Player Matchup

Tiamat
Tiamat
CocaColat
Tiamat
Level 16
God Stats
12W - 11L
1,643 SR
Queue Stats
46W - 33L
1,671 Elo+
Solo
Neith
Neith
PCxVelox
Neith
Level 23
God Stats
4W - 9L
1,468 SR
Queue Stats
45W - 68L
1,490 Elo+
Solo
Ares
Ares
Raydonrandel
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,656 Elo+
Party 1
Apollo
Apollo
VoidKC
Apollo
Level 27
God Stats
1W - 1L
1,750 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Pele
Pele
X-Partially-X
Pele
Level 29
God Stats
18W - 4L
1,839 SR
Queue Stats
48W - 27L
1,736 Elo+
Solo
Team Averages
Level 25
1,640 SR
1,611 Elo+

VS

Team Averages
Level 18
1,559 SR
1,634 Elo+
Artemis
Artemis
MahdiRHN
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,555 Elo+
Solo
Bellona
Bellona
Vhasenwir
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,602 Elo+
Solo
Ao Kuang
Ao Kuang
mg92us
Ao Kuang
Level 29
God Stats
2W - 6L
1,415 SR
Queue Stats
63W - 75L
1,643 Elo+
Solo
Ra
Ra
sergkonn
Ra
Level 3
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 2L
1,676 Elo+
Solo
Geb
Geb
xByAetherHunter
Geb
Level 27
God Stats
14W - 10L
1,645 SR
Queue Stats
82W - 92L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CocaColat
Tiamat
17
4 / 2 / 8
11,060
503
12,617
13,003
12,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
PCxVelox
Neith
17
6 / 3 / 13
11,882
540
13,494
11,283
5,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

14
0 / 1 / 10
9,106
414
4,392
17,449
19,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
VoidKC
Apollo
16
9 / 6 / 13
11,498
523
16,179
13,772
8,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
13 / 2 / 8
12,904
587
16,870
11,696
7,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MahdiRHN
Artemis
13
2 / 14 / 5
8,518
387
9,582
19,377
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Vhasenwir
Bellona
14
4 / 5 / 1
9,423
428
9,667
22,759
17,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
mg92us
Ao Kuang
3
0 / 1 / 0
5,948
270
1,031
2,314
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

10
0 / 11 / 2
6,927
315
4,242
12,532
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 1 / 2
11,478
522
14,450
17,391
19,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
32
Kills
13
14
Deaths
32
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CocaColat
Tiamat
4
2
8
4
L
Artemis
MahdiRHN
Artemis
2
14
5
0.32
W
Neith
PCxVelox
Neith
6
3
13
4.17
W
0
1
10
5
L
Bellona
Vhasenwir
Bellona
4
5
1
0.9
W
Apollo
VoidKC
Apollo
9
6
13
2.58
W
13
2
8
8.5
L
Ao Kuang
mg92us
Ao Kuang
0
1
0
0
L
0
11
2
0.09
L
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,552
Damage
38,972
67,203
Taken
74,373
54,645
Mitigated
47,439
12,913
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CocaColat
Tiamat
12,617
1,594
0
6,076
13,003
12,894
570
2,801
10,202
66,410
0
L
Artemis
MahdiRHN
Artemis
9,582
3,547
0
2,350
19,377
6,502
0
1,235
18,142
0
35,381
W
Neith
PCxVelox
Neith
13,494
5,471
0
2,631
11,283
5,404
4,411
2,916
8,367
0
74,509
W
4,392
609
243
243
17,449
19,938
106
6,624
10,825
24,148
0
L
Bellona
Vhasenwir
Bellona
9,667
2,615
0
4,421
22,759
17,235
0
8,247
14,512
0
31,873
W
Apollo
VoidKC
Apollo
16,179
10,867
754
2,252
13,772
8,476
2,921
3,711
10,061
0
64,769
W
16,870
6,691
0
714
11,696
7,933
5,617
3,671
8,025
0
88,588
L
Ao Kuang
mg92us
Ao Kuang
1,031
347
0
1,113
2,314
466
0
0
2,314
3,553
0
L
4,242
745
1,402
871
12,532
3,638
136
1,945
10,587
21,524
0
L
14,450
1,066
498
4,426
17,391
19,598
311
5,582
11,809
70,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,450
Gold Earned
42,294
527
Minions Killed
286
0
Camps Cleared
0
1,928,423
Distance Traveled
1,558,060
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,060
503
120
5
0
389,324
2
L
Artemis
8,518
387
58
3
0
302,265
5
W
Neith
11,882
540
121
6
0
343,330
0
W
Ares
9,106
414
37
2
0
401,278
5
L
Bellona
9,423
428
67
3
0
433,065
3
W
Apollo
11,498
523
97
4
0
340,722
0
W
Pele
12,904
587
152
7
0
453,769
2
L
Ao Kuang
5,948
270
11
1
0
66,999
1
L
Ra
6,927
315
31
1
0
309,989
0
L
Geb
11,478
522
119
5
0
445,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role