Player Matchup

Janus
Janus
Patrizio2511
Janus
Level 23
God Stats
30W - 31L
1,422 SR
Queue Stats
330W - 345L
1,336 Elo+
Solo
Fenrir
Fenrir
Samuso1522
Fenrir
Level 18
God Stats
37W - 34L
1,680 SR
Queue Stats
647W - 647L
1,377 Elo+
Solo
Artemis
Artemis
magic_zas12
Artemis
Level 15
God Stats
0W - 3L
1,236 SR
Queue Stats
23W - 39L
1,232 Elo+
Solo
Tiamat
Tiamat
riskyinferno1928
Tiamat
Level 25
God Stats
36W - 29L
1,263 SR
Queue Stats
68W - 65L
1,319 Elo+
Solo
Kukulkan
Kukulkan
xReFlexSnooPx
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,034 Elo+
Solo
Team Averages
Level 17
1,420 SR
1,260 Elo+

VS

Team Averages
Level 21
1,525 SR
1,323 Elo+
Persephone
Persephone
AndreiBobulev
Persephone
Level 19
God Stats
17W - 21L
1,363 SR
Queue Stats
122W - 134L
1,318 Elo+
Solo
Chiron
Chiron
HantenaC4
Chiron
Level 27
God Stats
3W - 6L
1,359 SR
Queue Stats
87W - 96L
1,357 Elo+
Solo
Eset
Eset
Reiiv
Eset
Level 14
God Stats
5W - 1L
1,529 SR
Queue Stats
16W - 14L
1,501 Elo+
Solo
Bakasura
Bakasura
Swbxs
Bakasura
Level 17
God Stats
2W - 5L
1,463 SR
Queue Stats
47W - 73L
1,410 Elo+
Solo
Cthulhu
Cthulhu
raptorbaby123
Cthulhu
Level 29
God Stats
11W - 7L
1,913 SR
Queue Stats
55W - 55L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 4
10,215
486
16,269
13,950
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Samuso1522
Fenrir
17
13 / 3 / 4
11,298
538
15,917
14,612
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
magic_zas12
Artemis
9
0 / 13 / 4
6,828
325
5,420
16,252
4,376
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 6 / 6
7,256
346
8,987
16,485
8,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
xReFlexSnooPx
Kukulkan
14
3 / 10 / 5
9,682
461
7,503
12,843
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AndreiBobulev
Persephone
16
10 / 7 / 12
10,998
524
16,099
13,070
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
HantenaC4
Chiron
17
11 / 4 / 5
11,188
533
14,306
24,092
9,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Reiiv
Eset
15
10 / 2 / 9
10,774
513
10,133
15,432
12,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Swbxs
Bakasura
17
5 / 5 / 7
11,145
531
10,076
17,214
7,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
4 / 4 / 7
9,797
467
7,308
18,415
9,250
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
20
Kills
40
40
Deaths
22
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Persephone
AndreiBobulev
Persephone
10
7
12
2.29
W
Chiron
HantenaC4
Chiron
11
4
5
3.38
L
4
8
4
0.75
W
Eset
Reiiv
Eset
10
2
9
7.25
L
Fenrir
Samuso1522
Fenrir
13
3
4
5
W
Bakasura
Swbxs
Bakasura
5
5
7
1.7
L
Artemis
magic_zas12
Artemis
0
13
4
0.15
W
Cthulhu
4
4
7
1.88
L
0
6
6
0.5
L
Kukulkan
xReFlexSnooPx
Kukulkan
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,096
Damage
57,922
74,142
Taken
88,223
27,698
Mitigated
43,646
8,848
Healing
25,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AndreiBobulev
Persephone
16,099
1,156
942
1,844
13,070
4,663
3,221
7,166
5,901
59,258
0
W
Chiron
HantenaC4
Chiron
14,306
5,763
384
10,938
24,092
9,392
664
10,091
14,001
0
86,531
L
16,269
1,992
0
612
13,950
3,757
842
5,885
7,920
63,408
0
W
Eset
Reiiv
Eset
10,133
1,222
0
1,077
15,432
12,801
1,817
6,219
9,213
37,930
0
L
Fenrir
Samuso1522
Fenrir
15,917
6,621
0
2,202
14,612
6,428
0
2,561
11,686
0
64,178
W
Bakasura
Swbxs
Bakasura
10,076
8,816
0
5,544
17,214
7,540
891
1,486
15,728
0
72,821
L
Artemis
magic_zas12
Artemis
5,420
3,400
0
1,905
16,252
4,376
42
9,461
6,195
0
17,926
W
Cthulhu
7,308
1,120
1,064
4,170
18,415
9,250
56
7,795
10,620
33,514
0
L
8,987
1,188
505
3,624
16,485
8,774
0
7,870
8,485
30,733
0
L
Kukulkan
xReFlexSnooPx
Kukulkan
7,503
1,317
0
0
12,843
4,363
108
7,463
5,380
27,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,279
Gold Earned
53,902
295
Minions Killed
450
0
Camps Cleared
0
1,654,029
Distance Traveled
1,840,990
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,998
524
81
4
0
300,164
0
W
Chiron
11,188
533
115
5
0
386,009
0
L
Janus
10,215
486
104
5
0
315,914
0
W
Eset
10,774
513
54
3
0
399,746
0
L
Fenrir
11,298
538
90
4
0
397,947
0
W
Bakasura
11,145
531
135
6
0
415,142
0
L
Artemis
6,828
325
27
1
0
230,014
2
W
Cthulhu
9,797
467
65
3
0
339,929
6
L
Tiamat
7,256
346
34
2
0
362,381
0
L
Kukulkan
9,682
461
40
2
0
347,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role