 Elo+
Solo
Scylla
Scylla
Flyinguphigh
Scylla
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
69W - 68L
1,500 Elo+
Party 3
Merlin
Merlin
TheBlueTortoise7
Merlin
Level 29
God Stats
17W - 12L
1,702 SR
Queue Stats
85W - 73L
1,539 Elo+
Party 3
Izanami
Izanami
d1Hokage
Izanami
Level 15
God Stats
10W - 7L
1,561 SR
Queue Stats
153W - 131L
1,487 Elo+
Party 1
Thanatos
Thanatos
ixOwneZz7
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 102L
1,480 Elo+
Party 1
Team Averages
Level 22
1,553 SR
1,507 Elo+

VS

Team Averages
Level 18
1,577 SR
1,524 Elo+
Ra
Ra
ACASHS
Ra
Level 18
God Stats
7W - 8L
1,405 SR
Queue Stats
7W - 8L
1,454 Elo+
Solo
Mercury
Mercury
Hyoudous
Mercury
Level 22
God Stats
9W - 9L
1,800 SR
Queue Stats
22W - 27L
1,574 Elo+
Party 2
Anhur
Anhur
Im a S3mp
Anhur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,633 Elo+
Party 4
Athena
Athena
Kraasov
Athena
Level 23
God Stats
11W - 9L
1,781 SR
Queue Stats
21W - 30L
1,459 Elo+
Party 2
Jing Wei
Jing Wei
Sinner69_
Jing Wei
Level 15
God Stats
3W - 3L
1,397 SR
Queue Stats
23W - 30L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
E3nz08
Yemoja
20
0 / 2 / 26
19,413
1,022
15,018
18,047
24,379
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
20
8 / 3 / 12
17,591
926
27,550
12,517
6,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
14 / 10 / 11
19,275
1,014
43,988
28,687
14,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
d1Hokage
Izanami
20
5 / 6 / 14
16,889
889
31,516
33,877
15,282
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
ixOwneZz7
Thanatos
20
3 / 8 / 15
16,523
870
17,688
24,638
12,850
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
0 / 6 / 2
14,764
777
2,938
13,773
6,706
Mercury
Hyoudous
Mercury
20
7 / 7 / 11
17,853
940
26,176
32,809
16,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anhur
Im a S3mp
Anhur
20
18 / 9 / 9
21,324
1,122
54,753
40,415
20,259
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Kraasov
Athena
20
4 / 3 / 19
18,561
977
20,870
37,697
63,072
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Sinner69_
Jing Wei
20
0 / 5 / 11
15,458
814
5,595
20,010
9,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
81
30
Kills
29
29
Deaths
30
78
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ra
0
6
2
0.17
L
Yemoja
E3nz08
Yemoja
0
2
26
6.5
L
Scylla
8
3
12
4.67
W
Mercury
Hyoudous
Mercury
7
7
11
1.79
W
Anhur
Im a S3mp
Anhur
18
9
9
2.5
W
Athena
Kraasov
Athena
4
3
19
4.5
W
Jing Wei
Sinner69_
Jing Wei
0
5
11
1.1
L
14
10
11
1.95
L
Izanami
d1Hokage
Izanami
5
6
14
2
L
Thanatos
ixOwneZz7
Thanatos
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,760
Damage
110,332
117,766
Taken
144,704
73,688
Mitigated
115,940
37,663
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
2,938
131
2,202
68
13,773
6,706
0
9,559
4,214
32,908
0
L
Yemoja
E3nz08
Yemoja
15,018
2,986
11,441
5,268
18,047
24,379
0
5,128
12,919
40,637
0
L
Scylla
27,550
2,343
0
1,789
12,517
6,481
0
2,073
10,444
54,911
0
W
Mercury
Hyoudous
Mercury
26,176
10,835
520
630
32,809
16,576
0
17,263
15,546
355
50,239
W
Anhur
Im a S3mp
Anhur
54,753
32,976
0
8,253
40,415
20,259
0
24,383
16,032
0
105,120
W
Athena
Kraasov
Athena
20,870
4,584
0
4,353
37,697
63,072
0
22,244
15,453
38,041
0
W
Jing Wei
Sinner69_
Jing Wei
5,595
3,617
0
1,066
20,010
9,327
0
13,107
6,903
0
27,003
L
43,988
3,500
1,603
3,915
28,687
14,696
0
4,989
23,698
74,798
0
L
Izanami
d1Hokage
Izanami
31,516
22,928
0
6,766
33,877
15,282
0
5,660
28,166
0
71,991
L
Thanatos
ixOwneZz7
Thanatos
17,688
2,643
0
6,881
24,638
12,850
0
6,313
18,268
0
27,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,691
Gold Earned
87,960
311
Minions Killed
340
7
Camps Cleared
7
1,629,346
Distance Traveled
1,710,257
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,764
777
69
4
0
308,119
0
L
Yemoja
19,413
1,022
46
2
2
331,586
1
L
Scylla
17,591
926
71
4
1
276,573
1
W
Mercury
17,853
940
53
3
4
411,830
0
W
Anhur
21,324
1,122
119
6
3
311,318
0
W
Athena
18,561
977
45
2
0
384,115
1
W
Jing Wei
15,458
814
54
3
0
294,875
0
L
Merlin
19,275
1,014
67
4
3
290,818
0
L
Izanami
16,889
889
102
5
1
336,096
2
L
Thanatos
16,523
870
25
1
0
394,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role