Player Matchup

Neith
Neith
GlaseroCZ
Neith
Level 16
God Stats
1W - 4L
1,203 SR
Queue Stats
1W - 4L
1,202 Elo+
Solo
Cthulhu
Cthulhu
WILLIEMAN
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,425 Elo+
Party 3
Hercules
Hercules
aLegitSeal
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,481 Elo+
Party 3
Nox
Nox
nosferatlet
Nox
Level 14
God Stats
6W - 3L
1,724 SR
Queue Stats
20W - 17L
1,591 Elo+
Solo
Hachiman
Hachiman
oblivonking
Hachiman
Level 28
God Stats
1W - 1L
1,311 SR
Queue Stats
21W - 22L
1,587 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,457 Elo+

VS

Team Averages
Level 44
1,594 SR
1,490 Elo+
Scylla
Scylla
Externaal
Scylla
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
71W - 78L
1,433 Elo+
Solo
He Bo
He Bo
FearKenny
He Bo
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
JimiDuPipi
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Kasra37
King Arthur
Level 105
God Stats
10W - 3L
1,835 SR
Queue Stats
200W - 213L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
danial37
Aphrodite
Level 10
God Stats
37W - 38L
1,634 SR
Queue Stats
131W - 157L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GlaseroCZ
Neith
14
0 / 4 / 0
8,485
849
4,194
7,676
2,732
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
WILLIEMAN
Cthulhu
16
1 / 6 / 7
9,569
957
10,106
17,675
14,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hercules
aLegitSeal
Hercules
16
4 / 2 / 4
10,207
1,021
9,310
14,926
15,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 5 / 5
8,974
897
5,629
10,499
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
oblivonking
Hachiman
16
3 / 5 / 5
9,896
990
13,836
15,089
5,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

123

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Externaal
Scylla
15
0 / 2 / 10
9,130
913
6,623
5,588
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
FearKenny
He Bo
17
14 / 0 / 3
12,678
1,268
22,182
7,186
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
16
3 / 2 / 13
10,089
1,009
9,752
7,622
3,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Kasra37
King Arthur
17
4 / 2 / 14
10,501
1,050
16,325
19,420
20,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
danial37
Aphrodite
16
1 / 2 / 13
9,636
964
6,872
10,084
6,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
8
Kills
22
22
Deaths
8
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Scylla
Externaal
Scylla
0
2
10
2.5
W
He Bo
FearKenny
He Bo
14
0
3
15.5
L
Neith
GlaseroCZ
Neith
0
4
0
0
W
Neith
3
2
13
4.75
W
King Arthur
Kasra37
King Arthur
4
2
14
5.5
L
Cthulhu
WILLIEMAN
Cthulhu
1
6
7
0.75
L
Hercules
aLegitSeal
Hercules
4
2
4
3
W
Aphrodite
danial37
Aphrodite
1
2
13
3.75
L
0
5
5
0.5
L
Hachiman
oblivonking
Hachiman
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,075
Damage
61,754
65,865
Taken
49,900
42,792
Mitigated
34,941
7,970
Healing
20,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Externaal
Scylla
6,623
228
508
848
5,588
2,125
0
1,676
3,762
24,861
0
W
He Bo
FearKenny
He Bo
22,182
731
0
1,301
7,186
3,061
0
1,685
5,351
44,759
0
L
Neith
GlaseroCZ
Neith
4,194
1,937
0
130
7,676
2,732
0
3,411
3,877
0
23,071
W
Neith
9,752
5,537
0
846
7,622
3,292
0
3,666
3,731
0
23,648
W
King Arthur
Kasra37
King Arthur
16,325
1,798
0
3,502
19,420
20,456
0
3,702
15,327
0
35,896
L
Cthulhu
WILLIEMAN
Cthulhu
10,106
612
188
420
17,675
14,998
0
9,662
7,315
22,721
0
L
Hercules
aLegitSeal
Hercules
9,310
2,658
0
3,708
14,926
15,025
0
7,411
7,091
0
17,836
W
Aphrodite
danial37
Aphrodite
6,872
947
7,598
5,861
10,084
6,007
0
4,337
5,547
14,460
0
L
5,629
212
0
0
10,499
4,276
0
5,946
4,317
20,424
0
L
Hachiman
oblivonking
Hachiman
13,836
10,190
0
3,524
15,089
5,761
0
7,519
7,172
0
29,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,131
Gold Earned
52,034
174
Minions Killed
207
3
Camps Cleared
11
875,745
Distance Traveled
1,004,003
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,130
913
49
5
2
191,372
0
W
He Bo
12,678
1,268
54
5
5
215,554
2
L
Neith
8,485
849
54
5
1
110,280
0
W
Neith
10,089
1,009
38
4
0
188,079
2
W
King Arthur
10,501
1,050
43
4
1
208,280
1
L
Cthulhu
9,569
957
35
4
0
191,416
1
L
Hercules
10,207
1,021
21
2
0
209,666
0
W
Aphrodite
9,636
964
23
2
3
200,718
0
L
Nox
8,974
897
30
3
1
184,738
0
L
Hachiman
9,896
990
34
3
1
179,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role