Player Matchup

Nike
Nike
O-L-II-V-E-R-A
Nike
Level 109
God Stats
52W - 36L
1,601 SR
Queue Stats
464W - 435L
1,586 Elo+
Party 1
Apollo
Apollo
Rhys_Pottsx
Apollo
Level 100
God Stats
7W - 4L
1,464 SR
Queue Stats
114W - 98L
1,544 Elo+
Party 1
Sobek
Sobek
Trustymaple7994
Sobek
Level 68
God Stats
3W - 5L
1,251 SR
Queue Stats
282W - 268L
1,550 Elo+
Party 1
Anhur
Anhur
jamiec988
Anhur
Level 67
God Stats
5W - 1L
1,804 SR
Queue Stats
78W - 79L
1,610 Elo+
Party 1
Tiamat
Tiamat
mustashley
Tiamat
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 178L
1,466 Elo+
Solo
Team Averages
Level 84
1,524 SR
1,551 Elo+

VS

Team Averages
Level 87
1,452 SR
1,558 Elo+
Neith
Neith
DegreSquare7637
Neith
Level 91
God Stats
68W - 77L
1,427 SR
Queue Stats
146W - 153L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Jordz sG
Nu Wa
Level 67
God Stats
0W - 1L
1,346 SR
Queue Stats
8W - 3L
1,654 Elo+
Solo
Cu Chulainn
Cu Chulainn
LuckySnail25186
Cu Chulainn
Level 89
God Stats
3W - 5L
1,745 SR
Queue Stats
449W - 429L
1,519 Elo+
Solo
Skadi
Skadi
bastiangarz444
Skadi
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,681 Elo+
Solo
Tiamat
Tiamat
tabarezoscar1995
Tiamat
Level 119
God Stats
1W - 5L
1,242 SR
Queue Stats
52W - 58L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
8,758
674
9,579
10,998
8,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
12
6 / 0 / 1
7,710
593
6,914
7,580
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 3
6,572
506
1,730
8,224
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
jamiec988
Anhur
12
2 / 0 / 2
7,011
539
3,492
6,272
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
mustashley
Tiamat
11
0 / 3 / 1
6,333
487
2,112
6,621
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,470
421
3,290
7,724
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Jordz sG
Nu Wa
8
0 / 3 / 0
5,257
404
2,950
4,158
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
LuckySnail25186
Cu Chulainn
9
0 / 3 / 0
5,537
426
3,042
8,572
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 5 / 1
5,630
433
2,357
6,948
1,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 3 / 0
7,363
566
7,723
8,559
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
17
Kills
6
6
Deaths
17
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Nu Wa
Jordz sG
Nu Wa
0
3
0
0
L
Cu Chulainn
LuckySnail25186
Cu Chulainn
0
3
0
0
W
7
2
2
4
W
Apollo
6
0
1
6.5
W
2
1
3
3.5
L
1
5
1
0.3
W
Anhur
jamiec988
Anhur
2
0
2
3
W
Tiamat
mustashley
Tiamat
0
3
1
0.17
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,827
Damage
19,362
39,695
Taken
35,961
21,664
Mitigated
13,559
13,638
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,290
346
48
2,781
7,724
1,807
0
1,052
6,652
0
31,246
L
Nu Wa
Jordz sG
Nu Wa
2,950
1,122
0
701
4,158
801
248
367
3,766
17,868
0
L
Cu Chulainn
LuckySnail25186
Cu Chulainn
3,042
411
0
2,841
8,572
4,383
0
0
8,297
240
27,264
W
9,579
1,847
0
3,210
10,998
8,043
1,127
2,488
8,310
4,437
50,896
W
Apollo
6,914
3,437
0
910
7,580
2,659
0
1,918
5,587
0
47,236
W
1,730
101
0
4,237
8,224
5,718
282
2,248
5,951
12,332
0
L
2,357
1,024
135
135
6,948
1,641
521
650
6,173
0
16,157
W
Anhur
jamiec988
Anhur
3,492
1,992
0
2,465
6,272
1,895
816
1,227
5,045
0
48,008
W
Tiamat
mustashley
Tiamat
2,112
0
306
2,510
6,621
3,349
700
2,815
3,806
32,470
0
L
7,723
635
147
3,044
8,559
4,927
506
2,216
6,063
45,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
29,257
392
Minions Killed
249
0
Camps Cleared
0
1,157,819
Distance Traveled
1,059,398
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,470
421
47
4
0
213,296
3
L
Nu Wa
5,257
404
37
3
0
213,148
2
L
Cu Chulainn
5,537
426
51
4
0
174,460
0
W
Nike
8,758
674
109
8
0
211,877
0
W
Apollo
7,710
593
98
8
0
258,470
0
W
Sobek
6,572
506
20
2
0
273,145
6
L
Skadi
5,630
433
41
3
0
225,945
4
W
Anhur
7,011
539
99
8
0
209,487
4
W
Tiamat
6,333
487
66
5
0
204,840
1
L
Tiamat
7,363
566
73
6
0
232,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role