Player Matchup

Xbalanque
Xbalanque
KillerQueen1800
Xbalanque
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,785 Elo+
Party 1
Ymir
Ymir
PackMaxster
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
dazmcginn13
Cthulhu
Level 11
God Stats
4W - 3L
1,763 SR
Queue Stats
34W - 26L
1,540 Elo+
Party 1
Team Averages
Level 49
1,588 SR
1,656 Elo+

VS

Team Averages
Level 33
1,437 SR
1,344 Elo+
Cabrakan
Cabrakan
Perfect_StaR_92
Cabrakan
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
390W - 390L
1,344 Elo+
Solo
Neith
Neith
PsychoGirl5937
Neith
Level 5
God Stats
7W - 10L
1,311 SR
Queue Stats
7W - 10L
1,187 Elo+
Solo
Thoth
Thoth
tr3ffnixbro
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KillerQueen1800
Xbalanque
12
3 / 4 / 1
9,436
629
8,108
15,718
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 5
9,364
624
4,595
15,859
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
dazmcginn13
Cthulhu
12
3 / 3 / 3
9,410
627
10,628
15,847
13,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
0 / 3 / 5
8,848
590
2,307
14,220
13,603
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 2 / 6
9,036
602
8,236
11,492
4,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 1 / 0
11,118
741
30,039
8,069
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
9
9
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
KillerQueen1800
Xbalanque
3
4
1
0.88
L
0
2
5
1.25
W
Cabrakan
0
3
5
0.83
W
0
2
6
1.5
L
Cthulhu
dazmcginn13
Cthulhu
3
3
3
1.5
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
40,582
47,424
Taken
33,781
30,592
Mitigated
21,248
12,370
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
KillerQueen1800
Xbalanque
8,108
3,229
0
4,330
15,718
4,570
105
12,588
2,426
0
43,140
L
4,595
983
0
3,246
15,859
12,163
0
8,655
6,749
20,117
0
W
Cabrakan
2,307
100
0
1,833
14,220
13,603
472
7,613
6,247
13,729
0
W
8,236
4,220
195
2,565
11,492
4,476
594
5,207
6,065
0
40,978
L
Cthulhu
dazmcginn13
Cthulhu
10,628
310
894
3,900
15,847
13,859
0
9,518
5,832
25,788
0
W
30,039
344
0
2,052
8,069
3,169
671
2,967
4,953
68,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
29,002
153
Minions Killed
165
0
Camps Cleared
0
765,784
Distance Traveled
791,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,436
629
80
5
0
254,211
0
L
Ymir
9,364
624
34
2
0
220,714
0
W
Cabrakan
8,848
590
19
1
0
240,763
0
W
Neith
9,036
602
61
4
0
270,923
0
L
Cthulhu
9,410
627
39
3
0
290,859
0
W
Thoth
11,118
741
85
6
0
279,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role