Player Matchup

Scylla
Scylla
Bronze III
HiGhzu
Scylla
Bronze III
Level 63
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 3L
1,404 MMR
Party 1
Apollo
Apollo
Gold V
Kawa1i
Apollo
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
fleroxy
Guan Yu
Bronze III
Level 67
God Stats
0W - 1L
1,883 SR
Queue Stats
0W - 3L
1,404 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,712 SR
1,436 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,500 SR
1,468 MMR
Danzaburou
Danzaburou
Bronze III
Bortfive
Danzaburou
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Gold III
JETSUKAO
Mulan
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
NauruZ
Nu Wa
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 100L
1,405 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HiGhzu
Scylla
12
3 / 3 / 6
8,207
746
11,520
8,853
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Kawa1i
Apollo
10
4 / 8 / 4
7,821
711
4,934
11,221
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
fleroxy
Guan Yu
10
2 / 5 / 4
7,933
721
4,953
14,164
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThothAphroditeNe ZhaCthulhuDiscordia

VS

Bans
AnubisSobekBaron SamediAresJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bortfive
Danzaburou
12
6 / 6 / 7
9,245
840
10,259
9,901
3,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
JETSUKAO
Mulan
13
8 / 2 / 7
9,285
844
9,721
11,465
6,434
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
NauruZ
Nu Wa
11
2 / 2 / 12
8,055
732
7,515
8,079
2,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
16
16
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bortfive
Danzaburou
6
6
7
1.58
L
Scylla
HiGhzu
Scylla
3
3
6
2
W
Mulan
JETSUKAO
Mulan
8
2
7
5.75
L
Apollo
Kawa1i
Apollo
4
8
4
0.75
W
Nu Wa
NauruZ
Nu Wa
2
2
12
4
L
Guan Yu
fleroxy
Guan Yu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,407
Damage
27,495
34,238
Taken
29,445
21,974
Mitigated
11,877
6,080
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bortfive
Danzaburou
10,259
4,383
0
1,758
9,901
3,302
1,398
2,581
7,150
0
39,763
L
Scylla
HiGhzu
Scylla
11,520
763
0
1,400
8,853
2,993
185
2,127
6,726
44,633
0
W
Mulan
JETSUKAO
Mulan
9,721
1,074
527
2,255
11,465
6,434
795
3,866
7,365
778
20,973
L
Apollo
Kawa1i
Apollo
4,934
2,546
0
1,269
11,221
4,113
266
2,759
8,462
0
16,041
W
Nu Wa
NauruZ
Nu Wa
7,515
2,300
0
1,418
8,079
2,141
553
4,417
3,406
23,313
0
L
Guan Yu
fleroxy
Guan Yu
4,953
393
815
2,596
14,164
14,868
19
3,050
11,114
0
17,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,961
Gold Earned
26,585
119
Minions Killed
113
0
Camps Cleared
0
608,713
Distance Traveled
599,242
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,245
840
56
5
0
187,513
1
L
Scylla
8,207
746
80
7
0
191,994
5
W
Mulan
9,285
844
23
2
0
205,788
4
L
Apollo
7,821
711
26
2
0
188,561
4
W
Nu Wa
8,055
732
34
3
0
205,941
1
L
Guan Yu
7,933
721
13
1
0
228,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role