Player Matchup

Kali
Kali
Dvifhs
Kali
Level 18
God Stats
0W - 2L
1,303 SR
Queue Stats
142W - 138L
1,620 Elo+
Party 3
Apollo
Apollo
KZambelli
Apollo
Level 18
God Stats
11W - 7L
1,455 SR
Queue Stats
15W - 16L
1,416 Elo+
Solo
Anubis
Anubis
Pheph0
Anubis
Level 18
God Stats
8W - 6L
1,337 SR
Queue Stats
328W - 308L
1,492 Elo+
Solo
Amaterasu
Amaterasu
SirMathz
Amaterasu
Level 25
God Stats
0W - 1L
1,744 SR
Queue Stats
75W - 54L
1,574 Elo+
Party 3
Fafnir
Fafnir
neymitomobeiro
Fafnir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,321 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,485 Elo+

VS

Team Averages
Level 20
1,619 SR
1,482 Elo+
Sylvanus
Sylvanus
AkageNoK
Sylvanus
Level 20
God Stats
4W - 1L
1,715 SR
Queue Stats
11W - 9L
1,437 Elo+
Party 1
Erlang Shen
Erlang Shen
CriticalPhilo
Erlang Shen
Level 26
God Stats
4W - 5L
1,729 SR
Queue Stats
31W - 32L
1,482 Elo+
Party 2
Apollo
Apollo
JoanaJoestar
Apollo
Level 16
God Stats
9W - 12L
1,485 SR
Queue Stats
29W - 30L
1,495 Elo+
Party 2
Merlin
Merlin
esmaik
Merlin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
nesdansmurf
Ao Kuang
Level 14
God Stats
6W - 5L
1,665 SR
Queue Stats
83W - 73L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Dvifhs
Kali
12
0 / 7 / 1
7,914
344
3,096
17,350
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
KZambelli
Apollo
13
1 / 7 / 1
8,133
354
6,440
16,898
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Pheph0
Anubis
18
2 / 3 / 0
10,564
459
9,441
10,843
5,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
SirMathz
Amaterasu
16
1 / 5 / 2
9,654
420
7,334
22,401
11,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 1
9,092
395
3,147
13,088
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AkageNoK
Sylvanus
16
2 / 0 / 13
12,001
522
8,308
9,520
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
CriticalPhilo
Erlang Shen
18
3 / 2 / 7
12,624
549
9,329
16,241
9,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
17
3 / 3 / 6
11,417
496
13,853
14,694
5,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
esmaik
Merlin
19
4 / 0 / 4
12,667
551
11,563
13,005
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
nesdansmurf
Ao Kuang
20
13 / 0 / 3
14,087
612
17,861
17,455
8,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
25
25
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AkageNoK
Sylvanus
2
0
13
8.5
W
Erlang Shen
CriticalPhilo
Erlang Shen
3
2
7
3.25
L
Kali
Dvifhs
Kali
0
7
1
0.07
W
Apollo
3
3
6
2
L
Apollo
KZambelli
Apollo
1
7
1
0.21
L
Anubis
Pheph0
Anubis
2
3
0
0.67
L
Amaterasu
SirMathz
Amaterasu
1
5
2
0.4
W
Merlin
esmaik
Merlin
4
0
4
6
W
Ao Kuang
nesdansmurf
Ao Kuang
13
0
3
14.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,458
Damage
60,914
80,580
Taken
70,915
39,679
Mitigated
38,845
21,435
Healing
35,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AkageNoK
Sylvanus
8,308
1,747
4,966
5,306
9,520
9,392
670
2,558
6,962
22,656
0
W
Erlang Shen
CriticalPhilo
Erlang Shen
9,329
4,440
0
6,626
16,241
9,739
2,077
2,786
13,455
0
58,424
L
Kali
Dvifhs
Kali
3,096
1,287
0
3,708
17,350
6,020
0
7,524
9,826
0
34,485
W
Apollo
13,853
8,369
0
5,116
14,694
5,325
3,595
4,499
10,195
0
79,435
L
Apollo
KZambelli
Apollo
6,440
3,700
540
3,909
16,898
5,500
806
6,938
9,960
0
36,979
L
Anubis
Pheph0
Anubis
9,441
185
0
3,010
10,843
5,250
0
6,757
4,086
90,042
0
L
Amaterasu
SirMathz
Amaterasu
7,334
2,600
0
7,785
22,401
11,129
0
9,441
12,960
0
56,162
W
Merlin
esmaik
Merlin
11,563
1,387
0
5,428
13,005
5,747
3,036
2,205
10,800
104,749
0
W
Ao Kuang
nesdansmurf
Ao Kuang
17,861
4,424
0
8,121
17,455
8,642
1,708
1,044
16,411
123,131
0
L
3,147
808
0
2,483
13,088
11,780
20
7,072
6,016
20,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,357
Gold Earned
62,796
418
Minions Killed
596
0
Camps Cleared
0
1,979,379
Distance Traveled
2,056,440
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,001
522
22
1
0
376,698
9
W
Erlang Shen
12,624
549
122
5
0
444,637
0
L
Kali
7,914
344
66
3
0
416,345
1
W
Apollo
11,417
496
112
5
0
353,372
4
L
Apollo
8,133
354
77
3
0
350,820
0
L
Anubis
10,564
459
148
6
0
398,836
7
L
Amaterasu
9,654
420
98
4
0
391,052
0
W
Merlin
12,667
551
172
7
0
407,953
3
W
Ao Kuang
14,087
612
168
7
0
473,780
1
L
Fafnir
9,092
395
29
1
0
422,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role