Player Matchup

Cerberus
Cerberus
Epsimegalph
Cerberus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 144L
1,477 Elo+
Party 1
Izanami
Izanami
Roliath
Izanami
Level 67
God Stats
3W - 1L
1,312 SR
Queue Stats
13W - 13L
1,386 Elo+
Party 1
Tiamat
Tiamat
Wild Mischief
Tiamat
Level 57
God Stats
15W - 17L
1,312 SR
Queue Stats
17W - 24L
1,254 Elo+
Party 1
Team Averages
Level 64
1,374 SR
1,372 Elo+

VS

Team Averages
Level 54
1,442 SR
1,421 Elo+
Agni
Agni
SecondBs117C
Agni
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
luaan-hacker157
Medusa
Level 69
God Stats
0W - 1L
1,325 SR
Queue Stats
7W - 12L
1,415 Elo+
Solo
Set
Set
xiblu
Set
Level 46
God Stats
8W - 13L
1,500 SR
Queue Stats
172W - 207L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Epsimegalph
Cerberus
14
3 / 1 / 15
11,042
650
6,851
19,297
14,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Roliath
Izanami
15
8 / 0 / 9
12,031
708
7,303
6,289
2,200
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 1 / 11
12,011
707
12,701
9,410
5,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
9,507
559
8,128
12,075
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 2
9,325
549
8,421
12,250
3,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Set
xiblu
Set
13
1 / 2 / 1
9,967
586
7,076
8,342
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
18
Kills
2
2
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Epsimegalph
Cerberus
3
1
15
10.5
W
Izanami
Roliath
Izanami
8
0
9
12.5
L
1
9
1
0.17
W
7
1
11
12.5
L
0
7
2
0.14
L
Set
xiblu
Set
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,855
Damage
23,625
34,996
Taken
32,667
22,678
Mitigated
9,688
8,826
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Epsimegalph
Cerberus
6,851
331
665
3,725
19,297
14,635
286
4,103
14,800
26,598
0
W
Izanami
Roliath
Izanami
7,303
3,921
0
159
6,289
2,200
3,057
1,472
4,607
0
57,677
L
8,128
466
0
0
12,075
3,202
120
6,439
5,141
40,497
0
W
12,701
577
375
3,902
9,410
5,843
350
2,196
6,959
54,085
0
L
8,421
2,577
0
1,913
12,250
3,436
0
7,582
4,162
0
34,551
L
Set
xiblu
Set
7,076
2,144
954
2,949
8,342
3,050
0
4,595
3,491
0
54,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,084
Gold Earned
28,799
212
Minions Killed
201
0
Camps Cleared
0
888,191
Distance Traveled
780,910
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,042
650
39
2
0
298,772
0
W
Izanami
12,031
708
89
5
0
284,234
2
L
Agni
9,507
559
64
4
0
257,291
3
W
Tiamat
12,011
707
84
5
0
305,185
2
L
Medusa
9,325
549
65
4
0
237,347
2
L
Set
9,967
586
72
4
0
286,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role