Player Matchup

Arachne
Arachne
AngryCatziLLa
Arachne
Level 29
God Stats
30W - 30L
1,514 SR
Queue Stats
125W - 132L
1,417 Elo+
Solo
Nike
Nike
Dark_Rayen_08ght
Nike
Level 6
God Stats
2W - 2L
1,415 SR
Queue Stats
18W - 30L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Vanterom
Cthulhu
Level 29
God Stats
1W - 0L
1,411 SR
Queue Stats
8W - 7L
1,392 Elo+
Solo
Janus
Janus
aymxn06
Janus
Level 10
God Stats
39W - 33L
1,197 SR
Queue Stats
152W - 164L
1,236 Elo+
Party 2
Danzaburou
Danzaburou
skillerM78
Danzaburou
Level 47
God Stats
11W - 10L
1,612 SR
Queue Stats
184W - 192L
1,460 Elo+
Party 2
Team Averages
Level 24
1,430 SR
1,400 Elo+

VS

Team Averages
Level 22
1,615 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
Comy_375
Tsukuyomi
Level 25
God Stats
8W - 7L
1,698 SR
Queue Stats
352W - 349L
1,497 Elo+
Solo
Ra
Ra
DjordjeMnE
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ruand99
Guan Yu
Level 14
God Stats
4W - 2L
1,789 SR
Queue Stats
15W - 20L
1,296 Elo+
Solo
Camazotz
Camazotz
Sixlaw
Camazotz
Level 18
God Stats
3W - 5L
1,589 SR
Queue Stats
29W - 42L
1,500 Elo+
Party 1
Hera
Hera
diablodark93
Hera
Level 39
God Stats
1W - 8L
1,500 SR
Queue Stats
115W - 150L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
20 / 1 / 2
14,202
592
16,675
14,849
10,774
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 1
9,651
402
7,105
20,550
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Vanterom
Cthulhu
16
4 / 6 / 7
12,390
516
6,464
19,581
11,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
aymxn06
Janus
17
4 / 5 / 5
11,482
478
5,086
10,528
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
skillerM78
Danzaburou
20
12 / 2 / 6
14,136
589
13,271
16,586
7,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Comy_375
Tsukuyomi
20
10 / 8 / 0
13,663
569
18,484
19,533
8,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 9 / 0
6,606
275
108
5,468
1,087
Guan Yu
Ruand99
Guan Yu
15
5 / 3 / 4
10,222
426
11,401
15,011
18,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
Sixlaw
Camazotz
12
2 / 10 / 5
8,680
362
9,159
15,109
4,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 12 / 1
9,363
390
9,420
13,838
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
42
Kills
19
21
Deaths
42
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
20
1
2
21
L
Tsukuyomi
Comy_375
Tsukuyomi
10
8
0
1.25
W
2
7
1
0.36
L
0
9
0
0
L
Guan Yu
Ruand99
Guan Yu
5
3
4
2.33
L
Camazotz
Sixlaw
Camazotz
2
10
5
0.45
W
Cthulhu
Vanterom
Cthulhu
4
6
7
1.25
W
Janus
aymxn06
Janus
4
5
5
1.3
L
2
12
1
0.21
W
Danzaburou
skillerM78
Danzaburou
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,601
Damage
48,572
82,094
Taken
68,959
43,745
Mitigated
36,935
10,068
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
16,675
10,094
0
3,696
14,849
10,774
0
1,902
12,925
0
106,594
L
Tsukuyomi
Comy_375
Tsukuyomi
18,484
3,781
0
1,706
19,533
8,354
0
2,733
16,707
0
96,166
W
7,105
1,682
0
667
20,550
11,080
0
50
19,562
0
43,495
L
108
108
0
0
5,468
1,087
0
1,859
3,584
2,461
0
L
Guan Yu
Ruand99
Guan Yu
11,401
2,277
0
3,865
15,011
18,076
516
557
13,879
0
33,890
L
Camazotz
Sixlaw
Camazotz
9,159
3,064
0
2,485
15,109
4,998
689
2,682
12,427
0
28,883
W
Cthulhu
Vanterom
Cthulhu
6,464
85
370
3,333
19,581
11,123
802
5,360
14,221
52,909
0
W
Janus
aymxn06
Janus
5,086
384
0
0
10,528
3,453
348
629
9,874
62,393
0
L
9,420
3,337
0
0
13,838
4,420
1,484
3,887
9,951
49,443
0
W
Danzaburou
skillerM78
Danzaburou
13,271
5,882
0
2,002
16,586
7,315
2,448
1,587
14,949
0
91,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,861
Gold Earned
48,534
547
Minions Killed
300
0
Camps Cleared
0
2,287,725
Distance Traveled
1,796,843
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,202
592
126
5
0
542,402
1
L
Tsukuyomi
13,663
569
123
5
0
462,570
4
W
Nike
9,651
402
67
3
0
429,390
0
L
Ra
6,606
275
3
0
0
162,579
2
L
Guan Yu
10,222
426
50
2
0
431,632
4
L
Camazotz
8,680
362
38
2
0
382,934
0
W
Cthulhu
12,390
516
101
4
0
410,692
3
W
Janus
11,482
478
115
5
0
465,221
0
L
Hera
9,363
390
86
4
0
357,128
0
W
Danzaburou
14,136
589
138
6
0
440,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role