Player Matchup

Bellona
Bellona
CODEsantino_10
Bellona
Level 16
God Stats
9W - 10L
1,491 SR
Queue Stats
17W - 31L
1,250 Elo+
Solo
Chaac
Chaac
ChapAlex
Chaac
Level 30
God Stats
20W - 20L
1,461 SR
Queue Stats
497W - 516L
1,521 Elo+
Solo
Anubis
Anubis
Horror Map
Anubis
Level 27
God Stats
31W - 19L
1,366 SR
Queue Stats
32W - 23L
1,263 Elo+
Solo
Tiamat
Tiamat
juliocesar015
Tiamat
Level 23
God Stats
5W - 7L
1,268 SR
Queue Stats
28W - 28L
1,300 Elo+
Solo
Arachne
Arachne
nBounce
Arachne
Level 25
God Stats
61W - 32L
1,533 SR
Queue Stats
96W - 53L
1,385 Elo+
Solo
Team Averages
Level 24
1,424 SR
1,344 Elo+

VS

Team Averages
Level 18
1,417 SR
1,346 Elo+
Jormungandr
Jormungandr
Dreadking17
Jormungandr
Level 8
God Stats
19W - 29L
1,337 SR
Queue Stats
76W - 80L
1,294 Elo+
Solo
Neith
Neith
TGRSamuel321
Neith
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,288 Elo+
Solo
Ra
Ra
mojo_max98
Ra
Level 20
God Stats
3W - 5L
1,543 SR
Queue Stats
182W - 206L
1,303 Elo+
Solo
Bellona
Bellona
oskively
Bellona
Level 17
God Stats
3W - 9L
1,206 SR
Queue Stats
10W - 19L
1,257 Elo+
Solo
Fenrir
Fenrir
upbeatbrick821
Fenrir
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 57L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 3
10,740
467
6,135
8,639
6,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
ChapAlex
Chaac
18
3 / 3 / 6
12,027
523
7,482
16,569
20,731
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Horror Map
Anubis
20
6 / 3 / 3
13,846
602
11,160
14,033
7,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 3 / 4
11,773
512
14,789
14,587
10,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
nBounce
Arachne
19
10 / 5 / 9
13,023
566
19,262
23,600
10,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dreadking17
Jormungandr
14
1 / 7 / 2
8,908
387
6,539
23,231
13,753
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 1 / 1
6,468
281
986
2,580
607
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 8 / 1
9,939
432
7,219
13,830
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
oskively
Bellona
14
1 / 8 / 3
8,480
369
5,755
18,016
14,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
9 / 6 / 3
11,458
498
17,563
17,516
8,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
30
Kills
13
14
Deaths
30
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Chaac
ChapAlex
Chaac
3
3
6
2
L
Jormungandr
Dreadking17
Jormungandr
1
7
2
0.29
W
Anubis
Horror Map
Anubis
6
3
3
2.5
L
0
1
1
0.5
W
8
3
4
3.33
L
2
8
1
0.31
W
Arachne
nBounce
Arachne
10
5
9
2.9
L
Bellona
oskively
Bellona
1
8
3
0.31
L
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,828
Damage
38,062
77,428
Taken
75,173
55,872
Mitigated
42,382
32,050
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,135
949
0
1,368
8,639
6,626
1,085
3,035
5,529
0
35,843
W
Chaac
ChapAlex
Chaac
7,482
997
0
1,919
16,569
20,731
3,036
1,317
15,027
0
62,165
L
Jormungandr
Dreadking17
Jormungandr
6,539
1,718
0
555
23,231
13,753
14
8,192
14,989
55,855
0
W
Anubis
Horror Map
Anubis
11,160
614
693
9,293
14,033
7,280
630
1,093
12,890
139,878
0
L
986
389
0
140
2,580
607
373
710
1,870
0
8,713
W
14,789
1,697
948
4,100
14,587
10,472
1,098
4,341
9,893
59,200
0
L
7,219
1,491
573
2,325
13,830
5,074
1,121
3,585
10,070
60,074
0
W
Arachne
nBounce
Arachne
19,262
13,650
279
13,450
23,600
10,763
4,653
5,444
18,006
0
85,309
L
Bellona
oskively
Bellona
5,755
563
0
648
18,016
14,348
272
7,421
10,520
7,773
14,146
L
17,563
4,229
0
2,280
17,516
8,600
0
6,041
11,450
0
66,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,409
Gold Earned
45,253
596
Minions Killed
362
0
Camps Cleared
0
2,032,198
Distance Traveled
1,508,742
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,740
467
59
3
0
464,279
0
W
Chaac
12,027
523
132
6
0
379,768
1
L
Jormungandr
8,908
387
93
4
0
339,627
0
W
Anubis
13,846
602
194
8
0
379,877
1
L
Neith
6,468
281
20
1
0
99,689
0
W
Tiamat
11,773
512
92
4
0
363,659
2
L
Ra
9,939
432
116
5
0
365,091
3
W
Arachne
13,023
566
119
5
0
444,615
1
L
Bellona
8,480
369
35
2
0
327,157
1
L
Fenrir
11,458
498
98
4
0
377,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role