Player Matchup

Nemesis
Nemesis
Angel71563
Nemesis
Level 15
God Stats
4W - 5L
1,795 SR
Queue Stats
32W - 41L
1,371 Elo+
Solo
Ratatoskr
Ratatoskr
Hatsu2028
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Neith
Neith
LuckyWizard293
Neith
Level 5
God Stats
9W - 12L
1,434 SR
Queue Stats
31W - 38L
1,372 Elo+
Solo
Rama
Rama
ahmadmohsen
Rama
Level 18
God Stats
59W - 65L
1,316 SR
Queue Stats
107W - 118L
1,388 Elo+
Solo
Kukulkan
Kukulkan
shiny_cooking
Kukulkan
Level 5
God Stats
0W - 3L
1,314 SR
Queue Stats
9W - 13L
1,294 Elo+
Solo
Team Averages
Level 10
1,472 SR
1,335 Elo+

VS

Team Averages
Level 16
1,529 SR
1,467 Elo+
Scylla
Scylla
TMTaffa
Scylla
Level 10
God Stats
69W - 53L
1,597 SR
Queue Stats
157W - 134L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
VearisiV
Baron Samedi
Level 11
God Stats
3W - 1L
1,489 SR
Queue Stats
8W - 7L
1,377 Elo+
Solo
Bakasura
Bakasura
kira_derware
Bakasura
Level 17
God Stats
7W - 2L
1,779 SR
Queue Stats
36W - 31L
1,470 Elo+
Solo
Tiamat
Tiamat
posiedon455
Tiamat
Level 26
God Stats
2W - 2L
1,280 SR
Queue Stats
78W - 81L
1,421 Elo+
Solo
Chernobog
Chernobog
wolfdeblood
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angel71563
Nemesis
16
6 / 8 / 4
11,558
1,051
11,889
20,182
9,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
Hatsu2028
Ratatoskr
15
0 / 8 / 4
9,357
851
6,337
8,976
3,848
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 9 / 4
11,691
1,063
12,486
20,564
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 7 / 6
10,012
910
10,363
20,017
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
shiny_cooking
Kukulkan
17
1 / 5 / 7
10,811
983
5,831
16,243
7,201
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TMTaffa
Scylla
20
9 / 0 / 16
13,643
1,240
23,032
6,235
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
VearisiV
Baron Samedi
17
4 / 3 / 13
11,100
1,009
12,815
12,160
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
kira_derware
Bakasura
19
17 / 4 / 4
14,174
1,289
17,377
12,925
5,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
17
2 / 3 / 17
10,752
977
4,753
10,696
8,213
Chernobog
wolfdeblood
Chernobog
18
5 / 2 / 16
11,416
1,038
17,850
10,427
4,849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
12
Kills
37
37
Deaths
12
25
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Angel71563
Nemesis
6
8
4
1
L
Ratatoskr
Hatsu2028
Ratatoskr
0
8
4
0.25
L
5
9
4
0.78
W
Scylla
TMTaffa
Scylla
9
0
16
17
W
Baron Samedi
VearisiV
Baron Samedi
4
3
13
3.5
L
0
7
6
0.43
W
Bakasura
kira_derware
Bakasura
17
4
4
4.75
W
Tiamat
2
3
17
3.5
L
Kukulkan
shiny_cooking
Kukulkan
1
5
7
0.9
W
Chernobog
wolfdeblood
Chernobog
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,906
Damage
75,827
85,982
Taken
52,443
36,559
Mitigated
27,044
7,799
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Angel71563
Nemesis
11,889
5,016
0
1,454
20,182
9,125
0
8,631
10,936
0
18,480
L
Ratatoskr
Hatsu2028
Ratatoskr
6,337
2,522
0
188
8,976
3,848
0
3,961
4,919
0
15,755
L
12,486
8,590
0
3,101
20,564
8,423
0
9,543
10,701
0
28,421
W
Scylla
TMTaffa
Scylla
23,032
1,341
134
1,944
6,235
2,254
0
1,053
5,182
51,066
0
W
Baron Samedi
VearisiV
Baron Samedi
12,815
1,658
937
1,852
12,160
6,247
0
1,112
11,048
25,011
0
L
10,363
9,855
0
3,056
20,017
7,962
0
13,382
6,558
0
23,756
W
Bakasura
kira_derware
Bakasura
17,377
13,554
765
1,818
12,925
5,481
0
453
12,472
0
42,153
W
Tiamat
4,753
784
0
1,968
10,696
8,213
0
992
9,704
8,105
0
L
Kukulkan
shiny_cooking
Kukulkan
5,831
1,547
0
0
16,243
7,201
0
5,083
10,905
22,490
0
W
Chernobog
wolfdeblood
Chernobog
17,850
13,310
90
3,308
10,427
4,849
0
2,221
8,206
0
29,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,429
Gold Earned
61,085
143
Minions Killed
193
3
Camps Cleared
11
909,882
Distance Traveled
976,708
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,558
1,051
19
2
3
238,667
0
L
Ratatoskr
9,357
851
21
2
0
107,193
0
L
Neith
11,691
1,063
38
3
0
175,213
0
W
Scylla
13,643
1,240
73
7
1
228,337
0
W
Baron Samedi
11,100
1,009
38
3
2
184,270
0
L
Rama
10,012
910
35
3
0
209,770
0
W
Bakasura
14,174
1,289
60
5
8
216,049
2
W
Tiamat
10,752
977
3
0
0
181,874
2
L
Kukulkan
10,811
983
30
3
0
179,039
0
W
Chernobog
11,416
1,038
19
2
0
166,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role