Player Matchup

Kukulkan
Kukulkan
SIRR0LLSAL0T
Kukulkan
Level 16
God Stats
41W - 23L
1,532 SR
Queue Stats
133W - 102L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
Unique_Wukong
Sun Wukong
Level 12
God Stats
29W - 12L
1,768 SR
Queue Stats
29W - 14L
1,472 Elo+
Solo
Nemesis
Nemesis
d1Hokage
Nemesis
Level 15
God Stats
8W - 8L
1,400 SR
Queue Stats
153W - 131L
1,470 Elo+
Party 1
Hun Batz
Hun Batz
ixOwneZz7
Hun Batz
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 102L
1,461 Elo+
Party 1
Chernobog
Chernobog
skubasteve1030
Chernobog
Level 20
God Stats
1W - 0L
1,733 SR
Queue Stats
115W - 109L
1,507 Elo+
Solo
Team Averages
Level 15
1,587 SR
1,452 Elo+

VS

Team Averages
Level 14
1,540 SR
1,446 Elo+
Tiamat
Tiamat
Baguelalucas
Tiamat
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
SmurfsRus9185
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,352 Elo+
Solo
Zeus
Zeus
Tl00staKl00ska
Zeus
Level 18
God Stats
66W - 54L
1,646 SR
Queue Stats
436W - 454L
1,401 Elo+
Solo
Hachiman
Hachiman
VerrattiZi92
Hachiman
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 36L
1,463 Elo+
Solo
Anubis
Anubis
joasinhogamer_ya
Anubis
Level 8
God Stats
10W - 9L
1,556 SR
Queue Stats
37W - 53L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SIRR0LLSAL0T
Kukulkan
19
6 / 2 / 13
12,625
1,052
18,960
7,791
3,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Unique_Wukong
Sun Wukong
19
10 / 5 / 14
13,392
1,116
18,278
19,054
15,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
d1Hokage
Nemesis
20
5 / 2 / 20
13,317
1,110
11,724
16,553
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
ixOwneZz7
Hun Batz
20
12 / 5 / 16
13,638
1,137
18,397
17,655
7,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
skubasteve1030
Chernobog
19
2 / 4 / 16
12,001
1,000
17,890
16,011
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 13 / 5
10,646
887
9,818
26,334
16,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
SmurfsRus9185
Bakasura
14
0 / 2 / 1
9,498
792
473
3,990
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 5 / 9
13,080
1,090
19,528
16,077
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
VerrattiZi92
Hachiman
20
11 / 3 / 7
15,080
1,257
25,565
20,532
11,329
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 12 / 9
12,210
1,018
12,411
23,245
23,796
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
35
Kills
18
18
Deaths
35
79
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
13
5
0.19
W
Kukulkan
SIRR0LLSAL0T
Kukulkan
6
2
13
6.25
L
Bakasura
SmurfsRus9185
Bakasura
0
2
1
0.25
L
4
5
9
1.7
W
Sun Wukong
Unique_Wukong
Sun Wukong
10
5
14
3.4
L
Hachiman
VerrattiZi92
Hachiman
11
3
7
4.83
W
Nemesis
d1Hokage
Nemesis
5
2
20
7.5
W
Hun Batz
ixOwneZz7
Hun Batz
12
5
16
4
L
3
12
9
0.63
W
Chernobog
skubasteve1030
Chernobog
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,249
Damage
67,795
77,064
Taken
90,178
40,633
Mitigated
59,230
17,018
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,818
550
0
1,322
26,334
16,773
0
6,171
20,163
26,288
0
W
Kukulkan
SIRR0LLSAL0T
Kukulkan
18,960
2,076
0
0
7,791
3,481
0
5,166
2,625
44,631
0
L
Bakasura
SmurfsRus9185
Bakasura
473
265
0
82
3,990
1,234
0
328
3,662
0
2,201
L
19,528
2,420
0
1,505
16,077
6,098
0
3,514
12,563
40,295
0
W
Sun Wukong
Unique_Wukong
Sun Wukong
18,278
5,408
612
5,041
19,054
15,916
0
9,785
9,269
0
30,463
L
Hachiman
VerrattiZi92
Hachiman
25,565
20,690
0
0
20,532
11,329
0
3,223
17,309
0
46,064
W
Nemesis
d1Hokage
Nemesis
11,724
6,360
0
3,619
16,553
6,303
0
9,575
6,978
0
30,192
W
Hun Batz
ixOwneZz7
Hun Batz
18,397
7,879
0
940
17,655
7,641
0
9,247
8,408
0
27,599
L
12,411
455
0
822
23,245
23,796
0
5,724
17,521
21,697
0
W
Chernobog
skubasteve1030
Chernobog
17,890
11,612
291
6,515
16,011
7,292
0
7,984
8,027
0
36,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,973
Gold Earned
60,514
195
Minions Killed
157
5
Camps Cleared
5
1,133,411
Distance Traveled
877,687
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,646
887
46
4
0
212,384
0
W
Kukulkan
12,625
1,052
56
5
0
203,673
1
L
Bakasura
9,498
792
1
0
1
59,049
0
L
Zeus
13,080
1,090
49
4
1
219,840
0
W
Sun Wukong
13,392
1,116
24
2
0
226,994
0
L
Hachiman
15,080
1,257
43
4
3
188,953
0
W
Nemesis
13,317
1,110
40
3
0
268,075
1
W
Hun Batz
13,638
1,137
22
2
0
252,955
0
L
Anubis
12,210
1,018
18
2
0
197,461
0
W
Chernobog
12,001
1,000
53
4
5
181,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role