Player Matchup

Kumbhakarna
Kumbhakarna
MrTimmyThick
Kumbhakarna
Level 17
God Stats
8W - 5L
1,692 SR
Queue Stats
13W - 12L
1,625 Elo+
Party 2
Tiamat
Tiamat
xNOxCAPPINGTONx
Tiamat
Level 102
God Stats
0W - 2L
1,190 SR
Queue Stats
30W - 23L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
yung_smid
Tsukuyomi
Level 89
God Stats
0W - 1L
1,726 SR
Queue Stats
31W - 22L
1,503 Elo+
Party 2
Team Averages
Level 69
1,536 SR
1,543 Elo+

VS

Team Averages
Level 76
1,485 SR
1,410 Elo+
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FullercubYT
Bacchus
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 76L
1,372 Elo+
Party 1
Nu Wa
Nu Wa
Shu_Akhet
Nu Wa
Level 29
God Stats
11W - 10L
1,454 SR
Queue Stats
116W - 111L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MrTimmyThick
Kumbhakarna
12
1 / 5 / 3
9,068
567
4,918
17,075
16,065
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 6 / 3
9,671
604
7,165
14,243
7,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
yung_smid
Tsukuyomi
13
2 / 6 / 2
9,542
596
12,634
14,555
5,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 1 / 9
11,159
697
11,746
14,523
16,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
FullercubYT
Bacchus
14
5 / 2 / 9
11,129
696
9,747
11,389
11,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Shu_Akhet
Nu Wa
15
7 / 2 / 9
11,681
730
17,122
12,163
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
17
17
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
9
9.5
W
Bacchus
FullercubYT
Bacchus
5
2
9
4.75
L
Kumbhakarna
MrTimmyThick
Kumbhakarna
1
5
3
0.5
W
Nu Wa
Shu_Akhet
Nu Wa
7
2
9
5.75
L
2
6
3
0.58
L
Tsukuyomi
yung_smid
Tsukuyomi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
38,615
45,873
Taken
38,075
28,680
Mitigated
32,220
3,597
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,746
1,485
1,624
6,104
14,523
16,528
1,192
6,115
8,408
0
47,531
W
Bacchus
FullercubYT
Bacchus
9,747
693
1,086
942
11,389
11,442
185
2,954
8,435
34,543
0
L
Kumbhakarna
MrTimmyThick
Kumbhakarna
4,918
912
326
495
17,075
16,065
0
9,432
6,649
22,029
0
W
Nu Wa
Shu_Akhet
Nu Wa
17,122
3,352
1,025
1,958
12,163
4,250
736
3,071
9,092
52,315
0
L
7,165
772
678
2,058
14,243
7,251
0
7,723
5,931
35,085
0
L
Tsukuyomi
yung_smid
Tsukuyomi
12,634
3,431
0
40
14,555
5,364
0
8,724
5,488
0
37,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
33,969
117
Minions Killed
177
0
Camps Cleared
0
857,497
Distance Traveled
891,687
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,159
697
67
4
0
296,254
3
W
Bacchus
11,129
696
32
2
0
309,016
3
L
Kumbhakarna
9,068
567
31
2
0
290,618
0
W
Nu Wa
11,681
730
78
5
0
286,417
5
L
Tiamat
9,671
604
41
3
0
259,169
0
L
Tsukuyomi
9,542
596
45
3
0
307,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role