Player Matchup

Chaac
Chaac
Nedheram
Chaac
Level 128
God Stats
2W - 2L
1,344 SR
Queue Stats
49W - 41L
1,607 Elo+
Solo
Baron Samedi
Baron Samedi
Nertgard
Baron Samedi
Level 123
God Stats
43W - 17L
1,735 SR
Queue Stats
139W - 109L
1,570 Elo+
Party 2
Camazotz
Camazotz
Sauul
Camazotz
Level 146
God Stats
2W - 0L
1,788 SR
Queue Stats
113W - 103L
1,586 Elo+
Party 2
Yemoja
Yemoja
fastasma20
Yemoja
Level 104
God Stats
1W - 2L
1,321 SR
Queue Stats
248W - 191L
1,589 Elo+
Party 2
Apollo
Apollo
ximper
Apollo
Level 60
God Stats
31W - 25L
1,605 SR
Queue Stats
135W - 115L
1,617 Elo+
Party 2
Team Averages
Level 112
1,559 SR
1,594 Elo+

VS

Team Averages
Level 130
1,434 SR
1,542 Elo+
Vulcan
Vulcan
MeGustaLaPaëlla
Vulcan
Level 136
God Stats
1W - 2L
1,279 SR
Queue Stats
122W - 111L
1,619 Elo+
Solo
Mercury
Mercury
Nokktus
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
QeloQ
Terra
Level 155
God Stats
4W - 4L
1,534 SR
Queue Stats
246W - 231L
1,531 Elo+
Solo
Tiamat
Tiamat
YungPhatQum
Tiamat
Level 129
God Stats
7W - 5L
1,359 SR
Queue Stats
170W - 183L
1,496 Elo+
Party 1
Hou Yi
Hou Yi
skulliedawg
Hou Yi
Level 87
God Stats
5W - 3L
1,496 SR
Queue Stats
118W - 106L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nedheram
Chaac
20
3 / 1 / 0
13,821
658
4,733
10,980
7,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Nertgard
Baron Samedi
18
7 / 1 / 10
12,917
615
17,100
13,711
7,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Sauul
Camazotz
18
12 / 3 / 6
12,689
604
15,003
27,226
14,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
fastasma20
Yemoja
16
3 / 3 / 12
11,481
547
5,536
22,881
26,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
ximper
Apollo
20
4 / 3 / 5
13,087
623
9,640
14,917
6,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
6,511
310
2,227
4,532
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Nokktus
Mercury
8
0 / 13 / 0
6,688
318
1,107
14,985
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
QeloQ
Terra
15
3 / 3 / 5
9,610
458
6,212
15,418
13,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
16
3 / 6 / 6
10,542
502
17,012
17,574
12,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
17
4 / 5 / 6
10,858
517
15,517
18,905
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
29
Kills
10
11
Deaths
32
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Chaac
Nedheram
Chaac
3
1
0
3
W
Baron Samedi
Nertgard
Baron Samedi
7
1
10
12
L
Mercury
Nokktus
Mercury
0
13
0
0
L
Terra
QeloQ
Terra
3
3
5
1.83
W
Camazotz
Sauul
Camazotz
12
3
6
5
L
Tiamat
3
6
6
1
W
Yemoja
fastasma20
Yemoja
3
3
12
3
L
Hou Yi
4
5
6
1.4
W
Apollo
ximper
Apollo
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,012
Damage
42,075
89,715
Taken
71,414
62,299
Mitigated
37,729
45,864
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,227
577
0
500
4,532
1,298
0
1,373
3,051
22,730
0
W
Chaac
Nedheram
Chaac
4,733
1,914
0
3,725
10,980
7,737
4,302
955
10,025
0
106,716
W
Baron Samedi
Nertgard
Baron Samedi
17,100
1,325
3,117
7,573
13,711
7,137
1,403
5,902
7,699
102,247
0
L
Mercury
Nokktus
Mercury
1,107
608
0
1,381
14,985
4,167
0
2,594
11,411
0
19,327
L
Terra
QeloQ
Terra
6,212
297
717
3,378
15,418
13,064
0
5,416
9,862
36,198
0
W
Camazotz
Sauul
Camazotz
15,003
5,510
0
14,110
27,226
14,797
1,590
8,131
19,007
0
92,280
L
Tiamat
17,012
2,130
501
5,074
17,574
12,848
12
6,934
10,410
57,267
0
W
Yemoja
fastasma20
Yemoja
5,536
998
2,219
7,091
22,881
26,360
958
8,197
14,684
27,153
0
L
Hou Yi
15,517
7,462
0
4,048
18,905
6,352
465
5,486
13,277
0
69,142
W
Apollo
ximper
Apollo
9,640
5,964
0
8,029
14,917
6,268
8,181
2,068
12,849
0
102,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,995
Gold Earned
44,209
750
Minions Killed
339
0
Camps Cleared
0
1,862,400
Distance Traveled
1,348,437
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,511
310
46
2
0
129,149
2
W
Chaac
13,821
658
213
10
0
359,575
2
W
Baron Samedi
12,917
615
199
9
0
381,242
1
L
Mercury
6,688
318
44
2
0
257,905
2
L
Terra
9,610
458
39
2
0
282,390
1
W
Camazotz
12,689
604
124
6
0
405,523
3
L
Tiamat
10,542
502
96
5
0
349,820
0
W
Yemoja
11,481
547
41
2
0
355,912
2
L
Hou Yi
10,858
517
114
5
0
329,173
4
W
Apollo
13,087
623
173
8
0
360,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role