Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
SUPER17SS
Serqet
Level 156
God Stats
32W - 26L
1,162 SR
Queue Stats
1,134W - 740L
1,581 Elo+
Party 1
Ullr
Ullr
XKitsune73X
Ullr
Level 27
God Stats
1W - 2L
1,277 SR
Queue Stats
342W - 210L
1,550 Elo+
Party 1
Team Averages
Level 113
1,313 SR
1,544 Elo+

VS

Team Averages
Level 13
1,650 SR
1,464 Elo+
Zeus
Zeus
Batmanvave1
Zeus
Level 6
God Stats
46W - 36L
1,768 SR
Queue Stats
155W - 149L
1,593 Elo+
Solo
Yemoja
Yemoja
Botboy-715
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,166 Elo+
Solo
Danzaburou
Danzaburou
Gank7719
Danzaburou
Level 24
God Stats
51W - 17L
1,681 SR
Queue Stats
233W - 124L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 4 / 0
6,770
677
2,429
11,594
4,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
SUPER17SS
Serqet
8
0 / 2 / 0
6,026
603
3,084
5,791
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 2 / 0
6,081
608
3,443
5,680
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
7,012
701
5,543
2,832
871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Botboy-715
Yemoja
10
1 / 0 / 7
6,865
687
2,067
3,801
1,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Gank7719
Danzaburou
12
7 / 0 / 1
8,632
863
9,408
5,510
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
W
0
0
8
4
W
Yemoja
Botboy-715
Yemoja
1
0
7
4.5
W
Danzaburou
Gank7719
Danzaburou
7
0
1
7.5
L
Serqet
SUPER17SS
Serqet
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,956
Damage
17,018
23,065
Taken
12,143
9,667
Mitigated
4,485
4,209
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,429
33
540
2,869
11,594
4,803
0
4,454
7,140
16,213
0
W
5,543
369
0
951
2,832
871
82
411
2,396
25,337
0
W
Yemoja
Botboy-715
Yemoja
2,067
763
1,933
928
3,801
1,629
36
933
2,519
5,102
0
W
Danzaburou
Gank7719
Danzaburou
9,408
4,127
0
1,533
5,510
1,985
881
1,145
4,315
0
43,791
L
Serqet
SUPER17SS
Serqet
3,084
297
0
550
5,791
2,984
0
804
4,987
0
8,496
L
3,443
674
0
250
5,680
1,880
0
2,362
3,318
0
19,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,877
Gold Earned
22,509
90
Minions Killed
121
0
Camps Cleared
0
537,596
Distance Traveled
503,740
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,770
677
32
3
0
162,464
1
W
Zeus
7,012
701
44
4
0
163,496
0
W
Yemoja
6,865
687
3
0
0
156,515
0
W
Danzaburou
8,632
863
74
7
0
183,729
4
L
Serqet
6,026
603
20
2
0
196,656
2
L
Ullr
6,081
608
38
4
0
178,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role