Player Matchup

Ares
Ares
JohnnyElRabos
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chiron
Chiron
Landeri
Chiron
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 19L
1,215 Elo+
Solo
Horus
Horus
Pueque3
Horus
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 59L
1,500 Elo+
Party 2
Ra
Ra
Ricky201YT
Ra
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Syden
Bakasura
Level 2
God Stats
6W - 9L
1,500 SR
Queue Stats
66W - 67L
1,500 Elo+
Party 2
Team Averages
Level 7
1,500 SR
1,443 Elo+

VS

Team Averages
Level 16
1,586 SR
1,477 Elo+
Nemesis
Nemesis
Fridolin2406
Nemesis
Level 16
God Stats
62W - 34L
1,595 SR
Queue Stats
192W - 173L
1,515 Elo+
Party 1
Sobek
Sobek
NoAimBiber
Sobek
Level 15
God Stats
29W - 17L
1,779 SR
Queue Stats
68W - 55L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
fektok13
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,281 Elo+
Solo
Anhur
Anhur
goldrahmen
Anhur
Level 7
God Stats
14W - 10L
1,558 SR
Queue Stats
39W - 27L
1,584 Elo+
Party 1
Tiamat
Tiamat
saytne
Tiamat
Level 27
God Stats
7W - 1L
1,500 SR
Queue Stats
47W - 41L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 7 / 0
5,223
290
1,129
6,300
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Landeri
Chiron
12
5 / 6 / 0
8,543
475
9,386
14,232
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Pueque3
Horus
12
1 / 6 / 5
7,774
432
6,923
14,822
8,141
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 8 / 2
5,754
320
2,904
6,626
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Syden
Bakasura
11
2 / 8 / 2
7,501
417
5,048
15,380
4,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fridolin2406
Nemesis
14
13 / 1 / 7
10,112
562
10,873
12,207
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
13
1 / 2 / 17
9,392
522
3,914
10,395
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
fektok13
Kukulkan
13
3 / 3 / 7
9,349
519
9,573
8,785
3,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
17
16 / 2 / 3
11,021
612
16,054
11,378
4,744
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
saytne
Tiamat
16
2 / 0 / 7
9,985
555
4,984
7,063
4,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
8
Kills
35
35
Deaths
8
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Fridolin2406
Nemesis
13
1
7
16.5
L
0
7
0
0
L
Chiron
Landeri
Chiron
5
6
0
0.83
W
Sobek
1
2
17
4.75
L
Horus
Pueque3
Horus
1
6
5
0.58
L
0
8
2
0.13
L
Bakasura
Syden
Bakasura
2
8
2
0.38
W
Kukulkan
fektok13
Kukulkan
3
3
7
2.17
W
Anhur
16
2
3
8.75
W
Tiamat
saytne
Tiamat
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,390
Damage
45,398
57,360
Taken
49,828
18,901
Mitigated
29,725
8,912
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Fridolin2406
Nemesis
10,873
6,383
838
2,444
12,207
6,108
2,772
514
11,673
0
50,033
L
1,129
304
0
335
6,300
1,509
60
997
5,303
4,221
0
L
Chiron
Landeri
Chiron
9,386
3,271
254
2,924
14,232
3,355
76
4,355
9,855
0
33,456
W
Sobek
3,914
984
0
4,493
10,395
10,882
1,738
1,849
8,546
20,255
0
L
Horus
Pueque3
Horus
6,923
3,289
316
1,750
14,822
8,141
0
6,297
8,525
0
24,694
L
2,904
567
36
395
6,626
1,077
213
1,033
5,593
16,108
0
L
Bakasura
Syden
Bakasura
5,048
4,058
0
2,902
15,380
4,819
0
5,767
9,613
0
21,809
W
Kukulkan
fektok13
Kukulkan
9,573
1,201
0
2,135
8,785
3,299
1,913
110
8,655
45,874
0
W
Anhur
16,054
10,548
0
4,091
11,378
4,744
1,861
1,560
9,588
0
75,258
W
Tiamat
saytne
Tiamat
4,984
838
0
2,808
7,063
4,692
3,919
0
7,007
62,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
49,859
178
Minions Killed
444
0
Camps Cleared
0
1,157,821
Distance Traveled
1,648,003
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,112
562
81
5
0
376,539
0
L
Ares
5,223
290
8
0
0
155,115
1
L
Chiron
8,543
475
69
4
0
266,550
1
W
Sobek
9,392
522
19
1
0
361,662
1
L
Horus
7,774
432
33
2
0
296,851
2
L
Ra
5,754
320
21
1
0
178,431
1
L
Bakasura
7,501
417
47
3
0
260,874
0
W
Kukulkan
9,349
519
94
5
0
266,777
0
W
Anhur
11,021
612
127
7
0
318,990
4
W
Tiamat
9,985
555
123
7
0
324,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role