Player Matchup

Horus
Horus
Alex08Dt
Horus
Level 102
God Stats
1W - 6L
1,594 SR
Queue Stats
142W - 228L
1,393 Elo+
Party 2
Ymir
Ymir
Antony7
Ymir
Level 49
God Stats
31W - 59L
1,375 SR
Queue Stats
237W - 315L
1,428 Elo+
Party 2
Apollo
Apollo
LevelDany10
Apollo
Level 27
God Stats
15W - 17L
1,440 SR
Queue Stats
47W - 87L
1,348 Elo+
Party 2
Cernunnos
Cernunnos
Pipilin
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
delozpeare
Poseidon
Level 67
God Stats
13W - 21L
1,486 SR
Queue Stats
150W - 213L
1,369 Elo+
Party 2
Team Averages
Level 67
1,479 SR
1,408 Elo+

VS

Team Averages
Level 88
1,502 SR
1,461 Elo+
Kali
Kali
CaptBuckfast
Kali
Level 54
God Stats
1W - 2L
1,689 SR
Queue Stats
15W - 22L
1,387 Elo+
Party 1
Ra
Ra
Chodelord
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,483 Elo+
Solo
Cupid
Cupid
Milhouse7
Cupid
Level 89
God Stats
1W - 4L
1,255 SR
Queue Stats
215W - 218L
1,441 Elo+
Solo
Jormungandr
Jormungandr
OcramOibaf
Jormungandr
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
406W - 458L
1,490 Elo+
Solo
Rama
Rama
ZwagvailleTTV
Rama
Level 108
God Stats
5W - 7L
1,564 SR
Queue Stats
66W - 69L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alex08Dt
Horus
18
4 / 2 / 10
10,771
539
11,385
25,930
21,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
Antony7
Ymir
15
5 / 1 / 15
10,356
518
7,436
21,582
24,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
16
1 / 2 / 6
9,428
471
2,613
12,151
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Pipilin
Cernunnos
18
13 / 3 / 7
11,696
585
18,407
20,881
8,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
delozpeare
Poseidon
18
7 / 2 / 10
11,318
566
16,746
12,145
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
10,273
514
11,045
16,793
9,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 4
10,175
509
19,675
11,859
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Milhouse7
Cupid
13
1 / 8 / 4
7,948
397
14,226
14,486
6,025
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
OcramOibaf
Jormungandr
14
0 / 6 / 2
8,870
444
8,076
18,188
13,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 5 / 1
10,390
520
11,505
15,229
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
30
Kills
10
10
Deaths
30
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
Alex08Dt
Horus
4
2
10
4.5
W
Ymir
Antony7
Ymir
5
1
15
12.5
L
5
6
3
1.08
L
1
5
4
0.6
W
Apollo
1
2
6
2
L
Cupid
Milhouse7
Cupid
1
8
4
0.38
L
Jormungandr
OcramOibaf
Jormungandr
0
6
2
0.17
W
Cernunnos
Pipilin
Cernunnos
13
3
7
5.5
L
3
5
1
0.7
W
Poseidon
delozpeare
Poseidon
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,587
Damage
64,527
92,689
Taken
76,555
64,800
Mitigated
38,921
33,966
Healing
22,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Alex08Dt
Horus
11,385
4,210
1,206
13,957
25,930
21,970
82
6,666
19,264
0
54,847
W
Ymir
Antony7
Ymir
7,436
1,326
0
2,991
21,582
24,882
30
6,898
14,684
30,690
0
L
11,045
6,274
0
5,182
16,793
9,782
0
8,848
7,693
0
49,285
L
19,675
572
679
3,005
11,859
4,912
1,433
2,953
8,581
79,758
0
W
Apollo
2,613
995
0
1,250
12,151
4,574
0
2,890
9,261
0
62,764
L
Cupid
Milhouse7
Cupid
14,226
8,655
704
3,256
14,486
6,025
80
4,292
10,039
0
55,018
L
Jormungandr
OcramOibaf
Jormungandr
8,076
2,535
692
2,862
18,188
13,208
154
3,833
14,256
47,917
0
W
Cernunnos
Pipilin
Cernunnos
18,407
9,334
0
13,515
20,881
8,851
4,266
6,439
14,442
0
82,763
L
11,505
8,215
0
5,936
15,229
4,994
854
3,546
11,160
0
72,686
W
Poseidon
delozpeare
Poseidon
16,746
1,673
0
1,047
12,145
4,523
246
4,858
7,287
75,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,569
Gold Earned
47,656
493
Minions Killed
498
0
Camps Cleared
0
1,842,218
Distance Traveled
1,664,661
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,771
539
88
4
0
371,227
1
W
Ymir
10,356
518
30
2
0
352,064
1
L
Kali
10,273
514
74
4
0
375,925
0
L
Ra
10,175
509
138
7
0
362,585
2
W
Apollo
9,428
471
105
5
0
395,670
3
L
Cupid
7,948
397
75
4
0
322,254
1
L
Jormungandr
8,870
444
77
4
0
342,812
2
W
Cernunnos
11,696
585
124
6
0
330,759
3
L
Rama
10,390
520
134
7
0
261,085
1
W
Poseidon
11,318
566
146
7
0
392,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role