Player Matchup

Ra
Ra
Diinobiell
Ra
Level 12
God Stats
0W - 3L
1,378 SR
Queue Stats
67W - 62L
1,693 Elo+
Party 1
Neith
Neith
SleepyMoon-
Neith
Level 7
God Stats
5W - 6L
1,740 SR
Queue Stats
84W - 75L
1,729 Elo+
Party 1
Olorun
Olorun
cesar-fox11004
Olorun
Level 12
God Stats
0W - 4L
1,540 SR
Queue Stats
6W - 10L
1,566 Elo+
Solo
Cerberus
Cerberus
koasa55
Cerberus
Level 30
God Stats
13W - 10L
1,578 SR
Queue Stats
110W - 106L
1,626 Elo+
Solo
Bakasura
Bakasura
my_main_is_bannd
Bakasura
Level 26
God Stats
3W - 1L
1,768 SR
Queue Stats
68W - 59L
1,629 Elo+
Solo
Team Averages
Level 17
1,601 SR
1,649 Elo+

VS

Team Averages
Level 20
1,652 SR
1,755 Elo+
Kuzenbo
Kuzenbo
FLOKI8428
Kuzenbo
Level 29
God Stats
6W - 11L
1,274 SR
Queue Stats
130W - 174L
1,586 Elo+
Solo
Bakasura
Bakasura
GHOOLHA
Bakasura
Level 16
God Stats
5W - 0L
1,957 SR
Queue Stats
10W - 2L
1,844 Elo+
Solo
Izanami
Izanami
IZANAMI BUTT
Izanami
Level 20
God Stats
14W - 8L
1,761 SR
Queue Stats
61W - 56L
1,663 Elo+
Solo
Ra
Ra
X_ProBeast00_X
Ra
Level 9
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 12L
1,819 Elo+
Solo
Ymir
Ymir
jnthncrp
Ymir
Level 24
God Stats
3W - 0L
1,766 SR
Queue Stats
14W - 4L
1,864 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,346
423
4,793
5,434
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
1 / 3 / 1
7,584
506
9,398
10,070
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 0
5,845
390
3,911
11,570
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
koasa55
Cerberus
9
2 / 2 / 1
6,737
449
2,428
8,115
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 0
6,967
464
3,548
10,932
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FLOKI8428
Kuzenbo
12
3 / 1 / 9
8,619
575
6,375
9,501
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
GHOOLHA
Bakasura
15
4 / 1 / 3
9,169
611
5,283
8,949
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
IZANAMI BUTT
Izanami
16
5 / 1 / 3
10,289
686
5,123
7,349
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 3
8,683
579
4,392
4,430
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
15
4 / 1 / 4
9,276
618
9,813
11,554
10,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
17
17
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Kuzenbo
FLOKI8428
Kuzenbo
3
1
9
7.5
W
Bakasura
GHOOLHA
Bakasura
4
1
3
5.5
W
Izanami
IZANAMI BUTT
Izanami
5
1
3
6.5
L
1
3
1
0.5
W
1
1
3
2.5
L
0
4
0
0
W
Ymir
4
1
4
6
L
Cerberus
koasa55
Cerberus
2
2
1
1.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
30,986
46,121
Taken
41,783
17,263
Mitigated
28,887
14,454
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,793
709
1,078
1,052
5,434
1,646
0
2,278
3,086
36,777
0
W
Kuzenbo
FLOKI8428
Kuzenbo
6,375
2,014
0
1,756
9,501
9,408
397
4,961
4,507
21,885
0
W
Bakasura
GHOOLHA
Bakasura
5,283
3,326
0
3,008
8,949
3,596
1,247
1,001
7,839
0
54,591
W
Izanami
IZANAMI BUTT
Izanami
5,123
3,878
0
3,017
7,349
3,052
5,746
1,348
5,961
0
85,023
L
9,398
4,802
0
3,108
10,070
3,714
0
6,282
3,508
0
55,277
W
4,392
317
957
2,430
4,430
1,898
2,093
2,022
2,368
49,119
0
L
3,911
1,313
526
4,409
11,570
3,787
0
5,835
5,460
29,466
0
W
Ymir
9,813
2,288
0
4,274
11,554
10,933
1,431
1,800
9,678
47,610
1,895
L
Cerberus
koasa55
Cerberus
2,428
54
0
2,203
8,115
4,058
0
1,755
5,690
21,376
0
L
3,548
2,760
0
2,078
10,932
4,058
880
4,224
6,708
0
35,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,479
Gold Earned
46,036
362
Minions Killed
497
0
Camps Cleared
0
1,250,618
Distance Traveled
1,376,466
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,346
423
85
6
0
273,224
1
W
Kuzenbo
8,619
575
28
2
0
302,653
6
W
Bakasura
9,169
611
117
8
0
319,074
1
W
Izanami
10,289
686
151
10
0
250,617
1
L
Neith
7,584
506
104
7
0
248,147
4
W
Ra
8,683
579
108
7
0
220,907
0
L
Olorun
5,845
390
41
3
0
236,496
2
W
Ymir
9,276
618
93
6
0
283,215
3
L
Cerberus
6,737
449
48
3
0
221,083
0
L
Bakasura
6,967
464
84
6
0
271,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role