Player Matchup

Anubis
Anubis
Alantartico
Anubis
Level 22
God Stats
9W - 12L
1,330 SR
Queue Stats
102W - 147L
1,241 Elo+
Solo
Kuzenbo
Kuzenbo
Voltage-Spook
Kuzenbo
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 141L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
iNbdy-
Danzaburou
Level 24
God Stats
3W - 5L
1,708 SR
Queue Stats
57W - 47L
1,700 Elo+
Party 1
Team Averages
Level 38
1,513 SR
1,515 Elo+

VS

Team Averages
Level 34
1,567 SR
1,364 Elo+
Ra
Ra
Mrampa
Ra
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 15L
1,394 Elo+
Solo
Medusa
Medusa
Perfect_StaR_92
Medusa
Level 67
God Stats
13W - 14L
1,500 SR
Queue Stats
390W - 390L
1,364 Elo+
Solo
Chaac
Chaac
lucas54ies54
Chaac
Level 29
God Stats
13W - 14L
1,702 SR
Queue Stats
197W - 272L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 2 / 10
8,510
709
7,681
6,465
6,018
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
13
10 / 0 / 6
10,507
876
9,628
12,906
16,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
iNbdy-
Danzaburou
13
5 / 0 / 9
9,437
786
8,581
5,995
2,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
0 / 8 / 1
6,746
562
3,950
9,446
2,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 6 / 0
7,654
638
6,080
10,562
2,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
7,075
590
4,008
13,156
6,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
2
2
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
2
10
3.5
L
Ra
0
8
1
0.06
L
2
6
0
0.33
W
Kuzenbo
10
0
6
13
W
Danzaburou
iNbdy-
Danzaburou
5
0
9
9.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,890
Damage
14,038
25,366
Taken
33,164
24,455
Mitigated
12,209
8,070
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,681
533
319
875
6,465
6,018
358
907
5,433
25,657
0
L
Ra
3,950
857
425
695
9,446
2,490
0
5,790
3,656
24,613
0
L
6,080
3,250
0
823
10,562
2,945
0
6,118
4,444
0
25,611
W
Kuzenbo
9,628
3,577
0
4,896
12,906
16,026
414
1,751
10,870
34,022
0
W
Danzaburou
iNbdy-
Danzaburou
8,581
3,751
0
1,980
5,995
2,411
1,786
1,635
4,285
0
43,485
L
4,008
1,295
281
5,710
13,156
6,774
0
5,546
7,610
0
20,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
21,475
123
Minions Killed
110
0
Camps Cleared
0
675,593
Distance Traveled
605,828
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,510
709
45
4
0
176,955
3
L
Ra
6,746
562
31
3
0
187,097
0
L
Medusa
7,654
638
37
3
0
197,595
0
W
Kuzenbo
10,507
876
30
3
0
258,427
0
W
Danzaburou
9,437
786
48
4
0
240,211
1
L
Chaac
7,075
590
42
4
0
221,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role